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  3. Chunks

Posts by Chunks

  • Fallout 3

    • Chunks
    • July 8, 2008 at 11:36 PM

    I would like to see random encounters for fast travel and hear a reason as to why they wouldn't include it.

  • Zero Gear - an indie multiplayer kart racing game

    • Chunks
    • July 4, 2008 at 7:12 AM

    holy crap that is one packed uv map

  • Diablo 3

    • Chunks
    • July 1, 2008 at 7:06 PM
    Quote from Taylor

    I sometimes wonder if Kotaku's comments are auto-generated.

    My comments never show up anymore for some reason. I think I got banned.

  • Diablo 3

    • Chunks
    • July 1, 2008 at 6:24 PM

    Is there really a rainbow in that first pic?

    I agree completely, I'm not a fan of the art style.

  • your computer 2008

    • Chunks
    • July 1, 2008 at 5:27 AM

    I built mine last year for crysis:

    corsair hx520 powersupply

    asus p5n32-e mobo

    core2duo e6600 @ 2.4ghz

    geil 2gb ddr2 800

    eVGA 8800GTS 640mb

    2x 320gb HDs

    Acer 22" widescreen lcd

    Windows XP Media Center 32-bit

    I have a watercooling setup that I used for my last pc, but I dont have the lga775 mounting hardware for the waterblock. Once I get around to getting them I'm probably going to overclock.

    I'm also going to move to a Raid-1 setup once I finally decide to go vista 64-bit.

    I hope this pc lasts me awhile, I've got plenty of stuff to upgrade already.

  • Fallout 3

    • Chunks
    • June 26, 2008 at 11:58 PM
    Quote from JohnC

    I sense a Red Dead Revolver reference in these shots with the rifle on the back and the dog. If it's just me I'll shut up.

    it's a mad max/boy and his dog reference methinks.

  • totally random texture thread

    • Chunks
    • June 26, 2008 at 11:31 PM
    Quote from DvS

    r_drawviewmodel 0Looks nice, though the grass sprites obviously don't match.

    I think the grass goes rather well, my only complaint is that some of them are scaled a little too high.

  • Fallout 3

    • Chunks
    • June 26, 2008 at 11:27 PM

    Yeah that was my first thought when I saw that screen. I hope they make the PC version a little more pc-like.

  • TF2 Pyro Update THIS WEEK!?!

    • Chunks
    • June 17, 2008 at 9:08 PM

    Did anyone catch the bobblehead vip?

    Can't wait for a hunted map.

  • Gyroxus game chair

    • Chunks
    • June 16, 2008 at 6:41 AM

    I can see using this for flight sims and stuff with a joystick and throttle, but I fail to see how this is that interesting with a controller.

  • WIP in WIP, post your level screenshots!

    • Chunks
    • June 14, 2008 at 6:51 AM

    Looks cool shacky, reminds me of Anachronox.

    I'd like to see some shots without the depth of field/focus, though.

  • Anyone tried Haze

    • Chunks
    • June 12, 2008 at 3:31 AM

    All free radical had to do was release another time splitters with a good online component and it would've been the best console fps ever.

    The first time I saw videos of this game awhile back all that I could think of was "meh". I don't plan on bothering with it. It's a shame though. I don't know how this happened given Free Radical's track record.

  • WIP in WIP, post your level screenshots!

    • Chunks
    • June 9, 2008 at 9:52 PM

    you should look into Illustrator or SketchUp

  • Fallout 3

    • Chunks
    • June 8, 2008 at 6:39 AM

    I've never really seen such rampant fanboyism before Fallout 3 was announced. Reading the nma-fallout forums is hilarious yet sickening at the same time. Those guys need a new hobby.

    I'm just as big a fallout fan as anybody but geez, get over it.

  • First Duke Nukem Forever footage!!!

    • Chunks
    • June 7, 2008 at 9:34 AM
    Quote from Erratic

    It's on the Cryengine 2.0 last I heard.

    ORLY? I thought it was still on a modified ver of ID4.

    Funny its pretty much been on every big licensed engine at one point. UT, ID, and now cryeng (if that's true)

    I hope my sarcasm meter isn't broken.

  • Battlefield: Bad Company Demo

    • Chunks
    • June 7, 2008 at 9:31 AM

    Wait, where can I get this demo?

  • WIP in WIP, post your level screenshots!

    • Chunks
    • June 5, 2008 at 10:56 PM

    Probably would be the wisest thing to do in the end...

    It was awesome though and will look good in your portfolio!

  • GTA IV now... gamers review

    • Chunks
    • June 1, 2008 at 9:41 PM

    I agree with what everyone has said so far, however. My biggest gripe is the auto-trageting system. It almost makes me wish I had waited to just get the PC version so I wouldn't have to worry about it.

    The auto-save thing really pissed me off, too. I had to restart the last mission about 10 times(getting to the very end everytime I might add) and by the time I finally beat it I was so pissed at the game I wasn't even happy or relieved that it was over, I just turned the damn thing off and walked away.

  • Grand Theft Auto IV

    • Chunks
    • May 15, 2008 at 11:14 PM
    Quote from Furyo

    The major drawback is it's just a matter of luck now to get the Infernus, as you'll have to go looking for one now, and there is no sure way of getting one too.

    Here's a tip: Call brucie for a race, go to the location and drive near the starting marker ( but not on it!)

    Step 1. Run up to an Infernus in the line

    Step 2. Shoot driver

    Step 3. ???

    Step 4. Profit

  • Games you regret buying?

    • Chunks
    • May 14, 2008 at 8:50 AM

    Republic.

    Never before have I been so deceived. I thought it was a totally different game than it ended up being, it was almost like a damn board game. Sucked so bad.

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