in bf2142 they did the thing where they kicked people off the server if it was playing an expansion map. it worked and didn't bother anyone. i doubt it'll be different here.
Posts by Sentura
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Quote from Minotauro
.. but you are an inspiration animal for millions around the world. Think about it

pretty sure peris has a beast inside that goes out raping all the other artistic souls...
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how can dick jokes be so uncultured yet so fun?

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Quote from Mazy
Yeah, using a rattle snake as a fiber wire: confirmed
Also... http://kotaku.com/5800570/youll-never-b ... ally-meansahahahahaaaaaaaaaaaaaaaaaaaaaaaa
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pfffffthahahaha rick
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Quote from Campaignjunkie
SENTURA YOU ARE SO SILLY
but brushes have nothing to do with the bsp structure

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Quote from Campaignjunkie
Mapping for Portal 2 has made me realize how important BSP is for it... I can't imagine prototyping this in an editor with crappy BSP or grayboxing tools. In that sense, tools-wise, it's a perfect fit for Source. Maybe BSP isn't as dead as everyone thinks it is.
bsp is just a way of showing visible clusters at a time instead of rendering the entire map. i don't see why people call it outdated, most data structures like the bsp have been created like 50 years ago and are still in use today.
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Quote from jaboo224
nice..
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rick_d: rude but right
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well hopefully that'll amount to another free game title. i would like that.
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i like the genre, gow is one of my all time favorite games, but heavenly sword just does all the wrong things. no jumping? ridiculous scenarios with swarms of millions of enemies? where is the fun in that? what made gow good was its pacing, and heavenly sword has none of that. oh and that part with the girl that can only shoot from range while melee enemies cahrge at you can go fuck itself. worst ps3 title by far.
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good job helder. that is all.
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are you serious thrik? possibly the worst game ever made for the ps3, and you give it angelic praise?