Quote from TeddyBearYes, but we are not living in the age of HL graphics anymore. It's nice of you to provide these textures though, some may find them quite useful.My advice would however be to not waste time on tiling the textures, I think many artists would want to do that themselves, at least I would.
An advice for the future: please avoid sharp shadows when you are taking photos of your textures. We have shaders to take care of that kind of shadowing nowadays, try to have the lighting as diffuse as possible. You should also try to have your camera focus on your motive. Blurry photo textures are pretty useless imo as they require alot of post work, sorry
Anyways, just words of advice for the future. I like your spirit though, keep it up
Teddy,
My goal is to make textures ready to use for mappers in a hl2 mod, so tiling the textures is somewhat necessary.
Could you provide an example of what you would consider a good exterior building texture so that I can see what you are trying to expain to me? I didn't think the ones Pericolos0 provided looked very real.
I really don't want to come off as stubborn, as you can probably guess some of these are back from the HL era and I'm trying to understand the points that you are making.