Wow! Very impressive :megaman:
Posts by Josch
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looks pretty good

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Hmm, is it the end, when i`m falling in a deep hole with red lasers? Or just a bug, i get disconnected at this moment?
Til that point the map is pretty funny, altough the puzzles are too easy in my opinion.
The optics aren`t that impressive too, so the map gehts three of five "Worth-Playing"-Points.
But that of course means, it is still worth playing, without doubt

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Yehaa, another portal-map.
Im going to test it today. Well, not right now, gotta go to the university...
Feedback will come later

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Its done by Valve, but not that detailled:
http://www.steampowered.com/status/tf2/tf2_stats.php
scroll to the very end

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Find 10 mistakes in the render picture...
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I can`t find even one!
Astonishing!



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Looks astonishing!

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Wow.
I didnt recognized the source engine in the first moments of viewing. Great work, dude, looks really good.
and i like the lighting...
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Looks pretty good!
But i really don`t like all the invisble walls... Please change this. Add fences, rocks, whatever

The performance isn`t good at all. The main reasons are the many models. Could you arrange it that models with a certain distance to the player will be faded out?
When I watched the whole scene I had about 10fps....
(OK, my PC isn`t the most powerfull...) -
aaaaah, damned, its so obvious!

Whatever, I finished the map, its pretty funny
Could be longer but respecting the time you had to create the map its really good! -
Hey.
I played the map but reached a point where i don`t know what to do. I made my way upwards to the upper stage with the compagnion-cube, the regular cube and the turret. I destroyed the glass-floor and now I dont know how to continue the level

But till this point its a pretty good map with good optics and fun. The map looks very good, although it is this well known portal-theme we saw a thousand times already. I would prefer a map with a new theme

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I got the cube two stages lower. I carried it upwards, i hat to press a button and then to jump up to the "15MW-Super-Button". But my cube cannot follow me through this odd energy-field....
Hmm, its a bug...
I`ll try the level again and lets see if it will happen again...
Or is it the task to get the other cube (in the left of the picture) out of the pipe?
EDIT: I just loaded the last autosave and tried it again - it worked perfectly.
It just seemed to be a strange bug that the cube couldnt pass the field in the first time...
I finished the maps after 36minutes at the counter. But with the many reloads and so on it took me about 1,5h to get through the three levels.
My conclusion:
A very funny Map-Pack. The puzzles aren`t too easy and not too hard it took just a few minutes to check out what to do.
I enjoyed very much the parts with the changing gravity and the much flinging in the last part of the map.
The cool design is another plus to the map.
All around a very good map, recommandable to all portal-player

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Help

I don`t get the point of this puzzle:
[Blocked Image: http://www.abload.de/thumb/gear_testchmb_03c000rpv.jpg]
How can I get the cube through this energy-field?
I tried to deactivate the field in the right moment while the cube was heading upward but the cube had not enough speed to pass the field...
Please help me



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crazy design!

Keep us up to date with the progress
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I downloaded it but just played a few minutes.
That part I played was really nice

I think I will continue playing this evening

Further comments will be arriving soon
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Nice lighting, but where are the details? There is nothing to see in your museum...
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Oh my god, i`ve got it , too! We`re doooooomed!
[Blocked Image: http://www.mtextra.bmhost.de/JPG~Tischlampe0.jpg]
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Looks incredible!


Can`t wait to play. Feedback soon

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Hmm, the textures aren`t the worst thing in your map.
Please improve the lighting. Choose lights with less contrast to the world. Dont make them too bright, dont use white lights....
Set them in positions where they wont cast too sharp shadows.
(btw: you don`t live together with a Martha and an Andi in Trier, don`t you? (just a question of interest^^ i slightly know a simon from trier, maybe it is you
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hehe, understood something wrong


