Signed in Tippex!
Posts by PogoP
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Ok, I just finished
QuoteKowloon...
QuoteWtf?! That was the most ridiculously hard level I have ever played on Veteran. I know veteran is meant to be ridiculously hard, but this was ridiculously hard! Half the time I didn't know where I was getting shot at, and I think I respawned about 50 odd times. Woah! Next level is pretty fun though, back to Naaam!
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The Vietnam levels are fucking annoying. I didn't know what to do half the time..
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Quote
":20o0baj8]Are the maps stupidly circular like MW2's?
Yep! Very much so.
My favourite is one called Nuke Town... It's absolutely mental. It's a little larger than Shipment from MW but a lot longer and thinner... It's absolutely crazy. So much fun though!

One gripe I have with this game is that spawn points move around ridiculously quick. I was running round the map killing enemies and they started spawning round me.. Fair enough, I may have been in their spawn. But I kill a few of them, then get killed by a straggler and spawn. Trouble is, as soon as I spawn and start running, enemies spawn directly behind me where I just spawned! Makes no sense.
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I've been playing multiplayer quite a bit and it's awesome but infuriating. You can be kicking ass, but then you'll go on a terrible death streak and not do very good for ages. I've never got higher than 5 kills in a row without dying.
Also, the maps are tiny are very chaotic. Would have been nice to have some more open maps.. But maybe I haven't played them all yet.
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It is MW2 reskinned, but the zombies is AWESOME.
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That's awesome, I love the snow shader effect.
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Not really sure why it's doing it, but it's really easy to fix. Just select the faces on the left, break them off the UV map, and then stitch the edges on the other side. No movement required.
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It's a girl wearing a short jacket and jeans. Lots of girls wear them. It's still a good model!
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Well it's a well known fact that
Quotehorse intestines give zombies indigestion.
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Cheers fellas! Here's a little update.. Slowly but surely getting there.
We're not allowed to use terrain any more so I've had to convert it to a static mesh and make my own material setup. UDK material editor fun times ensued and I'm happy with the result. Makes me realise how much the ground texture sucked before!
The only downside to not using terrain is that I'm going to have to handplace the foliage. Any tips on how to make this not lag my computer down to a standstill? UDK terrain foliage fades out, can I get a similar effect?
[Blocked Image: http://dl.dropbox.com/u/7557268/Advanced%20Modelling/environment_test7.jpg]
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It's such a sad story. Outerlight have made innovative and creative games, yet they go under? It's really sad hearing things like that while some games keep being made over and over (CoD) without adding anything new.
I think the games industry is going or will be going the way of the music industry, in that publishers won't play as big a role any more, and developers will sell games off their own backs (Minecraft springs to mind, as well as Valve with Steam).
But hey that's just an opinion, not at all backed by facts/statistics!

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It is quite fun but it is a little hectic.
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Just finished the first ep too, amazing stuff. When he
Quoterounded the corner on his horse and all those zombies started chasing him... I sat there with my mouth wide open in disbelief. The horse being eaten alive was brutal.
Definitely hooked on this show now.
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Looks cool! Did you make a high poly first?
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Need some external feedback on this little environment I'm creating for one of my other modules at uni. I've been in UDK messing with it for hours now and there's something not quite right about it.
This is just an atmospheric test at the moment, no proper environment assets have been made yet. Any feedback will be great!

[Blocked Image: http://dl.dropbox.com/u/7557268/environment_test5.jpg]
Edit - Argh it hasn't resized.. copy the image to your url bar to see the full image.
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They are good but yeah, I fell asleep in The Dark Knight which doesn't exactly say much..
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That totally sucks

What happened to Outerlight then? Did The Ship not sell enough to keep the company going? Because that was released a good few years ago. It's a real shame because there is so much potential for Outerlight! Did you guys all get laid off or something?
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Woah, why did you move around so much?
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I think it's "Liam Tart". Add me and I'll play tomorrow
