You're pretty much guaranteed to bail if you get your timing, landing angle, speed, etc wrong. Whether (or how well) you pull something off depends on a lot more than just landing straight like in THPS.
Posts by Scinbed
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Yar, sweet demo.

I predict a lot of retry attempts at challenges in the final game, especially ones that fail you for bailing (I imagine there will be some).
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I think thats enough info there.

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Yeah, what Rick said.
Though I might make some new textures anyway...

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From my seriously neglected warsow mapping attempt

These are the only two half-decent looking areas..
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/wsw00012.jpg]
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/wsw00013.jpg]
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Slooooowwwww....
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Pretty accurate depictions there
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Looks nice..

Are you lightmapping all of the meshes?
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I can build a complex underground WW2 bunker with half a brush in unreal

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Like Hourences mentioned, I think it would be best to revisit this whole debate this time next year, when the engine (UE3) and communities (UT3, GoW, whatever else) have matured to the point Source is at...

(although tbh I'll still think source is shit)
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I still think the metal beams running around the top of the map look totally out of place.

Good job overall though.

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Warsow is awesome

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Yes it would have been cooler if it was my own floorplan. I absolutely prefer working on original maps. This was just a quick project I was asked to finish to an acceptable standard (without changing architecture or structure too much, though I did somewhat), and I had a fun time doing it.

insta: Yep, the 'players' certainly do appreciate the map. UT2004 1v1 players aren't usually the easiest crowd to please either.

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Correct. Not intended to be eye candy. Only static meshes are the yellow lights and teleporter background pieces...
I think it looks polished enough though.

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DM-1on1-Aerowalk
Recommended Players: 2
Description: Remake of the classic Quake map of the same name. Original layout by Preacher.
Authors: Slainchild & RubberChicken
Testers: daddy, ioX, kransch, luxxiz, skAven, tewic, ynZ, zeD
Credits: Custom textures by evillair.
Screenshots:
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Aerowalk/aero5tn.jpg]
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Aerowalk/aero2tn.jpg]
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Aerowalk/aero3tn.jpg]
[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Aerowalk/aero4tn.jpg]
Comments: RubberChicken made the initial UT2004 layout and tested/tweaked it endlessly with some of the top 1v1 players around, until it was perfect. At that point... I was asked nicely to finish it off. So I did.

Bonus!!! There will be a SteelSeries sponsored, Aerowalk-only cup running later this month (with prizes!). Click here for more info.
Download (7.1MB):
Unrealnorth (need to be logged in)
More soon...
