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  3. -HP-

Posts by -HP-

  • Fallout 3

    • -HP-
    • July 14, 2008 at 4:08 PM
    Quote

    "Before I go on, though, please understand -- calling Fallout 3 one of the most impressive videogames of the year in a season that has already brought us Metal Gear Solid 4 and Grand Theft Auto IV isn't meant to be hyperbole. Even in its unoptimized stage (all the content is there, development is just about polish from now until October), Fallout 3 is still one of the most engaging and playable titles this side of Liberty City... and I've only tested it for about an hour."

    Quote

    "Fallout 3 is very much Oblivion in a post-apocalyptic world."

    http://xbox360.ign.com/articles/888/888731p1.html

    Screenshots: http://media.xbox360.ign.com/media/882/ ... mgs_1.html

  • Where are all the Level Designers?

    • -HP-
    • July 14, 2008 at 3:56 PM
    Quote from JamesL

    I guess we are in a minority. My take on it is that the people who work in the industry and have done for a while, but who still make maps outside of work and are involved in games related projects in their free time as well as professionally, these people (us) are the hardcore. We all have a little bit of the obsessive in us.

    That's us, hardcore baby!

  • The random model thread!

    • -HP-
    • July 14, 2008 at 12:20 AM

    I don't get it, wtf?!

    If I'm understanding this correctly, you replicated the scene in the first pic, on MR? Wait.. erm, wha? OMFG!!

  • Where are all the Level Designers?

    • -HP-
    • July 13, 2008 at 10:23 PM

    Truth is, you have to be specialized on something to even get a job in the games industry.

    Being a jack-of-all-trades might impress your friends, but it wont impress recruiters, that's why one must have a focused portfolio.

    And face it, given how large games are getting on this generation and generations to come, this kind of specialties are a "evil-needed", games are getting so huge, the tasks have to be wisely spreads within the team.

  • Where are all the Level Designers?

    • -HP-
    • July 13, 2008 at 10:18 PM
    Quote from kleinluka

    industry seems to swing more towards specialized positions these days.

    yes, and that's both good and bad.

    Good because, one has the opportunity to specialize in a single area, and since practice makes perfection, odds are that it will do a good job.

    On the other hand, it's bound to be a lot more tedious job, since you'll be doing the same for quite some time on that company.

    I work on a small company, we're 10 guys atm, and since we are a small team, i get to do a handful of tasks, level design, textures, models, and all the other small tasks like helping out with the in house tools. This is a very enrichful experience. but I admit I would love to work as a full time environment artist on a AAA title... We'll see!

  • STALKER: Clear Sky

    • -HP-
    • July 13, 2008 at 9:27 PM

    Giganto-Spoiler: First 25 Minutes Of Clear Sky

  • PC Adventure Game Accused Of Ripping Assets

    • -HP-
    • July 13, 2008 at 9:04 PM
    Quote from FrieChamp

    Uuh....congrats?!

    ah ah, I guess so!

  • Flagship is going bust!?

    • -HP-
    • July 13, 2008 at 1:00 PM

    Ouch...

  • Where are all the Level Designers?

    • -HP-
    • July 13, 2008 at 12:50 PM

    Actually, that same question crossed my mind not so long ago.

    I guess most of them like to lay low, and maybe they don't feel very comfortable on forums or something? I have no idea...

    Nevertheless, i know a handful of level designers working in the industry that don't make it a habit of browsing through forums, I guess the "dose" they get at work is more than enough, I suppose! Go figures...

  • INS_Abdallah

    • -HP-
    • July 13, 2008 at 12:31 AM
    Quote from skdr

    Top notch work

    Indeed!

    Great stuff, my Brazilian friend!

  • WANTED (film)

    • -HP-
    • July 12, 2008 at 5:40 PM
    Quote from Thrik

    (Especially the 360° bullet!!).

    ah ah, that was so impossible, and.. awesome!

  • Fallout 3

    • -HP-
    • July 12, 2008 at 5:37 PM

    Yay, another teaser...

    People wanna see gameplay!!!

  • WANTED (film)

    • -HP-
    • July 12, 2008 at 12:48 PM

    How come you missed the ending of the movie e-freak?! Sudden diarrhea?!

  • STALKER: Clear Sky

    • -HP-
    • July 12, 2008 at 1:13 AM

    seen the video.

    also seen some new footage I havent seen before, I like the part where you'r at that tower and than suddenly the sky turns red, damn, that's so atmospheric!

  • Crysis Map ~ Operation Codename: Vulcano

    • -HP-
    • July 11, 2008 at 11:59 PM

    ah ah, good, good!

  • Operation Flashpoint 2: Dragon Rising

    • -HP-
    • July 11, 2008 at 11:46 PM

    The whole think looks fake as hell, I don't like pre rendered shit, it just looks... guess what, fake!

  • STALKER: Clear Sky

    • -HP-
    • July 11, 2008 at 10:47 PM

    " Our hands on with the prequel to F.E.A.R. " :roll:

  • Crysis Map ~ Operation Codename: Vulcano

    • -HP-
    • July 11, 2008 at 10:08 PM

    Thanks freakadelle, glad to see someone from crytek commenting my map.

    You guys played it over there?!

  • Operation Flashpoint 2: Dragon Rising

    • -HP-
    • July 11, 2008 at 9:49 PM

    I'm ready for some Javelin love!

    btw: http://www.gametrailers.com/player/36083.html

    CG ftw

  • WANTED (film)

    • -HP-
    • July 11, 2008 at 8:10 PM

    Seen it... LOVED it!

    8.9/10

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