Procedural rocks I did following Sascha Henrichs' tutorial:
[Blocked Image: http://dl.dropbox.com/u/9300049/FINALs/lo-high-compare_rock.png][Blocked Image: http://dl.dropbox.com/u/9300049/FINALs/lo-high-compare_rock2.png]
The textures are an absurd resolution for now. Working on a set for a scene.
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WIP fathers day present. This will be printed in 3D.
[Blocked Image: http://dl.dropbox.com/u/9300049/WIPs/turtle_wip_clay_nurms.png]
Todo: connect limbs/head/tail with webbing/skin, shell "cracks", adjust eyes/face and claws, creases in Max. Then, sculpt detail, texture, 3D print. Maybe also put it in a little 'diorama' scene with plants and whatnot.