you go girl! happy birthday!
Posts by Gorion
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Quote from Nih
You sure got angry about the fact that they'd rather communicate in german. Why did you have to compare them to nazis

because thats what we dutchies do

naah, j/k.
in holland it's like this:
you get some basic english in elementry school.
depending of which grade of education you take after elementry (we got 3 different grades) you have english + french or german.
you have to finish at least 1 extra "foreign" language (you always have english)
depending on which grade you choosed, you finish your highschool with atleast 2 languages, but most of the time 3 languages (dutch, english, german or french)
after highschool, depending what kind of study your going to do, you have the choice to take english classes, also most of the time all the informatica(programming) classes are in english.
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well killer tomota, as a dutchie you should know what happens in the summer holiday
they speak german everywhere, so why not on the internet..dumb arses i say! (btw, i can read german, as most dutch people should be, but i don't understand anything if their speaking to me..)
edit:
crap, i just actually red the reaction.. it doesn't make any sense, why the hell should that guy bring in the "violent-gaming political" crap..
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I never played such a game, and i liked it, it was pretty fun to explore around

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tweak the fog
for gameplay, atmosphere is very nice 
I guess the problem is again, gameplay or atmosphere, just need to find a good match between them.
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nope, not your monitor. Color's aren't that "dynamic" or hdr, bit blant. besides that, it looks very nice

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Quote from Pericolos0
its too small!! we need something with a volcano and an underground lair.
hmmm underground lair..
i like the sound of that
there are prolly a couple of islands free @ south-chinese sea. 
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well, because you asked so nicely

[Blocked Image: http://img408.imageshack.us/img408/5122/screenshot377vz6.th.jpg]
an overview of the CT spawn (garage..). as you can see the lay-out is infact different, allthough i offcourse agree, the props/models are almost the same as office.
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well, the overall look is idd the same(allthough, i think i am gonna kill the snow), it's basicly just a map to learn hammer.
the lay-out of the map is pretty much different, more options for ct's to get in, and a couple of crossfire rooms.
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Well, this is my second map (first map = blah, allthough i think it has nice lightning), a remake of cs_office (please don't rape me
)[Blocked Image: http://img440.imageshack.us/img440/6880/screenshot353vc5.th.jpg]
[Blocked Image: http://img408.imageshack.us/img408/8660/screenshot355dd9.th.jpg]
Let me know what you think

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Quote from sk3tch
Looks and feels the part. It looks really good...Even if some of the archetecture looks kinda boxy, that's just the way it is.Question though...Do they usually have signs in english in Iraq?
i don't know if iraq has it, but most of the time, egypt/turkey/israel have their signs in english for the tourists..
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it does look very realisticly, or anyway, it does look like middle-eastern architecture.
1 notice, the "concrete or asphault" texture on the second screenshot looks a bit ugly, compared to the other textures, to much tiling.
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Well, that did help a bit actually, but it still occurs, just not on all sides anymore. I placed them for every "bad" face.
edit:
I killed specular in-game(with the console), and the effect was gone. so it has obviously something to do with that.
edit2:
i solved it, by changing textures, somehow the textures where fucked up.
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Yup, but the problem is, its an standard CSS texture. i have found out that it actualy reflects everything in the world -_- . Allthough i don't have any leaks.
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[Blocked Image: http://img204.imageshack.us/img204/8058/screenshot3140ga.th.jpg]
[Blocked Image: http://img226.imageshack.us/img226/8707/screenshot3110rt.th.jpg]
This is't supposed to be, does anyone have a solution for this problem?
I allready did buildcubemaps, both in HDR and LDR, doesn't help to stop the problem.
also i don't have any errors in my compile log, and compiled the map with normal/normal/normal+hdr
Please help me if you can

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Quote from JamesL
Regent Valley I think? Shame the Source engine won't let you do the kind of dynamic falling leaves thingy that GW allows.
yes Regent Valley, thats the one i mean

you could make the leaves falling, in the same way you make rain/snow/ash.
Quote from hessithis looks damn nice. tell me when there is a maptest. i will quit any task to play this map.

same for me

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Those screens look very nice
just played the beta map, and i really loved the design and overall look 
edit: btw, the gras/trees do look like an area from guildwars (pre-searing ascalon)