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  3. -HP-

Posts by -HP-

  • Deathloop - New Arkane Lyon's game

    • -HP-
    • July 8, 2021 at 10:55 PM

    [Blocked Image: https://media4.giphy.com/media/j1m7LhhiIdkwo/giphy.gif?cid=790b7611cf3b5acdf8c586bfb7de1b76012d2807a50ffcbd&rid=giphy.gif&ct=g]

  • Corona Virus

    • -HP-
    • July 8, 2021 at 8:26 PM

    We're slowly becoming a god dammed cyberpunk irl.

    Anyone here ever read Brave New World? People love to say we're at the cusp of becoming an Orwellian society, but tbh from what I'm seeing Huxley was closer.

    (Curious fact, he was Orwell's teacher.)

  • Corona Virus

    • -HP-
    • July 8, 2021 at 3:24 AM

  • Corona Virus

    • -HP-
    • July 8, 2021 at 12:01 AM

    What's bonkers? The fact that tech nerds with bad posture up in Palo alto are dictating what doctors and scientists worldwide can or can't say? Just another day on the interwebs... not bonkers at all.

  • System Shock Remake

    • -HP-
    • July 6, 2021 at 5:29 AM

    I see you guys both point of views, and they're both valid. Mine was more what they can still do at this late stage, before they release this thing. Going back and changing level design and architecture design at this point, is pretty much an impossibility for them. And btw, i don't think simple boxy like levels can't be interesting, I mean that's what the first Doom and Quake games, or others like Heretic were based on, and they still felt good, i'd actually argue it helped them feel "otherworldly", it's part of the appeal that the architecture looks kinda out there. SS1 is just a bit samey, like same color palette, same ceiling heights, same corridors widths, shit like that... It's possible they just wanted this Remake to feel closer to the original and less of a revamp like RE2 and RE3 remakes.

  • System Shock Remake

    • -HP-
    • July 5, 2021 at 8:51 PM

    Dunno if you noticed, but there's heavy use of screen motion blur in this game, for these kind of environments you can afford to stick to object motion blur man. Also the look of the game goes from blurry to overly contrasty sharp look in less than a second as you play, that doesn't help either and it's head ache inducing. Specially where there's so much strong red and green, one trick I often use to get away from deep red is to just slightly hue it back towards deep orange, your mind still registers as red and it has a much softer and natural read to it.

    I've noticed they slowly started to introduce fogged lights into the environments, which helps giving the sense of depth a little bit, but it's not enough imho, they could have fogged it up a tad more, it really helps reading farther away stuff a bit better.


    \


    Alien isolated nailed this, environments are really dark but usually soft on the eyes and they never get any pixel get to pure black through good post tweaks.

    [Blocked Image: https://assets.vg247.com/current//2014/01/Alien_isolation_42.jpg]

  • Aliens: Fireteam

    • -HP-
    • June 29, 2021 at 8:59 AM
    Quote from dux

    18 hours ago, dux said: IGN was relevant for 5 minutes 12 years ago.

    Everyone goes to Youtubers/podcasts for video game news these days.

    Video game websites are suffering the same death that video game magazines did, good riddance since it became a corporate fest.

  • Battlefield 2042

    • -HP-
    • June 17, 2021 at 5:49 AM
    Quote from Radu

    21 hours ago, Radu said: Alternative trailer. Viewer discretion advised.

    https://i.imgur.com/OverIAB.mp4

  • S.T.A.L.K.E.R. 2

    • -HP-
    • June 15, 2021 at 11:24 PM

    Graphically, it definitely is impressive, great lighting. great sound quality as well and I'm surprised by how good the facial animation is.

    If the AI is decent, and the game is relatively low on bugs, it could be a good sequel.

  • Tribeca Games Spotlight 2021

    • -HP-
    • June 15, 2021 at 10:57 PM

    I think that's sort of what the reference is, those flatter cartoons like Tin Tin merged with Moebius art style.

    I like it, pretty original.


    [Blocked Image: https://cdn8.openculture.com/wp-content/uploads/2015/03/MoebiusGondola.jpg]


    [Blocked Image: https://www.galerie123.com/media/ai/d/moebius-45726-bandes-dessinees-vintage-poster.jpg.960x0_q85_upscale.jpg]

  • Control (Remedy)

    • -HP-
    • June 15, 2021 at 1:10 AM

    Ha, possible, yeah... I played it on release. It also wouldn't surprised me if the game actually ran worse on the PS4 pro, as they could have tonned back a lot of graphical stuff on the base PS4 to run better, and maybe punched it up too much on the pro, but yeah I remember It got pretty bad.

    I wanna play this again, the DLC they release is a good excuse to give it another run. I gotta get my hands on a RTX card first, and the odds of that happening aren't very high.

  • Control (Remedy)

    • -HP-
    • June 14, 2021 at 9:31 PM
    Quote from Vilham

    On 6/12/2021 at 1:02 PM, Vilham said: I experienced basically zero FPS stuttering unless it was super insane with dozens of explosions happening.

    Did you play on the pro? I can't for the life of me remember if I already had my ps4pro or not, but I do remember crazy drops during heavy combat, so it could be I was still on the base ps4?

  • Tribeca Games Spotlight 2021

    • -HP-
    • June 11, 2021 at 10:21 PM

    I personally really enjoyed this one, all these games are really different and at least to me they stand out among all the tried and true AAA stuff

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  • Control (Remedy)

    • -HP-
    • June 11, 2021 at 10:18 PM
    Quote from blackdog

    11 hours ago, blackdog said: Oh I was just thinking this morning I need to check what’s free this week.

    I have it on PS4 and will play it on there first, but if is good as everybody says I would enjoy replaying it once I have a new machine that can run all the fancy stuff.

    I was actually thinking if to start this again, I tried and did like the very first but when you meet first survivors, but was so shattered that night I was actually falling asleep pad in hand.

    Maybe after Uncharted 4, I should be very near the end of that one.

    If you can play it on PC, i'd play there instead. On PS4, the game suffers from really bad FPS stuttering during combat, and some bad screen space reflections.

  • Elden Ring

    • -HP-
    • June 11, 2021 at 4:16 AM

    I mean... what can you say...

    This studio is incredibly productive, damn.

  • Control (Remedy)

    • -HP-
    • June 11, 2021 at 4:16 AM
    Quote from Minos

    14 minutes ago, Minos said: I actually picked it up again (after trying it before and not liking it), but second time, I actually quite like it :D Love what they do with the gameplay once you unlock a few abilities. Can tell they put a lot of love in this game!

    [Blocked Image: https://media4.giphy.com/media/SXOZY9erxavfELiyqv/giphy.gif?cid=790b761167198fc2f5f6c9f79e09005e06405d693751d7a8&rid=giphy.gif&ct=g]

  • Unreal Engine 5

    • -HP-
    • June 10, 2021 at 7:37 PM

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    Quote from AlexM

    On 6/5/2021 at 5:16 PM, AlexM said: Technical talk on how nanite works. It's quite fascinating and it's fairly high level too

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  • Battlefield 2042

    • -HP-
    • June 10, 2021 at 5:08 AM

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  • Battlefield 2042

    • -HP-
    • June 9, 2021 at 8:22 PM

    2 words: Welcome Back!

    :D

  • Unreal Engine 5

    • -HP-
    • June 8, 2021 at 6:38 PM

    ?

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