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Posts by Sentura

  • "casualizing" of games

    • Sentura
    • November 19, 2008 at 12:59 PM
    Quote from Steppenwolf

    Single player RPG's used to be packed with puzzles, riddles and secrets to explore. The combat often was turn based. This all has been watered down so much since "action rpg's" like Diablo became popular, that players nowaday don't even remember what a proper rpg is. They think turn based combats is a thing of jrpg's and srpg's. To put this in perspective, when Diablo 1 was released it wasn't even considered a rpg by most of the gamers. There was a huge discussion going on because it was "falsely" marketed as such. But nowadays most western rpg's only use real time/action type of combat and riddles or puzzles are hard to find.

    and where's the argument that turn based combat is not fun? i had tons of fun with fallout both 1 and 2, you're saying i shouldn't or that the games aren't fun?

  • Nintendo DS Games

    • Sentura
    • November 19, 2008 at 10:56 AM

    the zelda ds title is pretty bad, i wouldn't recommend it.

    if you want die hard difficult gameplay, i'd suggest megaman zx / advent. it's like the old series.

    also, if you plan to use the gba slot, get warioland 3 and 4. some of the best handheld titles ever.

  • Fallout 3

    • Sentura
    • November 18, 2008 at 12:23 PM

    i'd agree to some extent that it's not a "fallout" game, but it's a good game nonetheless. there are a few things that reminded me alot about the proper fallout style (

    Quote

    gassed vault that messes with your mind? AWESOME

    ), and then there's alot of things that reminded me of oblivion.

  • Fallout 3

    • Sentura
    • November 17, 2008 at 9:31 PM
    Quote from Inveramsay

    jeez, I didn't think they made games that ugly anymore.

    ...was that really neccesary?

  • Brash going down...

    • Sentura
    • November 17, 2008 at 12:40 PM
    Quote from Izuno

    uh....yeah. The whole premise of "we can do movie based video games better than everyone else has done it before us" always seemed unlikely to succeed.

    the question is, why would you do that in the first place? i looked it up on wiki, and the company was started by high ranked people involved in legendary films and other; wouldn't you have enough money already?

  • Up. Pixars.

    • Sentura
    • November 17, 2008 at 12:09 AM

    i never really rate any movie "bad"; i've never fallen asleep during a movie, and generally get swallowed by the sense of immersion that each movie offers in its respective realm. i've always wondered how people, critics and other, could go out of the cinema either halfway through or when the movie was done "because the movie was bad". it's like wanting to waste time then afterwards saying i want those hours back. i don't get it; if you're supposed to waste time anyway, you might as well sit through the full length of a movie. there's bound to happen at least something that you like or can relate to.

    i don't doubt that the movies may be good; i think as far as anything i've explained above, i'd be able to sit through the entire movie(s) without anything nagging me. it's just that there are few movies that really impress me from their trailers. the same thing goes with games, the same thing goes with books, other media, anything basically. if it doesn't "speak" to me, then i can't really care for it. i do realize that asking a trailer to speak to me is like asking whoever is making these movies to deliberately shoot in the dark, instead of focusing on the all lit up ordinary movie-goer. but hey, sometimes they hit, as shocking as it may sound. wall-e would be the example of that, among others.

    as for the judgments: maybe i do have a soul, maybe i don't. it was never your place to judge, whichever of those options it may be. i'd be lying if i expected anything else from you people, though.

  • Up. Pixars.

    • Sentura
    • November 16, 2008 at 11:30 PM

    i think the last one i saw was toy story. mostly they haven't really impressed me at all (i didn't think toy story was that good, it was only good because it was the first of its kind, and then, not even), though wall-e has had an appeal to me for some reason. this one invoked nothing.

  • post your pic extravaganza 2008!!!~

    • Sentura
    • November 16, 2008 at 8:25 PM

    hahahahaha! damn peris, when are you going to stop fucking around with people...

  • Mirror's Edge

    • Sentura
    • November 14, 2008 at 12:17 PM

    might i add that the story is written by rhianna pratchett, daughter of terry pratchett.

  • The 'Core Sketch Thread!?

    • Sentura
    • November 13, 2008 at 3:45 PM

    yeah alright just fix the eye plz kthx

  • What have you purchased recently?

