been playing in full rtx glory, really enjoying so far
Posts by Pampers
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kind of like The Last Night, only with a release date
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Quote from Radu
15 hours ago, Radu said: [Blocked Image: https://i.imgur.com/Zc8wZMv.jpg]
Who would have thought the Tree of Life was just your regular park tree
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looks like it is doing a pretty good job at that though[Blocked Image: https://cdn.discordapp.com/attachments/613362242548793354/847462434234171392/unknown.png]
Authoring collision for large cliff meshes and rocks is such a pain in the ass, especially for the battlefield games where you can go prone and shit, couldn't be too detailed because performance, and if it were too simple you either intersect with the geo and see through it or hide inside it or you would be floating above it. Remote QA didn't understand any of it and would create an endless amount of jiras. Tried countless automated solution, but they are garbage besides giving you a starting point
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They added a new modeling system in 4.25, its not the best, but an improvement over the horrible brush system. What I miss the most though is a proper prefab system or a way to have several levels open at the same time
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For the Battlefield series, pretty much anyone could create as many pitches for maps as they wanted during pre-prod, then the art leads would select the one to move on with. The pitches came with some constraints on that they had to fit with what factions you could play with and what fronts/biomes we launched with.
The number of maps was dependent on production length and staff available, but usually the same number for each release
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e...erotic role-playing
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How are there going to be epic battles when you have like 20 actors in the scene at once? Arrows looking all weird and don't sync with the firing animation. Actors just run into each other and play an attack animation, zero weight or physicality
AoE 3 came out 16 years ago and looked like this
[Blocked Image: https://www.gamereactor.se/media/21/ageempires3_3272163b.jpg]
AoE 2 has the overall scale nailed imo. Then again nothing will ever compete with AoE2 #gatekeeping
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imagine being upset by that
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its actually more advanced than shown in that vid
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they can take years for all I care, won't be getting my 3080 before that anyway

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Quote from ┌HP┘
18 minutes ago, ┌HP┘ said: Yeah, dude there's this sound that's used in Max Payne 1, it's a open / close door sound, and I swear that every other movie from the early 2000s uses the exact same clip, ahah.
is it this one? timestampedExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
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imagine if Sony had like a certification program that all potential games releasing on their platform had to go through before releasing, to prevent situations like this

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FF7:Remake - Hit all the right spots, never expected it to be this good Hades - Highest rated game on steam of all time, fully deserved Ori 2 - Amazing visuals and sountrack, a joy to play Titanfall 2 - Didn't play until this year, been missing out for years apparently Mafia remake - pretty faithful remake, a nice revisit. Didn't leave a lasting impression though
