1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Sentura

Posts by Sentura

  • Double Fine x 4

    • Sentura
    • February 20, 2012 at 11:22 PM
    Quote from arhurt

    If there ever is a church to Thrik, this will be where it started.

    [Blocked Image: http://t0.gstatic.com/images?q=tbn:ANd9GcSqUrNO0vTYaVhRCTj9xHnVe7VWTff2v9k6bxL7XkUUZSNVAlOLpogPuAwscg]

  • Nexuiz Launch

    • Sentura
    • February 20, 2012 at 1:18 AM
    Quote from Kedhrin

    but you know.... A=B B+=C A!=C

    haha, nice

  • What are you playing now?

    • Sentura
    • February 20, 2012 at 1:16 AM
    Quote from Warby

    kicking it old school and playing bajo kazzoie for research after that deus ex hr

    i can only assume your pirate game will be influenced by banjo kazooie then

  • Dear Esther Getting Commercial Release

    • Sentura
    • February 19, 2012 at 6:49 PM
    Quote from Em

    I think art can't (or should not) be buy, but that's my vision. Only rich people get art in their giant house.When i pay 10$ for a movie, i know there is a ton of person behind it. And the price is bound to the real cost, even if the producer and director earn more than the 14st costumier assistant :^p

    I don't know how many people were involved in DE, but i bet less than 20 people. Clue is that the game made profit in 6 hours of sales.

    But I'm not taking off the awesome work.

    wait, so artists should NEVER earn money? i'm pretty sure robert worked to the point where he deserves to get paid for the work he's done on DE. i can't imagine he got paid during the time spent on working on DE, so i'm assuming the costs that were covered were for whatever aux. costs associated with the project.

  • Dear Esther Getting Commercial Release

    • Sentura
    • February 19, 2012 at 4:15 PM

    idk, movie tickets are about the same price, and about the same length. i haven't bought/played it yet, but i'm assuming it'll be a similar experience for similar funds.

  • Guild Wars 2

    • Sentura
    • February 16, 2012 at 1:02 AM

    goddamn journalists. i nearly set my apartment building on fire for this?!

  • Guild Wars 2

    • Sentura
    • February 15, 2012 at 11:02 PM

    no words can describe how real shit just got

  • Farcry 3

    • Sentura
    • February 15, 2012 at 9:30 PM
    Quote from Pericolos0

    douchebags vs gangtas.. dubstep?? a trailer with no gameplay in it whatsoever?? I can't wait!!!!!!!!

    are you a wizard

  • Today is the Forever Alone day

    • Sentura
    • February 15, 2012 at 4:53 PM
    Quote from kleinluka

    because boobs?

    valid reason.

  • Survey regarding Goals in Computer Games...volunteers needed

    • Sentura
    • February 15, 2012 at 1:49 AM
    Quote from AlexM

    IIRC this is some kind of survey technique to see if the user is consistent or something

    if that is the case, it's probably better that the questions are concealed better than just having the same wording, and having a larger spread between them.

  • The Elder Scrolls V: Skyrim

    • Sentura
    • February 12, 2012 at 5:03 AM

    sahara desert? lol it was too barren so i added a huge ass forest

    uncharted 3 needed more trees in the desert yo

  • The Elder Scrolls V: Skyrim

    • Sentura
    • February 12, 2012 at 5:02 AM

    fallout would look so much better with scores of pine forests. abandoned research labs or beached ships? pine forests don't give fucks, they'll grow anywhere.

  • WIP in WIP, post your level screenshots!

    • Sentura
    • February 10, 2012 at 1:58 AM

    lmao

  • Double Fine x 4

    • Sentura
    • February 10, 2012 at 12:24 AM
    Quote from Thrik

    I suppose something for indie developers to take home from this (other than jealousy) is that this whole thing has drawn a lot of attention to the idea of crowdsourcing game development, and that actually it's a pretty cool concept regular people should perhaps get involved with more often. :derp:

    agreed, i definitely think this is a major direction games will take on in the near future, along with better made versions of free to play (not just for casual games).

  • Hawken

    • Sentura
    • February 9, 2012 at 9:57 PM
    Quote from Jetsetlemming

    Man, it really bugs me that they're doing this skeevy linksharing setup to get in the beta. I don't want to trick my friends into clicking a particular link!

    email the developers a link?

    gotta say the premise is extremely uninteresting for me, but hey different strokes and all

  • Mapstalgia

    • Sentura
    • February 9, 2012 at 11:44 AM
    Quote from Al Anselmo

    We should meet and do a speed mapping. Who turns out to be the most effective and faster, gets a

    since goatse falls into that category, i would deliberately try not to win

  • Double Fine x 4

    • Sentura
    • February 9, 2012 at 10:39 AM

    i herd notch is gonna fund psychonauts 2

  • Guild Wars 2

    • Sentura
    • February 6, 2012 at 4:13 PM
    Quote from Skjalg

    After playing numerous mmo's because of cool bullet points where I've dreamed up how the feature is gonna be so awesome only to be smacked in the face with how they really did the feature, then im not gonna get psyched at all before i see this in action myself.Consider a tad lag (which all mmos got), then all of a sudden arrows that catches fire mid air doesnt really compute anymore.

    i'm pretty sure that projectile measurement isn't going to be a problem,as it worked in the original guild wars. i played the first one for a long while, and i have absolute faith that these people can do this stuff right.

  • Mapstalgia

    • Sentura
    • February 6, 2012 at 1:40 PM
    Quote from Thrik

    See you after HL3.

    careful JeanPaul doesn't see this...

  • Guild Wars 2

    • Sentura
    • February 6, 2012 at 1:29 AM
    Quote from Thrik

    That's me sold on this game right there.

    i don't know, it's kind of hard to beat the ranger's ability to torch a field and the fire arrows through it to let them catch the flames.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™