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Posts by Chunks

  • TF2 update released, free weekend incoming!

    • Chunks
    • May 1, 2008 at 2:33 AM

    I played goldrush for about 3 hours straight last night, however, half the time I was pissed off.

    I'm kinda pissed at valve for releasing stuff like this bit for bit because then all anyone does is masturbate to the new content for 20 mins, blow their load, and then just drop the game completely.

    I couldn't even play half the time because my whole team were nothing but medics while I'm the only normal class and the people on the other team just destroy us everytime. No matter what server I was on it seemed like this was the case.

    There were a few instances where everyone was playing like they were supposed to and it was a blast.

    I wish the achievement whores would just die in a fire, then the game would be great.

    /rant

  • Interplay uses money from selling Fallout...

    • Chunks
    • April 25, 2008 at 1:50 AM

    Yeah, I would be satisfied with something similar... They could even make it a xbla or psn title.

  • Interplay uses money from selling Fallout...

    • Chunks
    • April 24, 2008 at 9:38 PM

    It will be interesting to see how it plays out. Interplay still is not much more than herve caen and a few other people, they are subleasing half of the office that they are leasing right now if that gives you any indication. Unless they get a huge infusion of investment capital very soon I don't see them going anywhere.

    I'm skeptical and not very optimistic about interplay, but I hope it does turn out well.

  • What Are You Playing '08 Thread

    • Chunks
    • April 17, 2008 at 6:26 PM

    I'm playing fallout 2 right now. I bought it like 4 years ago and tried to start it multiple times, but never got very far and finally motivated myself to follow through with it( probably because i've been reading so much about fallout 3.) IMO it's better than fallout 1.

  • An Interview with George Lucas...

    • Chunks
    • April 17, 2008 at 3:47 AM

    These interviews were released with the last original (pre special edition) VHS trilogy box set, I think in 96. That's a pretty funny edit.

  • Where should I go in Germany?

    • Chunks
    • April 17, 2008 at 3:43 AM

    I don't really like the bauhaus type design (architecturally) either, however what they accomplished in the bauhaus was pretty significant.

    I am an industrial design graduate, they preached the bauhaus stuff relentlessly.

  • Fallout 3

    • Chunks
    • April 13, 2008 at 3:08 AM

    While I think fallout would be a great franchise for an mmo, I have little faith in Herve Caen to do anything worthwhile. The guy ruined Interplay in the first place. I just think he is trying to hold on to what he has and make some cash before the whole thing goes under. He is a terrible business man and not that great a developer, just look at his track record.

    I would be more confident with the development in someone else's hands and I'm glad Bethesda scooped up the rights for us. I would hope that boyarsky, cain and anderson get involved in the franchise in some manner in the future.

  • The random model thread!

    • Chunks
    • April 8, 2008 at 5:48 PM

    Thanks for the crits, they were very helpful. I'm going to scrap the vacancy part (or find someplace else to put it) and add something neat on the top right corner of the top sign. Then redo the UV.

    I know the UV had some repetition problems, that was just laziness, but i'll fix it this time around.

  • Fallout 3

    • Chunks
    • April 7, 2008 at 11:21 PM

    Somehow I couldn't find an older Fallout 3 thread, my searching skills must suck.

    Anyway, some new screens came out: http://fallout3.wordpress.com/2008/04/0 ... pcgamesde/

    I'm surprised at how low-res the textures are, but it still looks good nonetheless. I can't wait.

    [Blocked Image: http://fallout3.files.wordpress.com/2008/04/fallout10.jpg]

  • The random model thread!

    • Chunks
    • April 7, 2008 at 10:27 PM

    I made this last night, sort've inspired by mino's sign in the texture thread

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/WIP/sign.jpg]

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/WIP/sign_uv_01.jpg]

    I'm probably going to dirty it up some more, especially the bottom lettering. I need to add the neon lights now, below is how the lights will be arranged:

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/WIP/sign2.jpg]

  • The random model thread!

