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Posts by Sentura

  • TF2

    • Sentura
    • May 15, 2007 at 1:50 PM

    i dont think it's directly tied with alyx's facemotions, i just think it's in the nature of the face editor.

  • Halo 2 for PC - PC Gamer review

    • Sentura
    • May 15, 2007 at 1:49 PM

    it's true. halo was and always will be shit. i would have said the exact same thing, except i wouldnt rate it that high.

  • go-kart model

    • Sentura
    • May 15, 2007 at 12:17 PM

    wait till tf2 comes out and you can make tf2 on wheels! or at least reuse the models ;p

  • Competition: HL2DM 1024-unit Official Entries

    • Sentura
    • May 14, 2007 at 3:46 PM

    i fail to see how weaver got above tobor. people must be judging from looks and not from gameplay...

    sigh

  • Future Contest suggestions

    • Sentura
    • May 13, 2007 at 11:26 PM

    yeah was a bit of a sidetrack... sorry for being pedantic :>

  • Future Contest suggestions

    • Sentura
    • May 13, 2007 at 9:13 PM

    yeah look at the last paragraph there. "modern scholars" (whoever they might be) actually use the term in a wrong sense, since the first actual labyrinth (of the minotaur) described was a maze.

  • Future Contest suggestions

    • Sentura
    • May 13, 2007 at 8:58 PM

    it isn't. the term labyrinth is just a leftover from greek. It's the same as a maze. Think of the minotaur labyrinth. Do you think so many people would die finding the right way if it was just a straight line? ...

    http://en.wikipedia.org/wiki/Image:Con% ... otauro.jpg

  • Future Contest suggestions

    • Sentura
    • May 13, 2007 at 8:49 PM
    Quote from merkaba

    Iit is a common misconception that a labyrinth is basically a maze. This is not true; a proper labyrinth has just one path

    http://dictionary.reference.com/browse/labyrinth

  • getting in touch with your mapping roots...

    • Sentura
    • May 13, 2007 at 2:57 PM

    fuck megaman

    megaman x is where its at

  • Future Contest suggestions

    • Sentura
    • May 13, 2007 at 2:44 PM

    How about... A MAZE

    Make a singleplayer map in a limited space where you are not allowed to use monsters and have to try the player on puzzles

  • Future Contest suggestions

    • Sentura
    • May 11, 2007 at 12:56 AM

    More "custom" content to be used (i.e. supplied by contest starter and can be used at will by the mappers).

    We've seen some vert maps here, to fully use the space of 1024^3...

    How about 2048*2048*1024? (same height, more horizontal)

    singleplayer maps would be cool as well. it's been a while since i've seen any mods or anything for hl/hl2sp, so i'd like that.

  • Blizzard's new game

    • Sentura
    • May 10, 2007 at 11:06 PM

    you played daoc as well? nice!

    which servers you played on?

  • Competition: HL2DM 1024-unit Official Entries

    • Sentura
    • May 10, 2007 at 4:33 PM

    i agree

    i voted tobor because clearly it's the map that plays the best gameplay wise

  • Now playing

    • Sentura
    • May 9, 2007 at 10:49 PM

    stalker ;O

  • Write about the person above you...

    • Sentura
    • May 9, 2007 at 10:43 PM

    makes me laugh hard

  • this is the Fallout 3 teaser countdooOOooown

    • Sentura
    • May 9, 2007 at 6:32 PM
    Quote from KoKo5oVaR

    oh [Blocked Image: http://pix.nofrag.com/da/f0/49dc8c39ed4a4da0b59cd8bed693.jpg]

    rofl. bullseye

  • Now playing

    • Sentura
    • May 9, 2007 at 4:39 PM

    stalker.. fucking scary game

  • Write about the person above you...

    • Sentura
    • May 9, 2007 at 3:43 AM

    didn't manage to get his map ready for the latest level contest.

  • Argh, corrupt .vmf

    • Sentura
    • May 8, 2007 at 11:00 PM

    You can save it as a .rmf file, then load it up with hammer 4.0

  • WoW Europe players

    • Sentura
    • May 8, 2007 at 10:57 PM

    not sure how much it is related, but how many of you guys would contemplate playing this when it comes out?

    http://%7boption%7d

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