0, at 4 am in the fucking morning and i'm tired, though apparently, my eyes aren't.
best case results in a worst case scenario = i win
0, at 4 am in the fucking morning and i'm tired, though apparently, my eyes aren't.
best case results in a worst case scenario = i win
reminds me of fallout! always a good thing, if you ask me
i whole heartedly endorse this product!
radeon 9250 in our day and age? jesus.
Quote from ErraticIf you haven't already found it:
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thanks!
holy shit, did st0lve just praise fallout 3?! has hell frozen over?
wait, what? i saw mona all of 2 seconds during that trailer, not sure how you can judge within that timeframe. it looks brilliant, the music struck me as very fitting as well (albeit not canon).
anyone knows who the band behind is?
Quote from FuryoI think what most of you guys aren't seeing is the generation gap there is for this game. If you think of guys who were born after 1985, Halo on the console is to them what Doom was on the PC for us. Even Goldeneye was our game and not theirs, they were nearly 12 then. To that generation, like my own cousin's, who I need to tell everything about the Sega vs Nintendo days, what Sonic used to be like and so on and so forth, Halo was the very first shooter they ever played.They could have played other shooters before, but they were either too young, or just not enough "in the know". No other shooter caught the mainstream audience like Halo has. Couple that with Microsoft's marketing department, quite possibly the best in any company, and you get yourself the halo phenomenon.
i sort of disagree. i was born in '86 and doom was my first shooter. i reckon that people my age were exposed earlier than previous generations, due to computers having a greater influence in daily life. from what i've always heard of younger generations, CS or CS:S has been the first choice of shooters. i bet this is because most homes would have a computer before they would have a console.
with the ps2/xbox/gamecube console era, it is probable that most kids didn't just get a console or had as much knowledge about shooters on consoles, especially considering the pc was still in power back in 2000-2004. hell, i didn't get my first console until late 2005, and even then it was only for multiplayer games.
disps look too square to be natural.
haha, sweet!
i tried the first halo when it first came on to pc. about 3 hours later i got frustrated because of huge amounts of combat fatigue, annoying and bad level design, and just in general a boring story. larry niven or iain banks must have cringed when they witnessed the degeneration of their books into what halo became.
have you been reading that book i recommended you?
it should also be noted that i consider what you said some of the greatest flattery anyone could ever receive. i took a liberty, as you can see below.
yeah that was really nice.. i noticed that i use a shaping technique similar to his
who (the hell) is anna navarre?
i've had a similar band play at my uni, playing songs on gameboy. the first video is similar as everyone just plays on joypads...
i disagree on the topic of good gameplay, since i know that quests in general won't keep me occupied for long before getting bored. when i think about good gameplay, i think of something that keeps me rooted to the seat; not because of addiction, but because of sheer fun and immersion. not every game nowadays actually has that, though, and certainly not a game like wow. to put it in metaphors, wow is like a tunnel you walk for a long time to approach the light. just when you're about to reach the end, a new expansion comes out that sends the end a tunnel's length further ahead. rinse and repeat.
as for the mystery to whether i have or haven't played wow. it's true that i have never laid my hands on the game (and never will), but i have watched people play it through more or less the whole game (low, mid high levels), in addition to having played some 4-5ish mmos myself. everything wow does, i've seen other, seperate games that do better.