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Posts by Sentura

  • Stealer

    • Sentura
    • December 1, 2012 at 11:56 PM

    what i wrote is what gets put into my head when i hear the word "indie". it's probably not an accurate depiction of the world of indie games, but that doesn't change my word association.

  • Stealer

    • Sentura
    • December 1, 2012 at 10:38 PM

    the word indie directly puts me to the assumption that the game is made by williamsburg hipsters and that the gameplay consists entire of them trying to show me their "art", which is usually some convoluted way of saying something that would otherwise be (and honestly still is) trite as fuck. i don't care about hipsters, i don't care about their feelings or their "art". and i don't think they do either, because if they did, they'd put a hell of a lot more work into what they're doing to convey it.

  • Stealer

    • Sentura
    • December 1, 2012 at 8:42 PM
    Quote from Pampers

    Man, if I hear the word Indie combined with one or more of these following buzzwords: retro, epic, pixel, ninjas, super, pirates and/or awesome, I will flip a switch

    same, i automatically just get discouraged from watching/playing anything related to that.

  • Destiny

    • Sentura
    • November 28, 2012 at 9:26 PM

    looks cool and interesting, and i will be disappointed when they turn this into another run of the mill cover based shooter with shitty pacing.

  • #1reasonwhy

    • Sentura
    • November 28, 2012 at 9:22 PM

    i don't see why women should be treated any different from men in any industry. that being said, i have already had the dubious pleasure of meeting some that got into the industry based less on their work and more on their physical appearance... which is a thing you don't really see with males.

    oh well, in a 100 years or so this will balance itself out. until then i think i have better things to do.

  • Guild Wars 2

    • Sentura
    • November 28, 2012 at 5:06 PM

    it's kind of a shame, i sort of like the wvw game, but it's still nowhere near the pvp in the game they drew inspiration from. it seems renewed in a worse way. which is sad, the original way of this sort of pvp was (and probably still is) the way to go. 3 varied factions with some similarities, differently tiered classes dependent on faction. it was beautiful~

  • Steam Autumn Sale discussion and recommendations

    • Sentura
    • November 26, 2012 at 7:17 PM

    i bought both alan wake and american nightmare, personally i didn't find them fun (as you said, lack of gameplay variation and pacing), but the story is sort of interesting. american nightmare is pretty much the same, except you get to do sisyphean work by traversing the same spaces multiple times, and them not getting more interesting. midwest alan wake > new england alan wake though, art direction wise.

  • Steam Autumn Sale discussion and recommendations

    • Sentura
    • November 25, 2012 at 6:20 PM

    waiting for xcom to be lowered even further... WILL IT HAPPEN?!

  • Dizzy Returns

    • Sentura
    • November 24, 2012 at 7:24 PM
    Quote from Thrik

    Seems pretty low to me. If the production values will live up to the concepts anyway.

    they're requesting more funds than inexile did for wasteland 2 and obsidian did for project eternity. it's not just that it's too much, it's also that it's very unlikely so many people want this funded.

  • Dizzy Returns

    • Sentura
    • November 24, 2012 at 1:00 PM

    £350,000... seems like an awful lot for a game like this...

  • ITT it is 1999

    • Sentura
    • November 22, 2012 at 12:02 AM

    hey man grey hair is no laughing matter =(

  • ITT it is 1999

    • Sentura
    • November 21, 2012 at 6:19 PM
    Quote from Mazy

    [Blocked Image: http://buffycomics.hellmouthcentral.com/images/trivia/fightclub.jpg]

    only saw this march this year

  • CS_Museum by FMPONE

    • Sentura
    • November 19, 2012 at 2:30 AM

    hurgtown, new hurg city

  • 3d Galaxy

    • Sentura
    • November 15, 2012 at 10:09 PM

    i used to be hella scared of the oort cloud, it's like the iron maiden of our solar system

  • CGTextures hits 80.000th texture!

    • Sentura
    • November 15, 2012 at 11:07 AM

    congrats! thanks for being there when i needed textures

  • Peter Molyneux's latest epic game

    • Sentura
    • November 14, 2012 at 9:13 PM

    i read a hangar 16 review of half life map years back that put a similar scenario into an otherwise very plain map. quote, "[...] maybe there's portal to the best map ever made. maybe, and most likely, there is nothing."

  • What have you watched recently?

    • Sentura
    • November 12, 2012 at 11:04 PM

    i'm an idiot, i read the whole thing and i still asked for a recommendation. jeez...

    anyway, thanks, def gonna watch it

  • What have you watched recently?

    • Sentura
    • November 12, 2012 at 10:39 PM

    i really liked 28 days later, is 28 weeks worth watching?

  • Journey

    • Sentura
    • November 12, 2012 at 10:33 PM

    nope but i am considering it GIVEN THAT YOU HAVE RECOMMENDED IT

  • check this out

    • Sentura
    • November 12, 2012 at 2:03 AM

    http://gamelab.mit.edu/games/a-slower-speed-of-light/

    i just played it i think my brain is still recovering, holy shit it gets intense and trippy at the end. probably the first time i've strained my eyes in a game.

    also lol at the credits, everyone being owner and producer and only like 3 out of 8 people actually working on the project.

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