Hahahahahahahaah!
Posts by PogoP
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Yes, I agree.
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Wait, what am I looking at?
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Awesome! You have a brilliant sense of colour and detail. You don't go too noisy and sharp like most people do. How much of this is photosourced?
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I use my Samsung Galaxy S2's touch screen display as a graphics tablet. I just use my finger, sometimes my thumb.. It's pretty kickass.
Seriously though, Wacom Intuous 3 ftw! Though I don't think they're in production any more. I've had this bad boy for 5-6 years now!
[Blocked Image: http://upload.wikimedia.org/wikipedia/commons/6/63/Wacom_Intuos3_A5.jpg]
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Can we see the texture flats of some of these?
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Woah, incredible! I love how they were all reaching out to try and touch the chair!

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Does Ken have much of a presence in the office, Vivi? Just curious what he's like out of the public eye

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So I'm working on a building right now; I want to try a more architectural piece. I want to do it in Cryengine because, well, Cryengine is awesome, and lightmaps suck big time. However, I already have 2 scenes in Cryengine on my portfolio already.
The question is this, people of Mapcore, do I just go ahead and make this scene in Cryengine, or should I bite the bullet and do it in UDK?
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Doom 3 wasn't that bad!
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I'm definitely going to add in some flowers and detail the path a bit more, as I've said before. The path is just really flat at the moment.
I am actually working on another scene at the same time, practicing doing a more realistic building scene. I'll have shots soon!
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"I've never been a huge fan of the combat in BioShock games. It's always felt "shouty," for lack of a better word—fighting splicers in Rapture felt more or less like getting into a screaming match with a half-dozen guests at a dinner party where there's poor acoustics and everyone's already talking above their normal speaking volume."
Wtf does that even mean?
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Yep, it's still a WIP atm!

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So what do you guys think Irrational will do next? I'd be interested in seeing a return to the System Shock universe, or at least going back into space. But then, sci-fi has been done so many times before, and it probably wouldn't have the 'wow' factor that Bioshock 1/Infinite had in their locales.
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Best of luck! Let us know how you get on. Minos made a lot of good points, make sure you go over them!
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Nice idea, Puddy. I've split it up into 2 sections.
I designed the site, but my friend from uni made the site for me. Here's his site: http://www.samdoesth.at/
Ok, all my work is now up and online! Check it out guys, and let me know what you think. I've included a few shots of bits from the Alpine scene too.
[Blocked Image: http://liamtart.com/wp-content/uploads/2013/04/alpine_01.jpg]
[Blocked Image: http://liamtart.com/wp-content/uploads/2013/04/alpine_terrain_01.jpg]
[Blocked Image: http://liamtart.com/wp-content/uploads/2013/04/alpine_grass_01.jpg]
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Definitely not better! Needs a lot of work

Really going to focus on lots more environment work outside of NS2 over the next few months.
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It will be up there! It will be in the level design section.
My site is now live, however, I haven't actually put in the content yet. That should be in by tonight or tomorrow, I just want to make sure it's functional first. It has changed a bit from my design because my design was a shitty Photoshop mockup, but I'm happy with how it turned out.
I need to add links to my CV in the resumé section, too.
Check it out: http://liamtart.com/
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Spam bot fail. At least include the damn tips.