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  3. voodoochopstiks

Posts by voodoochopstiks

  • de_Forlorn

    • voodoochopstiks
    • August 10, 2016 at 1:05 PM
    Quote from will2k

    19 hours ago, will2k said: here's a reply of mine to a fellow mapcorian on the map's WIP thread detailing this issue :)

    Having it as a single player BM level like you wrote there sounds even more amazing actually, haha :) I've been playing Brutal Dooms single player campaigns recently and I'm falling back in love with great big combat areas and corridors between them, being free to be tackled in any order and from many different entrances/angles, with a few keycards or doors to gate the players progression through the level here and there. Something like that but for BMSP would be very very cool :) I'm imagining some non-linear back-and-forth between the sections which are filled to the brim with enemies, with a grand finale at the ending after clearing out all the areas.

  • Reflex

    • voodoochopstiks
    • August 10, 2016 at 12:57 PM
    Quote from Sprony

    16 hours ago, Sprony said: I wanted to port over some of my old Quake 3 maps but the game looked like it had little activity. Has that changed @voodoochopstiks?

    It's nothing like quake in it's heyday, but there's a few pickup games per night and I can always find a duel, it's gotten bigger the last few months! I wish there was a public ctf server going though. I even think there is a q3 .map converter somewhere that i read about, could work as a base, it should be on the reflex forums.

  • Level Designer - Fatshark (Stockholm, Sweden)

    • voodoochopstiks
    • August 9, 2016 at 4:12 PM
    Quote from TheOnlyDoubleF

    40 minutes ago, TheOnlyDoubleF said: Hi @voodoochopstiks, I guess you need someone as soon as possible ?

    Yeah, starting this fall at least. We're taking applications until the first of September.

  • Reflex

    • voodoochopstiks
    • August 9, 2016 at 3:36 PM

    External Content www.youtube.com
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    Reflex has made quite some progress the last few months, I'm bumping and attaching a video so you can see what it looks like. It's gotten quite fun to play now, and the graphical style I quite like, it's almost textureless and quite clean lowpoly decal meshes, making kitbashing and stuff like that great fun. I've been fiddling with the editor which is pretty smooth and fun, and you can multi-user-edit which is awesome. It also has steam workshop support, and any level that is uploaded to workshop can be changed to and loaded by any server, which is a great function for mods and getting your map played on by the community! Let me know if any of you want to play a bit! Here's the level I've been working a bit on, it's in very early beta, don't look too much at the screenshots :): http://steamcommunity.com/sharedfiles/fi…s/?id=725096328

  • Level Designer - Fatshark (Stockholm, Sweden)

    • voodoochopstiks
    • August 9, 2016 at 3:20 PM
    Quote from Sprony

    38 minutes ago, Sprony said: Nice to see you again man. I don't know if you remember but we did hang out a bit and even played some Quake (I primarily remember getting owned by you). I didn't use Sprony back then. I was known as Infernis. I was a moderator at map-center.com, I ran Leveldesign.nl for a few years, I bought Levelsource and I was active in the Doom3world.org and Quake3world communities. I even had some alpha's tested for Promode by Swelt and Kungfusquirrel. It's good to read you made it into the industry.

    Ah Infernis rings more of a bell! Happy to see you still active and running Mapcore! I think it's probably the healthiest mapping community still around from back then :) Good to see you again!

  • Level Designer - Fatshark (Stockholm, Sweden)

    • voodoochopstiks
    • August 9, 2016 at 2:09 PM
    Quote from Sprony

    8 minutes ago, Sprony said: Is this THE @voodoochopstiks from Promode and Quake 3 fame?

    [Blocked Image: http://s2.quickmeme.com/img/b4/b4bb67470f4cd6038fd2fc4b9a23552d3da993ff5f6125c57a855c33c7582715.jpg] Hi! I don't think I know you! I've mostly lurked Mapcore on and off since many years. But yes, I am that dude from Promode I got my first job in the industry thanks to my CPMA levels actually, haha.

