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  3. -HP-

Posts by -HP-

  • Want to showcase yourself?

    • -HP-
    • September 30, 2007 at 5:20 PM
    Quote from sk3tch

    Because my website mainly deals with HL2/CS:S maps. I suppose other game engines can as well.

    Nevertheless, sounds like a nice initiative!

  • Want to showcase yourself?

    • -HP-
    • September 30, 2007 at 3:16 PM

    Why only Source/HL2 mappers? :roll:

  • Cool Puzzle Game

    • -HP-
    • September 30, 2007 at 9:55 AM
    Quote from Skjalg

    so level 23 is actually POSSIBLE?!?!?!?!?

    damn it

    Yup, the last one is 30!

  • Team Fortress 2 beta!!!!!

    • -HP-
    • September 29, 2007 at 6:12 PM

    Damn... I wanna play this!! Grrr... Can't wait for October 19!!

  • Cool Puzzle Game

    • -HP-
    • September 29, 2007 at 3:58 PM

    stoped @ 24

  • Spider Tank

    • -HP-
    • September 29, 2007 at 12:14 PM

    Great job you did there mate!

  • 8monkey Labs: FPS Level Designers

    • -HP-
    • September 28, 2007 at 11:10 PM
    Quote from Skjalg

    You forgot to mention where this is..

    Yup, I'm curious too...

  • Shack (Scene in Unreal engine 3)

    • -HP-
    • September 28, 2007 at 8:50 PM

    Great work indeed...

  • Wacom

    • -HP-
    • September 28, 2007 at 10:30 AM
    Quote from Pericolos0

    Get an intuos in the future after you got used to a wacom and want some more comfort.

    Yup, I know...

    That's the same model the texture guys over here are using!

  • Wacom

    • -HP-
    • September 28, 2007 at 10:16 AM

    Thanks everyone for you'r feedback!

    I couldn't find the Graphire3 anywhere, maybe this model had been discontinued...

    Anyways, I might buy one of this two:

    http://www.pixmania.co.uk/uk/uk/512470/ ... ite-e.html

    http://www.pixmania.co.uk/uk/uk/570735/ ... ablet.html

  • Mustang

    • -HP-
    • September 27, 2007 at 9:14 PM
    Quote from propaganda

    Like the Canada license plate lol

    ahah... That's probably gonna be changed tho!

  • Wacom

    • -HP-
    • September 27, 2007 at 6:30 PM

    Hey guys.

    I have almost no experience in making textures, this is a huge gap on my "skill-set", so I'm about to get started on the world of texturing, I wanna buy a wacom, so It makes my life easier when making textures.

    Any suggestions about which one I should buy?

    Remember I'm just starting up, and there is no need for big ass A4 wacoms, besides they'r expensive! :roll:

    Thanks In advance

  • The random model thread!

    • -HP-
    • September 26, 2007 at 11:35 PM

    bitmap

    [Blocked Image: http://www.pedroamorim.com/stuff/monografia/w2.png]

    The body modeling looks ok, and it has well balanced poly count.

    Altough, I dont understand all those useless loops on the helmet, you'r wasting tons of tris there.

  • Post your desktop 2007!~

    • -HP-
    • September 26, 2007 at 9:46 PM

    [Blocked Image: http://img339.imageshack.us/img339/3373/desktopvn8.jpg]

  • Darth Vader Blues

    • -HP-
    • September 26, 2007 at 9:43 PM

    /me dances

  • It's a Boy :D

    • -HP-
    • September 26, 2007 at 9:40 PM

    Congrats Krissy!

  • Orange box, new screens

    • -HP-
    • September 26, 2007 at 12:53 PM

    [Blocked Image: http://img225.imageshack.us/img225/7279/1135fotosdejuegosej7.jpg]

    [Blocked Image: http://img256.imageshack.us/img256/2032/1132fotosdejuegosok7.jpg]

    [Blocked Image: http://img443.imageshack.us/img443/1584/1133fotosdejuegoshd7.jpg]

  • Natural Selection 2

    • -HP-
    • September 25, 2007 at 10:31 PM

    Yeah, neat site as well!

  • Halo takes over the world

    • -HP-
    • September 25, 2007 at 3:41 PM
    Quote from Pericolos0

    Yeah I saw that on tv yesterday, probably the coolest commercial I have ever seen for a video game. What's disgusting about it though?

    Are you kiddin'?! It's a HALO commercial dude...

  • Halo takes over the world

    • -HP-
    • September 24, 2007 at 10:21 PM

    ahah, kick ass

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The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

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