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Posts by Fearian

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • Fearian
    • March 2, 2014 at 6:09 PM

    [Blocked Image: http://i.imgur.com/jwDcA5E.png]

    NEEEGGEEEVVVVV

    neverstopneverstop

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • Fearian
    • February 27, 2014 at 8:26 AM

    Stickers! On a gun! What!

  • CS:GO Stickers

    • Fearian
    • February 23, 2014 at 5:05 PM

    Honk if u like deagles!

    [Blocked Image: http://i.imgur.com/eCQLIcL.png]

    Workship link: http://steamcommunity.com/sharedfiles/fi…s/?id=231296476

    Tweaking holographic settings is a pain in the bum. I think it's gonna be one of those things where its best to know how it all works in your head before you even make it.

  • CS:GO Workshop: Weapon Finishes

    • Fearian
    • February 2, 2014 at 10:25 AM

    BALLS. Can anyone help me with these compression artefacts? I'm using VTF edit, can't find the settings to fix this.

    edit: nevermind, fixed! ABGR8888 is the uncompressed format.

    So here they are:

    [Blocked Image: http://i.imgur.com/30UE3cO.png]

    [Blocked Image: http://i.imgur.com/RjG2Nhj.png]

    [Blocked Image: http://i.imgur.com/Lq4NWIu.png]

    I might add more high frequency detail before I submit.

  • CS:GO Workshop: Weapon Finishes

    • Fearian
    • February 2, 2014 at 9:10 AM

    I've been noodling around with this!


    [Blocked Image: http://i.imgur.com/i8b2yk0.png]

    [Blocked Image: http://i.imgur.com/0B2KiIF.png]

    [Blocked Image: http://i.imgur.com/6RgJOti.png]


    And uh,

    [Blocked Image: http://i.imgur.com/YYDDC67.png]

    ...That last one I grabbed the texture of google.

  • Good Oil Painting Habits

    • Fearian
    • July 20, 2011 at 7:01 PM

    aha ha, Can we make this into a traditional painting thread?

    Personally I've always wanted to give watercolours a try after seeing some fantastic watercolour illustrations, but digital painting is already a daunting enough prospect. I wonder how well alot of digital painting tuts would apply to watercolours.

  • NIGHTWATCH DM: Voting!

    • Fearian
    • July 8, 2011 at 7:00 PM

    I can connect fine!

  • WIP in WIP, post your level screenshots!

    • Fearian
    • July 8, 2011 at 1:26 AM

    I started a late entry to the nightwatch mapping challenge, because it looked like fun! 1 Days work in and I've done just less than a 3rd of the map. Probably won't finish it!

    [Blocked Image: http://i.imgur.com/VB3nq.jpg]

    [Blocked Image: http://i.imgur.com/fqJVQ.jpg]

    Might be really dark screenies come to think of it...

  • NIGHTWATCH DM: Voting!

    • Fearian
    • July 7, 2011 at 9:23 PM

    I only played crates and nocturnal, so that's all I can speak for gameplay wise.

    Crates was great, all the areas of the map seemed well balanced although I found I didn't spent much time in the upper floor of the brick building. looked nice and played nice. I loved that the snipers tower had a not too hard to reach ladder up to it with a shotgun at the bottom to counter snipers.

    Nocturnal was so wierdly scaled for a DM map. You could spawn on a crate and loose health falling off it. Having to use ladders to move up what was a very vertical map was a pain also, you become a sitting duck for whoever has the gauss gun or that snipers perch up top. This said, I did feel like the map had a kind of asymetrical flow that actually worked... but this might have been because I moved up stories by respawning there.

    Anyway I'm gonna vote on looks cause I didn't play all the levels

  • NIGHTWATCH DM: Voting!

    • Fearian
    • July 7, 2011 at 6:40 PM

    Ah That's not happening then Looking forward to playing these!

  • NIGHTWATCH DM: Voting!

    • Fearian
    • July 7, 2011 at 2:21 PM

    I missed this challenge being away for the weekend working, but I started last night because it sounds fun - If I get a whiteboxxed map or more done by this evening would it be cool to stick it in the rotation?

    1 week late to a 72 hour mapping party

  • totally random texture thread

    • Fearian
    • June 24, 2009 at 9:41 PM

    WIP texture. Nearly done with the diffuse, but I'm not sure about the lamp at the top.

    [Blocked Image: http://www.pixlode.com/upload/250f_preview1.png]

    Theres no real specular map on it yet. Oh and in game each variation won't be quite so close to each other.

  • hr_thrash Update 11/17

    • Fearian
    • November 15, 2008 at 2:23 PM

    looking very nice! A skatepark theme is the perfect excuse for a deathmatch layout!

  • WIP in WIP, post your level screenshots!

    • Fearian
    • October 22, 2008 at 3:36 AM

    Definatly, that looks fantastic!

    If I where you I would be careful what you put in those rooms - you dont know furnishings might impede your escape from the zombie hoard just yet... but you look like you have it covered

  • Competition: Escape!

    • Fearian
    • October 19, 2008 at 4:39 AM

    why nte make an escape level in the space of 1024! there, now you can enter this competition!

  • [Knytt Stories] Second Basement

    • Fearian
    • October 2, 2008 at 9:35 AM

    Nice to see a knytt level pack, I was playing it again the other day - Ill try this when I get home.

  • The new Zack Snyder Movie: Watchmen

    • Fearian
    • August 5, 2008 at 1:26 AM
    Quote

    ":2wjn0hp0]Why did you typed like that? Am I missing something?

    He typed the thread title as ChEcK 0uT tHiS c0oL NeW argh its so annoying. plus he clearly hasn't read the book so I can't take him seriously at all.

    but I am glad it looks sweet ass, I'm just being such a pretentious jerk ok.

  • When Portal meets Mirrors Edges

    • Fearian
    • August 5, 2008 at 1:22 AM

    looks like it needs custom materials and some more HDR. plus the music would have been a massive change to the atmosphere.

  • The new Zack Snyder Movie: Watchmen

    • Fearian
    • August 3, 2008 at 4:48 PM

    wTf Is WrOnG wITh YoUr Keyboard jesus I cant even write it for a full scentance its so annoying!

  • New low poly modeling challenge?

    • Fearian
    • July 31, 2008 at 12:58 AM

    I hunger for low poly contests!

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