  • de_Forlorn

    • voodoochopstiks
    • August 9, 2016 at 12:19 PM

    Hey, this looks really really sweet! Can't wait to play it. Also, this is probably not what you want to hear, but I can't help but think of HLDM while looking at it(especially with some of the verticality going on), maybe you should consider porting it to Black Mesa DM too? :D The layout looks like it'd be good for a higher player count FFA or TDM!

  • Level Designer - Fatshark (Stockholm, Sweden)

    • voodoochopstiks
    • August 9, 2016 at 9:27 AM

    Fatshark in central Stockholm are looking for a Level Designer with FPS experience for a 1 year contract to work on an exciting project! Fatshark are a pleasant bunch of people, working here features the advantages of a AAA studio(stability, work-life balance and ambition) combined with being independent(variation, creative freedom and great camaraderie). We just finished the FPS game Vermintide not too long ago. Come work with us! Details in the link: http://www.fatsharkgames.com/available-position-level-designer/

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    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • WIP in WIP, post your level screenshots!

    • voodoochopstiks
    • April 14, 2014 at 8:46 AM
    Quote from OrnateBaboon

    Yeah, palms is the main worry with snow, but they are easy to use, and don't look noisy, so are hard to replace. Part of the problem with the snow one. Gah!

    I think the mediterranean setting in snow makes it stand out and I think it works well! A sudden snowfall or cold front in the south of Italy or similar. I say keep it, you'd need some snow to be laying on top of the palm trees and bushes to get them looking more natural is all. Venice or some place like Dubrovnik in the winter could be a good reference:

    [Blocked Image: http://mozartschildren.files.wordpress.com/2012/12/winter-wonderland-winter-image-53-venice-in-winter.jpg]

    [Blocked Image: http://3.bp.blogspot.com/-tkWsDH61sjQ/TzDVQPIpwYI/AAAAAAAAHRs/Ee6dn_0cHns/s1600/Snow+Palm+Trees+Croatia.jpg]

  • WIP in WIP, post your level screenshots!

    • voodoochopstiks
    • December 14, 2012 at 11:15 PM

    holy shit Philip I pretty much crapped my pants, I REALLY want to walk around it!

    Love how you keep pushing the envelope on environment art!

  • AEON [First-Person Indie Horror]

    • voodoochopstiks
    • October 10, 2012 at 2:27 PM

    Awesome! Bigger screenshots, please!

  • WIP in WIP, post your level screenshots!

    • voodoochopstiks
    • October 10, 2012 at 2:24 PM

    Awesome stuff Moroes! Is it all stock assets?

  • 1939-1943 America color pictures

    • voodoochopstiks
    • August 10, 2010 at 12:50 AM

    Been hanging out on http://www.shorpy.com for the last few years, such an awesome website for old photos in general, the ones with the 'train' tag always rock.

  • chopstiks takes some pictures (56k tears)

    • voodoochopstiks
    • December 15, 2009 at 11:41 PM

    Thanks for all the nice comments.

    Quote from Satyre

    The one with the dromedary and the second shot of Nepal's set are both stunning!Beware of vignetting though! You can reduce it by using a larger focal length or fix it in a software

    I like it, I usually increase it in post-editing actually


    Quote from Ginger Lord

    Get that sensor cleaned

    I know, I will, I should post edit the desert pictures to get rid of those spots, I'm lazy tho

    Quote from Sentura

    any chance of some desktop resolutions?

    Maybe when I get back from my long vacation in South America that I'm on now, it's gonna be a few months though, hope you can wait

  • chopstiks takes some pictures (56k tears)

    • voodoochopstiks
    • November 24, 2009 at 10:01 PM
    Quote from Synthesizer

    Cool stuff! I really want to go to Nepal. We'll have to go on some sort of trip when you're back Do you do some sort of denoising? We have the same camera, but I'm always annoyed by how much noise I get.

    Sure, I just have to gather up some moneys Denoising, no, I just take them with RAW at highest res and then view them in a lower resolution. I also have decently steady hands and always try to keep the ISO as low as possible, and if I have to take it with high ISO, I sometimes makes it monochrome to get rid of the color noise. Without the color crap going on I find the noise quite nice-looking really.