    • Sentura
    • November 13, 2008 at 1:18 AM

    "extreme edition"

  • The 'Core Sketch Thread!?

    • Sentura
    • November 13, 2008 at 1:17 AM

    looks more non japanese to say the least. not that it's a bad thing. also is it just me or is there a red hue to the right eye? it just doesn't look right...

  • truly amazing scenes from Antarctica

    • Sentura
    • November 12, 2008 at 9:41 PM

    [Blocked Image: http://cache.boston.com/universal/site_graphics/blogs/bigpicture/antarctica_11_10/a21.jpg]

    nice inspiration

  • Originality in mods

    • Sentura
    • November 12, 2008 at 9:40 PM
    Quote from Campaignjunkie

    Half-life: Source was bullshit, they're fixing it!

    that's a feeble excuse.

    No one needs an excuse to mod. You're not in it for the "glory" or the (non-existent) pay-check. You do it because you want to do it and you enjoy doing it. That's it. For the love of the game, art for art's sake, design for design's sake, etc.

    That said, I think we should all follow the Adam Foster model: Periodic, self-contained, highly polished releases until Valve offers you a job.

    i never raised a question about whether or not you need an excuse to mod. i don't go into what people waste their time on; because frankly, i don't care. the excuse presented, however, is not an opinion of the mod team or whoever may be responsible, but rather just a way of displaying negative bias towards a mod/game.

    it was uncalled for.

  • Originality in mods

    • Sentura
    • November 12, 2008 at 3:21 PM
    Quote from Seldoon182

    Half-life: Source was bullshit, they're fixing it!

    that's a feeble excuse.

  • Left 4 Dead

    • Sentura
    • November 9, 2008 at 7:07 PM
    Quote from Jetsetlemming

    How late did they show up on shelves? Because that's how much it is in stores here, now

    consider that india's economy is in worse shape than the US'. i've seen countries where i can get things at half price of what i get back home (the US being one of them, japan another) and then you have the expensive countries like the one i live in, where you have to pay $70 upwards for a new game (70 for a PC game, 95 for a console game).

  • Quantum Of Solace

    • Sentura
    • November 9, 2008 at 2:47 AM

    i never got what was so special about bond movies. they're not particularly interesting plotwise (generic villain x tries to take over the world, bond girl twists the plot etc etc.) and the action is at best mediocre. the old movies had at least a few good actors, but the newer ones have no appeal at all. this leads me to a question: is it pure traditionalism or what makes you people watch these movies? i am thinking i must be stupid not to see the reason, so please, enlighten me.

  • little big planet

    • Sentura
    • November 8, 2008 at 6:29 PM
    Quote from Thrik

    Been getting into the online stuff today. It adds a whole extra dimension playing even the stock levels with other people, and you can dick around a lot more and have a lot of fun. And I continue to be amazed at the quality and variety of the stock levels, and also the editing tools (I've seen just about every mechanic seen in Mario/DKC/etc done thus far — any many that're new to LBP).

    It's a shame you don't get the English narrator: Stephen Fry essentially reprising his role at the Hitchhiker's Guide to the Galaxy narrator. It's genuinely funny and really suits the feel of LBP imo.

    Does doing anything like changing your PS3's regional options adjust it? You'd think with Blu-Ray they could fit multiple translations on. Guess they could just as easily not have done, though.

    thanks man, i changed the regional settings and lo and behold, the narration is now in english. awesome!

  • Fallout 3

    • Sentura
    • November 8, 2008 at 10:32 AM

    what really bugs me is that they try to "fake" the iconic figures and objects... the original pip boy only had a few different faces while his body was changed in many ways, whereas it feels like bethesda "copied" the pip boy and made him more of a character, rather than just a representation/icon. it's of course a minor thing, but it keeps bugging me when i see new perks.

    it's still a good game, it just doesn't feel like fallout. then again, i should have seen that one coming, what with the chicken farm that is NMA clucking about everything bad related to fallout 3.

  • little big planet

    • Sentura
    • November 8, 2008 at 10:22 AM

    come to think of it, my only gripe is the narrator. in no way can you switch off the narrator, and with the localized version, i'll have to sit through some danish guy blabbing on and on about something or other... and it just pisses me off royally.

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