The edge work looks ugly ![]()
(overlay + ereasing some parts? also another metal texture blend in wouldn't hurt imo)
The edge work looks ugly ![]()
(overlay + ereasing some parts? also another metal texture blend in wouldn't hurt imo)
Beautiful.
Stalag... and no.
As for the topic, I agree with JamesL.
Also, why would you want to do a religious game (or morally/ethically/whatever "correct") game if you don't want to evangelize people?
On the second point: Most games are based around goals and enemies... what are the goals and what are the enemies?
If it was less based on religion and more on decisions you can make in the game than there are already a few games which let you chose (Jedi Knight, Fable, ...) but most people I know tend to play the bad guys as it is more fun to run around and kill people as to help them (opposing to their position in rl). And this is imo a key difference between movie and game, the movie doesn't let you chose to either make it 'easy' for you or not.
I'm stunned!
As for the artistic thing: Although this looks fabolous I think there is no limit for creativity and perfectionism. Think of programs like zBrush and Mudbox, almost every picture in the polycount "What are you working on?" is a beautifully sculpted head. So the severity decreases but the challenge increases... therefore it is still the artist not the tool ![]()
(damn, I want to be able to program :x)
Quote from http://www.medterms.com/The skin is the body's outer covering. It protects us against heat and light, injury, and infection. It regulates body temperature and stores water, fat, and vitamin D. Weighing about 6 pounds, the skin is the body's largest organ. It is made up of two main layers; the outer epidermis and the inner dermis.
Whats next? 3d? Because it is on a flat monitor?
Skin is an accepted term for textures on 3d objects, why complaining about it?
Cool stuff... I'd love to know how you did the rocks (smoothing groups wouldn't hurt though >_>).
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Method, I think your map has a great asylum/abbandoned place atmosphere but the redlight district idea sucks. ![]()
I saw this quite some time ago. Indeed _very_ stunning.
(Farbrausch are offering their procedural framework (commercially) and a new .werkkzeug (free) btw, clicky)
A floor texture
[Blocked Image: http://img402.imageshack.us/img402/1240/floorarenderkp6.jpg]
[Blocked Image: http://img165.imageshack.us/img165/1046/flooradiffuseprevke4.jpg]
Quote from Pericolos0protip: don;t waste your time on mmorpg's
says the guy who worked on spellborn...
(You are right though
)
The illuminated advertising ruins the atmosphere ![]()
(Apart from that its obviously good)
http://games.tiscali.cz/clanek/screen.asp?id=12246
Looks good... but photos from monitors look always better than the actual game >_>
Quote from ReNoI loved every minute of RE4, and given that this looks pretty much identical but with sexier graphics, I'm pretty damn excited. I hope they have more parts like the first time in the village - it was the against all odds, running around an open section of the environment bits (bit?) I loved the most. The trailer certainly makes it look like that is a big focus of this one
Yeah, I also liked the village part best. You really felt like you were in a derelicted eastern european village. Damn, the scene were you and Luiz were defending the house... just so awesome. I better play it again (or even buy it for Wii).
As for RE5, I really like the civil war theme in africa. Way better than any lab or any mansion. ![]()
Any words on a PC version?
Holy Fuck... it looks so awesome!
Quote from buddy the designerLol yeah, right Rick, these look just like tiled photos from cgtextures, that's totally wrong way to approach stuff, "hi guys I made these awesome textures (cgtexture photo, cropping, offset, stamp)"
And the right way would be: "hi guys I made these awesome textures (environment textures photo, cropping, offset, stamp)" ?
The right way to do is to make them look good ![]()
http://www.cgtextures.com/content.php?a ... _normalmap
This technique by Scott Warren shows how to (very efficiently) make *good looking* normal maps for photo textures in no time. ![]()
Quote from MethodPsycho: It's actually one of the test rooms, I throw stuff in and test new textures. Although I was going with that arch/brick design as seen in GoW.Anyone knows if Epic released any sample textures to look at their quality?
-Method
Looks good. As for texture samples, no. But as you might know, Gears of War will be released for PC this year. ![]()
EDIT: and it will ship with UnrealEd afaik.