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  3. Dennispls

Posts by Dennispls

  • The random model thread!

    • Dennispls
    • October 22, 2015 at 9:32 PM

    Dude sweet stuff!
    I am close to finishing mine. Check it out on sketchfab

    https://skfb.ly/HNBv

  • The random model thread!

    • Dennispls
    • October 12, 2015 at 4:51 PM
    Quote from phantazm11

    Awesome stuff in this thead!

    I spent the last couple of days playing around with this low poly lamp for Quake 3. The texture resolution is 1024x1024 in this screenshot but I will cut that in half.

    Looks really dark! Perhaps it would be a nicer idea to have such a dark model on a lighter background. The rust and damage look very much the same across the entire thing. There is no real destinction between metal parts apart from the ocassional edge dodging. Perhaps play with the overlays a bit to give it a more unique look. The lamp itself has a nice gradient on it but the values look very washed out / overblown.

  • The random model thread!

    • Dennispls
    • October 11, 2015 at 9:12 PM

    Hello again guys,

    Working on a new weapon (warglaive like).

    [Blocked Image: http://i.imgur.com/4IRawvq.jpg]

  • The random model thread!

    • Dennispls
    • September 16, 2015 at 4:48 PM

    Hello guys,

    A slight update on this. I have tried to make the blade look a bit more interesting and worn. I have updated the sketchfab model and attached a screenshot below:
    [Blocked Image: http://i.imgur.com/JArvJlF.png]

  • The random model thread!

    • Dennispls
    • September 15, 2015 at 9:44 AM
    Quote from knj

    That is fucking nice man!

    Thanks man!

  • The random model thread!

    • Dennispls
    • September 15, 2015 at 8:18 AM

    Here is my mopst recent random model:

    https://skfb.ly/GUuM

  • Handpainting practise

    • Dennispls
    • June 7, 2015 at 5:22 PM

    Nice stuff guys keep it up. Decided to try something in the stage area and I have altered the window slightly:
    [Blocked Image: http://i.imgur.com/JzYjHIY.jpg]
    [Blocked Image: http://i.imgur.com/Kcsei6x.jpg]

  • [WIP] de_spice (playtest tonight at 9pm CET)

    • Dennispls
    • June 4, 2015 at 2:48 PM
    Quote from Tensei

    You don't have to be mapper, to give feedback. You can be anyone, even not a gamer to tell if the artwork looks good

    While this is true, I dont think art makes a good map, but the layout / balance does.
    And in the department I'm not the right person;)

  • [WIP] de_spice (playtest tonight at 9pm CET)

    • Dennispls
    • June 1, 2015 at 2:27 PM

    I don't have any feedback on this as I'm not a mapper but it looks good. What I particularly like is how you took the effort of making a video going over the features of the map and what has changed because of feedback. I want to see more of this!

  • Handpainting practise

    • Dennispls
    • May 27, 2015 at 9:09 PM

    Hello guys I have not been very active on Mapcore lately but here are some updates.
    (I also got me an account on Imgur as my hosting has ended and I lost all my previous images)

    I have been participating in a mentorship with Kelvin Tan in order to work on my handpainting skills.
    Here is a little classroom scene I'm working on. Nothing is final and very much likely to change in the future.

    [Blocked Image: http://i.imgur.com/zjcng3Z.jpg]

    And some individual assets
    [Blocked Image: http://i.imgur.com/NmDwL4y.jpg]
    [Blocked Image: http://i.imgur.com/PFCOzhP.jpg]
    [Blocked Image: http://i.imgur.com/1VrwgvB.jpg]
    [Blocked Image: http://i.imgur.com/EwrZrlg.jpg]
    [Blocked Image: http://i.imgur.com/1AvgEtg.jpg]

    Feedback appreciated

  • Assets from workout/bazaar/chinatown release

    • Dennispls
    • February 10, 2015 at 8:37 AM

    Very nice work dudes! Good to see sweet looking maps for CS are still thriving!

  • Handpainting practise

    • Dennispls
    • November 2, 2014 at 7:21 PM
    Quote from Minos

    Nice! That's a really good base. You could add some very small scale details for extra interest I think, things like decals, small grooves, panel lines etc

    Cheers Minos,


    Euhm I might just have hit the report button by accident....


    What i wanted to say was if you have any references or you want to do a paintover feel free to do so.

    Ive hit a bit of a wall here.

  • Handpainting practise

    • Dennispls
    • November 2, 2014 at 4:43 PM

    On a whole different project just so I get some options when painting and to just work on something different.Followed Kelvin Tans gun tutorial in 3Dcoat. Here is what I have so far. [Blocked Image: http://dennisgriesheimer.nl/wp-content/uploads/2014/11/Rifle.jpg]

  • Handpainting practise

    • Dennispls
    • October 20, 2014 at 6:55 AM

    Not by that much. I think the tree itself is around 238 triangles (without leaves).

  • Handpainting practise

    • Dennispls
    • October 19, 2014 at 3:55 PM

    Been playing around with the geometry of the tree and came up with this. The leafs are still work in progress but I slapped them on as reference
    [Blocked Image: http://dennisgriesheimer.nl/wp-content/uploads/2014/10/Palmtree.jpg]

  • Handpainting practise

    • Dennispls
    • October 15, 2014 at 8:32 PM

    And a little more progress. Still need to unify the chips in order for it to tile better. Slowly getting there though. I feel like I should move on to the leafs.
    [Blocked Image: http://dennisgriesheimer.nl/wp-content/uploads/2014/10/Texture.jpg][Blocked Image: http://dennisgriesheimer.nl/wp-content/uploads/2014/10/Texture2.jpg]

    Edit
    it seems like my laptop is displaying this a whole lot lighter than it is on most other devices. Will fix tomorrow

  • Handpainting practise

    • Dennispls
    • October 12, 2014 at 7:37 PM

    I currently have this

    [Blocked Image: http://dennisgriesheimer.nl/wp-content/uploads/2014/10/current-try.jpg]

  • Handpainting practise

    • Dennispls
    • October 12, 2014 at 4:29 PM
    Quote from generalvivi

    This is sick. Please record a video the next time you go painting.

    Cheers but right now I feel like im doing a ctap job in nailing this type of texture. When I get better at this I will see if I can make a video:)

  • Handpainting practise

    • Dennispls
    • October 12, 2014 at 4:20 PM
    Quote from moyyst

    I actually thought it was a stone pillar.

    Yeah I have been hearing this alot and perhaps it is because i've done a lot of stone tests before.

    It might be the deep cuts and the highlights that make it look more like stone. I am still reworking this. I'll post some progress tonight. Cheers for the comments sofar!

  • Handpainting practise

    • Dennispls
    • October 12, 2014 at 11:42 AM

    Yea perhaps you're right. I'll see what I can do

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