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  3. Sentura

Posts by Sentura

  • Taylor's Tat

    • Sentura
    • December 16, 2013 at 3:05 PM

    I'm a huge fan of your design decisions, even more so in the scope of the Ludum Dare. Good stuff!

  • Fallout 4

    • Sentura
    • December 12, 2013 at 7:28 AM

    ...Boston...

  • Jupiter Ascending

    • Sentura
    • December 10, 2013 at 3:23 PM

    Woo!

  • Fallout 4

    • Sentura
    • December 10, 2013 at 6:03 AM

    [Blocked Image: http://0-media-cdn.foolz.us/ffuuka/board/q/image/1352/52/1352528418860.jpg]

  • Fallout 4

    • Sentura
    • December 10, 2013 at 6:02 AM

    [Blocked Image: http://static.naamapalmu.com/files/qA/medium/IkabhjjxmvRT0n3Pntp8.png]

  • No Man's Sky

    • Sentura
    • December 10, 2013 at 5:11 AM

    Love the art, not so keen on the whole PCG, but let's see where it ends up.

  • Taylor's Tat

    • Sentura
    • December 7, 2013 at 12:56 PM
    Quote from Nerve

    I will not disagree that good stuff is made in Unity, but man some things in Unity really is a pain in the ass and are really ugly, like their terrain in example.


    I've seen loads of awesome Unity terrains. I love this: http://www.paladinstudios.com/2013/07/05/bui…ty-part-1-of-3/


    Great work Taylor


    It looks like pretty much all other Unity terrain? I don't disagree that you can put a lot of style onto a terrain (especially when you modify the shader), but for the most part it feels like putting shotgun makeup on an ugly face.

  • Enter here on your own RISK !

    • Sentura
    • December 6, 2013 at 10:26 PM
    Quote from blackdog

    Posted on fb and got notified there's a Sega version

    http://www.ssega.com/


    Genesis, not master system =(

  • Xbox One

    • Sentura
    • December 5, 2013 at 11:54 PM

    You can change your strategies all your want, but if you don't end up making money you can't drive a business. The games industry is still just that, an industry. It doesn't owe you anything, you pay for what you would like to have/see/experience. Your demographic might not be central in all of this, which is exactly what I meant by the entitlement argument. In many, if not the majority of cases of today's most mainstream video games, none of us are the target audience anymore. So if we expect ourselves to be we're just going to get disappointed. Whether you think it is morally right or wrong is irrelevant, because it will happen regardless. Which brings me back to the first point about changing strategies: Why would people change strategies if they are already profiting from the way that they are doing things? Any potential investor or publisher doesn't care about where the money is coming from, as long as there is a lot of money coming.


    I don't disagree with the notion that it is "evil" in the sense of corporate greed, but the only way you can change the minds of publishers is to show them an even bigger pile of money.

  • Xbox One

    • Sentura
    • December 5, 2013 at 10:06 AM

    Well, you know your options. My work here is done.

  • Xbox One

    • Sentura
    • December 5, 2013 at 8:47 AM

    IMO then developers should voice their concerns to higher-ups. But even so you can't just complain about it and expect it to change. I'm not necessarily in favor of it either, I miss the time where you could get a game and an expansion and that would be it. But if the current model overtakes that in terms of financial gain, then there's no reason to revert to an earlier stage. If I had my own company I would know to do things differently, but then again I would consider my way of doing it a niche and not what would be expected.


    The bottom line is, if a majority of people financing the games are buying into microtransactions and dlc, then you have one of two options: Don't buy games that enforce this, or create a new standard where you will get even more financial gain than with microtransactions and dlc. Unfortunately it is not likely the latter is going to happen anytime soon, so the best you can do is just to not buy into the former.


    I also think there's an issue here with entitlement; that some "gamers" feel entitled to being fed an entire experience for whatever amount of money. I think it might be time to admit that the games industry is heading towards a point where the old school game players are not necessarily the target demographic anymore, and where that role is being filled by new teens/tweens, fratboys and gamer dads. I'm guessing this is why people from the AAA industry have begun to break off and become "indies" (but not really) and are making their own things because they don't feel validated as the demographic for the games they are making. I would probably do the same if I happened to be working on Halo 15 or Killzone 27. There is only so much a guy can take.


    My personal prediction for what's going to happen is that we'll begin seeing such a disparity between AAA and indie games that a new category is bound to form. The in-between games that are neither AAA but at the same time they are not indie. In essence, people who want a niche fulfilled from the AAA industry but at the same time have the means to get funds to create it as they see fit. I'd like to call these "A" games - not AAA, and not indie. I think the first Kickstarter games we've seen (Obsidian, InExile, Robert Space Industries) will fall into this category naturally, and with their success I can only predict that it will be an established category by the time we hit 2020.

  • Xbox One

    • Sentura
    • December 5, 2013 at 4:59 AM

    You can't really blame people for making money off of people. If someone wants to pay that much for microtransactions and all that, let them. The best you can do is not support what you don't want to see.

  • Xbox One

    • Sentura
    • December 4, 2013 at 11:30 AM
    Quote from [HP]

    [Blocked Image: http://i.imgur.com/dUUqhPx.gif]


    Cyborg neck? What the fuck is that

  • Taylor's Tat

    • Sentura
    • December 3, 2013 at 7:52 AM
    Quote from Taylor

    B-but rapidly changing colours means collect! It's in all modern games like Jet Set Willy.


    ... Yeah, I think if this was a full game I'd have some kind of explanation to what you're supposed to avoid and collect.


    I was briefly considering porting it over to iOS or Android but I imagine I'd make a big fat loss. I'm not even sure what I'd need to buy to start publishing on those platforms. Probably more than a Windows PC and ancient phone for starters.


    Edit: I recorded a video but the quality is rather sporadic.


    http://www.youtube.com/watch?v=4PwI8_r4OJg

    Display More


    That level is not nearly hard enough


    Good work though, looks really cool and professional. Who would have thought I could say that about the Unity engine?

  • Need feedback for a TPS' Level Design Thesis

    • Sentura
    • December 3, 2013 at 7:07 AM

    These things should be discussed with your supervisor and not with random people IMO. Get their approval before doing anything else.

  • Playstation 4

    • Sentura
    • December 2, 2013 at 8:57 AM

    http://gearnuke.com/facial-tech-co…se-vs-crysis-3/


    http://www.youtube.com/watch?v=DRB1_RnrZvg

  • Playstation 4

    • Sentura
    • December 2, 2013 at 7:17 AM
    Quote from knj

    yes, i agree dux, but we were talking about graphixxxx only right ?


    I think what dux means with that video is that crysis 3 pretty much was the pinnacle for graphics.

  • Steam Holiday Sale Discussion and Recommendations!

    • Sentura
    • December 2, 2013 at 2:21 AM
    Quote from blackdog

    Sentura: my ex collague i worked with on the mobile games with told me he got RoTT but he wasn't satisfied, reason being "it's too indie, you can tell". Does it make any sense? O.o


    Not really no? I think there's a lot of apt critique for the game, but the last thing I would call it is probably too indie.


    Either way, instead of listening to others and especially since you already bought it, why don't you just try it yourself? What does my, presumably biased, opinion matter in this?

  • Steam Holiday Sale Discussion and Recommendations!

    • Sentura
    • December 1, 2013 at 8:02 PM

    I got blacklist at 50% off

  • Playstation 4

    • Sentura
    • December 1, 2013 at 7:08 PM
    Quote from knj

    Killzone is pc killer ATM, IMO

    [Blocked Image: http://0-media-cdn.foolz.us/ffuuka/board/tg/image/1356/73/1356739342922.jpg]

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