  • chopstiks takes some pictures (56k tears)

    • voodoochopstiks
    • November 24, 2009 at 8:13 PM

    Here's some of my favorite photos, from Jordan, the US, Nepal, Germany, Italy & Monaco:

    No thumbnails on some either, so I recommend you press f11 and get the full experience...

    Jordan to start:

    [Blocked Image: http://www.trisoup.com/deserted.jpg][Blocked Image: http://www.trisoup.com/arch.jpg]

    [Blocked Image: http://www.trisoup.com/deserted2-2.jpg][Blocked Image: http://www.trisoup.com/ftourist.jpg]

    [Blocked Image: http://www.trisoup.com/stars.jpg]

    And then some others:

    [Blocked Image: http://www.trisoup.com/himmel.jpg]

    [Blocked Image: http://www.trisoup.com/oskar2.jpg]

    (Mapcore resident oski plummeting towards the sleepy Austrian town of Innsbruck )

    [Blocked Image: http://www.trisoup.com/flodihn.jpg]

    Onward to Nepal with some smaller resolutions:

    [Blocked Image: http://farm4.static.flickr.com/3563/3399851732_b41f49f8b5_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3612/3399051835_b35fea69bf_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3657/3399861632_09706fa914_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3474/3399862644_306b33eb17.jpg] ____________ [Blocked Image: http://farm4.static.flickr.com/3599/3399031669_9d80a4c8b6.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3138/3399028791_2f0260b630_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3452/3399801144_b884879821_b.jpg]

    And then Europe, specifically, Italia:

    [Blocked Image: http://farm4.static.flickr.com/3309/3483794649_e05cec49da_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3612/3484621116_de4328cde2_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3577/3484616194_1d1b9ea92a_o.jpg]

    Soon done...

    Onward to the Berlin Zoo:

    [Blocked Image: http://farm4.static.flickr.com/3024/2771983289_81b349f128_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3145/2772829790_1137654103_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3207/2772821818_0bf59d1031_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3130/2772826884_f69dbe7d1b_o.jpg]

    Anndd Monaco:

    [Blocked Image: http://farm4.static.flickr.com/3647/3363317104_017599a0fc_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3648/3362498655_5ce4b70f8f_o.jpg]

    Hope this wasn't too many, enjoy

  • WIP in WIP, post your level screenshots!

    • voodoochopstiks
    • November 23, 2009 at 12:40 AM

    Bobby B: That looks really really awesome! Very moody scene, and quite delicious! Tried to look for things to fix, but it wasn't easy. Viking funerals always bring a tear to my eye The ravens are a nice touch, perhaps a real path/road next to the house, leading up the mountain, along most of the torches might be a nice addition?

    Benshee, cool to see torchlight stuff in the works. Looks promising!

    Terminator: Maybe turn down the contrast a bit? The darks are very dark, and the brights very bright, it's hard to get a sense for the place. Maybe add some subtle fog in as well?

  • [UT3] HOLP3 Volume 1 Released!

    • voodoochopstiks
    • September 7, 2009 at 11:39 AM

    Wow, I think most of these look much better than the stock UT3 levels. Much cleaner design and lines which are a lot easier to read. Nice work everyone!

  • Daniel Platt - Level Designer

    • voodoochopstiks
    • August 19, 2009 at 10:15 AM

    I hadn't heard of this part of the forum before, so I'll post mine now, feedback to anything would be appreciated. I submit http://www.trisoup.com/details/ as a separate link to my work on Bionic Commando in the mail usually.

    http://www.trisoup.com

    Hit it.

  • [TF2]Arena Coalmine

    • voodoochopstiks
    • May 20, 2009 at 12:15 PM

    Gets a thumbs up from me! Truly a good level!

    [Blocked Image: http://tashspice.files.wordpress.com/2009/03/4-thumbs-up.jpg]

    (these women will have you know that the level would be more suitable for something other than Arena.)

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