    • Chunks
    • April 7, 2008 at 7:14 PM

    It would also be cool if you made one of the panels missing on the texture and showed some wiring or some type of mechanical innards

  • 3dmax: How to add additional faces onto UV map?

    • Chunks
    • April 7, 2008 at 5:53 AM

    Quick question: I am uving a model and realized that when I created the uv I forgot to attach a small piece of geometry to the rest of the model. Is there a way to attach it without having to restart the UV?

  • the dollar

    • Chunks
    • March 29, 2008 at 10:51 PM

    Everything is run on redundant systems, a lot like an airplane but even moreso. If something fails there are 4+ backups.

    Nuclear power is one of the safest alternatives out there. There has been so much hysteria and misinformation in the past and therefore it has gotten a bad rap. It deserves alot more credit than it has been given in terms of safety and effectiveness.

    And back on the topic of depleted uranium. The toxicity is in no way related to its radioactivity, rather the fact that it is just a heavy metal ala lead.

  • the dollar

    • Chunks
    • March 28, 2008 at 1:20 AM

    You can't have a meltdown without the fuel rods hitting critical mass, something that modern day reactors are not very likely to ever see. Not to mention that's not an issue when you are storing depleted fuel rods. The only danger in storing the waste material is if someone was to break in and steal some and then make a dirty bomb out of it, which in the end would cause more hysteria than environmental damage. Which is why storing it in one big place is safer.

    Reactors are designed differently now than they were in the chernobyl days, it was a flawed design to begin with.

    I think we are getting off-topic

  • the dollar

    • Chunks
    • March 27, 2008 at 8:05 PM

    I disagree. Uranium is found in virtually every rock on earth. It's pretty abundant and you would be surprised at how much energy you can extract from a small amount of enriched ore.

    Also, depleted uranium is not THAT dangerous unless it you inhale dust when it is incenerated/exploded/etc. Not trying to underplay its' toxicity but it is nowhere as dangerous as u235.

    I do admit that storing it could be dangerous, but as long as there is a good plan and strategy at containing it I still think it is the best option we have at making clean power en masse at this point. I do agree that it is not an ultimate solution but I think it is the correct stepping stone.

    In the US they are building a pretty huge facility inside of a mountain in the middle of a desert, should be pretty secure, but who knows.

    Solar technology I hope will be the future, but the technology still just isn't there. We still aren't to the point where the efficiency is there and the cost per watt is way too high.

  • the dollar

    • Chunks
    • March 24, 2008 at 8:06 PM

    We rate our gass differently. I'm not sure exactly how it is calculated but our 87 octane here is equivelent to your 92 RON.

    Gas stations usually carry 87, 89, and 93. They are usually sold in 10c increments. Some places carry 100.

    My car only takes 93+, it sucks... but in the end its probably only about $3 more for a full tank.

  • the dollar

    • Chunks
    • March 23, 2008 at 6:13 AM

    Gas is really the only thing that is noticeable right now, but food prices and other stuff are starting to go up a little.

    IMO I think the dollar was way overvalued anyway. This may be actually helpful to us since more people are able to buy good from the US and maybe it can jumpstart some more manufacturing jobs.

    edit: When I first got my drivers license gas was under $1 per gallon.

  • Project Origin

    • Chunks
    • March 21, 2008 at 4:20 PM

    I wish they would do something more like nolf. I miss that franchise.

  • COD4 SDK out!

    • Chunks
    • February 22, 2008 at 12:35 AM

    Wheres a good place to start for radiant tutorials?

    I opened it up the other day and it seems a little intimidating.

  • game devs you really hate!

    • Chunks
    • February 21, 2008 at 1:38 AM

    I always wonder what the workflow is like in the SDK versus what they really use at Valve. Surely it can't be as backasswards. It took me half a day to figure out how to compile a model, and that's only because we have 3rd party tools (thank god for wunderboy)

    After ep3 is over they need to just build something completely new from the ground-up, because Source is going to be ancient by then.

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