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Posts by PogoP

  • What have you purchased recently?

    • PogoP
    • November 15, 2010 at 5:19 PM

    Signed in Tippex!

  • Call of Duty 7: Black Ops

    • PogoP
    • November 12, 2010 at 12:47 PM

    Ok, I just finished

    Quote

    Kowloon...

    Quote

    Wtf?! That was the most ridiculously hard level I have ever played on Veteran. I know veteran is meant to be ridiculously hard, but this was ridiculously hard! Half the time I didn't know where I was getting shot at, and I think I respawned about 50 odd times. Woah! Next level is pretty fun though, back to Naaam!

  • Call of Duty 7: Black Ops

    • PogoP
    • November 11, 2010 at 9:37 AM

    The Vietnam levels are fucking annoying. I didn't know what to do half the time..

  • Call of Duty 7: Black Ops

    • PogoP
    • November 9, 2010 at 11:35 PM
    Quote

    ":20o0baj8]Are the maps stupidly circular like MW2's?

    Yep! Very much so.

    My favourite is one called Nuke Town... It's absolutely mental. It's a little larger than Shipment from MW but a lot longer and thinner... It's absolutely crazy. So much fun though!

    One gripe I have with this game is that spawn points move around ridiculously quick. I was running round the map killing enemies and they started spawning round me.. Fair enough, I may have been in their spawn. But I kill a few of them, then get killed by a straggler and spawn. Trouble is, as soon as I spawn and start running, enemies spawn directly behind me where I just spawned! Makes no sense.

  • Call of Duty 7: Black Ops

    • PogoP
    • November 9, 2010 at 10:00 PM

    I've been playing multiplayer quite a bit and it's awesome but infuriating. You can be kicking ass, but then you'll go on a terrible death streak and not do very good for ages. I've never got higher than 5 kills in a row without dying.

    Also, the maps are tiny are very chaotic. Would have been nice to have some more open maps.. But maybe I haven't played them all yet.

  • Call of Duty 7: Black Ops

    • PogoP
    • November 9, 2010 at 8:19 AM

    It is MW2 reskinned, but the zombies is AWESOME.

  • WIP in WIP, post your level screenshots!

    • PogoP
    • November 8, 2010 at 3:13 AM

    That's awesome, I love the snow shader effect.

  • 3DS Max - Cylindrical Mapping Problem

    • PogoP
    • November 7, 2010 at 4:56 PM

    Not really sure why it's doing it, but it's really easy to fix. Just select the faces on the left, break them off the UV map, and then stitch the edges on the other side. No movement required.

  • Where's They Hunger: Lost Souls gone?

    • PogoP
    • November 7, 2010 at 4:07 PM

    It's a girl wearing a short jacket and jeans. Lots of girls wear them. It's still a good model!

  • The Walking Dead

    • PogoP
    • November 3, 2010 at 7:51 PM

    Well it's a well known fact that

    Quote

    horse intestines give zombies indigestion.

  • WIP in WIP, post your level screenshots!

    • PogoP
    • November 3, 2010 at 7:50 PM

    Cheers fellas! Here's a little update.. Slowly but surely getting there.

    We're not allowed to use terrain any more so I've had to convert it to a static mesh and make my own material setup. UDK material editor fun times ensued and I'm happy with the result. Makes me realise how much the ground texture sucked before!

    The only downside to not using terrain is that I'm going to have to handplace the foliage. Any tips on how to make this not lag my computer down to a standstill? UDK terrain foliage fades out, can I get a similar effect?

    [Blocked Image: http://dl.dropbox.com/u/7557268/Advanced%20Modelling/environment_test7.jpg]

  • Bloody Good Time

    • PogoP
    • November 3, 2010 at 2:08 AM

    It's such a sad story. Outerlight have made innovative and creative games, yet they go under? It's really sad hearing things like that while some games keep being made over and over (CoD) without adding anything new.

    I think the games industry is going or will be going the way of the music industry, in that publishers won't play as big a role any more, and developers will sell games off their own backs (Minecraft springs to mind, as well as Valve with Steam).

    But hey that's just an opinion, not at all backed by facts/statistics!

  • Bloody Good Time

    • PogoP
    • November 2, 2010 at 3:58 PM

    It is quite fun but it is a little hectic.

  • The Walking Dead

    • PogoP
    • November 2, 2010 at 12:17 AM

    Just finished the first ep too, amazing stuff. When he

    Quote

    rounded the corner on his horse and all those zombies started chasing him... I sat there with my mouth wide open in disbelief. The horse being eaten alive was brutal.

    Definitely hooked on this show now.

  • The random model thread!

    • PogoP
    • November 1, 2010 at 10:36 AM

    Looks cool! Did you make a high poly first?

  • WIP in WIP, post your level screenshots!

    • PogoP
    • October 31, 2010 at 1:21 PM

    Need some external feedback on this little environment I'm creating for one of my other modules at uni. I've been in UDK messing with it for hours now and there's something not quite right about it.

    This is just an atmospheric test at the moment, no proper environment assets have been made yet. Any feedback will be great!

    [Blocked Image: http://dl.dropbox.com/u/7557268/environment_test5.jpg]

    Edit - Argh it hasn't resized.. copy the image to your url bar to see the full image.

  • The Dark Knight Rises

    • PogoP
    • October 31, 2010 at 3:33 AM

    They are good but yeah, I fell asleep in The Dark Knight which doesn't exactly say much..

  • Bloody Good Time

    • PogoP
    • October 30, 2010 at 9:36 AM

    That totally sucks

    What happened to Outerlight then? Did The Ship not sell enough to keep the company going? Because that was released a good few years ago. It's a real shame because there is so much potential for Outerlight! Did you guys all get laid off or something?

  • Going Abroad

    • PogoP
    • October 30, 2010 at 2:06 AM

    Woah, why did you move around so much?

  • Bloody Good Time

    • PogoP
    • October 30, 2010 at 1:58 AM

    I think it's "Liam Tart". Add me and I'll play tomorrow

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