Posts by -HP-
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We're slowly becoming a god dammed cyberpunk irl.
Anyone here ever read Brave New World? People love to say we're at the cusp of becoming an Orwellian society, but tbh from what I'm seeing Huxley was closer.
(Curious fact, he was Orwell's teacher.)
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What's bonkers? The fact that tech nerds with bad posture up in Palo alto are dictating what doctors and scientists worldwide can or can't say? Just another day on the interwebs... not bonkers at all.
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I see you guys both point of views, and they're both valid. Mine was more what they can still do at this late stage, before they release this thing. Going back and changing level design and architecture design at this point, is pretty much an impossibility for them. And btw, i don't think simple boxy like levels can't be interesting, I mean that's what the first Doom and Quake games, or others like Heretic were based on, and they still felt good, i'd actually argue it helped them feel "otherworldly", it's part of the appeal that the architecture looks kinda out there. SS1 is just a bit samey, like same color palette, same ceiling heights, same corridors widths, shit like that... It's possible they just wanted this Remake to feel closer to the original and less of a revamp like RE2 and RE3 remakes.
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Dunno if you noticed, but there's heavy use of screen motion blur in this game, for these kind of environments you can afford to stick to object motion blur man. Also the look of the game goes from blurry to overly contrasty sharp look in less than a second as you play, that doesn't help either and it's head ache inducing. Specially where there's so much strong red and green, one trick I often use to get away from deep red is to just slightly hue it back towards deep orange, your mind still registers as red and it has a much softer and natural read to it.
I've noticed they slowly started to introduce fogged lights into the environments, which helps giving the sense of depth a little bit, but it's not enough imho, they could have fogged it up a tad more, it really helps reading farther away stuff a bit better.
Alien isolated nailed this, environments are really dark but usually soft on the eyes and they never get any pixel get to pure black through good post tweaks.
[Blocked Image: https://assets.vg247.com/current//2014/01/Alien_isolation_42.jpg]
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Quote from Radu
21 hours ago, Radu said: Alternative trailer. Viewer discretion advised.


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Graphically, it definitely is impressive, great lighting. great sound quality as well and I'm surprised by how good the facial animation is.
If the AI is decent, and the game is relatively low on bugs, it could be a good sequel.
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I think that's sort of what the reference is, those flatter cartoons like Tin Tin merged with Moebius art style.
I like it, pretty original.
[Blocked Image: https://cdn8.openculture.com/wp-content/uploads/2015/03/MoebiusGondola.jpg]
[Blocked Image: https://www.galerie123.com/media/ai/d/moebius-45726-bandes-dessinees-vintage-poster.jpg.960x0_q85_upscale.jpg]
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Ha, possible, yeah... I played it on release. It also wouldn't surprised me if the game actually ran worse on the PS4 pro, as they could have tonned back a lot of graphical stuff on the base PS4 to run better, and maybe punched it up too much on the pro, but yeah I remember It got pretty bad.
I wanna play this again, the DLC they release is a good excuse to give it another run. I gotta get my hands on a RTX card first, and the odds of that happening aren't very high.
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Quote from Vilham
On 6/12/2021 at 1:02 PM, Vilham said: I experienced basically zero FPS stuttering unless it was super insane with dozens of explosions happening.
Did you play on the pro? I can't for the life of me remember if I already had my ps4pro or not, but I do remember crazy drops during heavy combat, so it could be I was still on the base ps4?
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I personally really enjoyed this one, all these games are really different and at least to me they stand out among all the tried and true AAA stuff
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Quote from blackdog
11 hours ago, blackdog said: Oh I was just thinking this morning I need to check what’s free this week.
I have it on PS4 and will play it on there first, but if is good as everybody says I would enjoy replaying it once I have a new machine that can run all the fancy stuff.
I was actually thinking if to start this again, I tried and did like the very first but when you meet first survivors, but was so shattered that night I was actually falling asleep pad in hand.
Maybe after Uncharted 4, I should be very near the end of that one.
If you can play it on PC, i'd play there instead. On PS4, the game suffers from really bad FPS stuttering during combat, and some bad screen space reflections.
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I mean... what can you say...
This studio is incredibly productive, damn.
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Quote from Minos
14 minutes ago, Minos said: I actually picked it up again (after trying it before and not liking it), but second time, I actually quite like it
Love what they do with the gameplay once you unlock a few abilities. Can tell they put a lot of love in this game![Blocked Image: https://media4.giphy.com/media/SXOZY9erxavfELiyqv/giphy.gif?cid=790b761167198fc2f5f6c9f79e09005e06405d693751d7a8&rid=giphy.gif&ct=g]
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External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Quote from AlexM
On 6/5/2021 at 5:16 PM, AlexM said: Technical talk on how nanite works. It's quite fascinating and it's fairly high level too
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