Quote from Minos3 hours ago, Minos said: https://kotaku.com/playing-nothin…allu-1842473637
Your mama always said not to put your eyes too close to the screen ![]()
Quote from Minos3 hours ago, Minos said: https://kotaku.com/playing-nothin…allu-1842473637
Your mama always said not to put your eyes too close to the screen ![]()
Quote from Zarsky27 minutes ago, Zarsky said: I got the Oculus Quest headset and Link cable. The benefit of Quest is that it's a standalone headset that is able to play games without a PC, but because of the android based hardware, it won't run all games tetherless. With the addition of the Link-cable you're able to attach it to a PC and utilize all the power your PC has to offer. Then you'll have access to Oculus PC and Steam VR titles.
It costs about 570 bucks (With the Link-cable).
In my experience it has been great, but I might have a different opinion if I've tried the Index.?
Nice, how's the quality of that cable? Is it USB? I wonder if a simple cable can sucessefully stream all the data that VR needs (Sensors, screens, controllers, etc) as well as the regular Rift S.
[Blocked Image: https://29-allgamesdelta.s-ul.eu/N8INNZiS]
[Blocked Image: https://29-allgamesdelta.s-ul.eu/a3Kwfsum]
Quote from FMPONE38 minutes ago, FMPONE said: I know this is not helping... but it's real good ?
[Blocked Image: https://thumbs.gfycat.com/AltruisticEquatorialIrishwolfhound-small.gif]
My FOMO is real... :[
have fun guys... I'm still unable to get a VR kit anywhere, lol.
Also, unsurprisingly, they nailed it.
This past friday marked week 1 of working from home and today was my wife's birthday. Usually we go for a walk around our complex, but today we had to get out of here, we drove south to a large wide open beach that I know for a fact is always empty, so its safe. Driving around, I noticed some people do not respect the 6 feet recommended social distancing, which is concerning.
I think it's important to go out and get some fresh air, but I get the feeling many do still underestimate how transmissible that fucking virus is. If it were possible to make everyone self isolate for 14 days and/or keep six feet apart, epidemiologists say, the whole epidemic would sputter to a halt, but just as that "patient 31" story out of SK, all you need is one bad apple. This would only really work if everyone's on board, and unfortunately that's never going to happen here. It worked for china with their draconian ways of doing things of course... but here? I don't know man... from yesterday to today, confirmed cases in the US went from 24k to 34k.
I think this will likely go on for months, you're going to start seeing a lot more national guard too. I've also been hearing about a lot of cases of cops stopping small groups of people on the streets and fining them I think around 100 bucks each, if they're not from the same household.
Tested the demo out on PS4 and on PC.
The PS4 demo made my console sound like it was gonna fucking take off, so loud. The PC version runs at a smooth 120fps all maxed out... Canceled my PS4 pre orders, and got it on steam instead! Now the waiting game starts, really looking forward to this.
C'mon, the game does not suck, lol.
You can be critical of something, yet still enjoy it. It's one hell of a fun game, even with it's problems. imho.
Big fan of War Stories at Ars Technica, this one was great to watch too!
Quote from Radu10 minutes ago, Radu said: Also, I hope to never ever see that glory kill animation for the caco demon EVER again GOD!
You know, I was thinking, for how often they have you execute those glory kills in this game, you'd think they make at least a couple diferent animations so it doesn't get repetitive.
I know the animation changes whether you glory kill from the rear, front or side, but it would be nice to have more variety for the front animation, since it's the one you see the most often.
I do agree with you in regards to some of the RPG like elements of the game, I'm not gonna say they don't belong in a game like this, they can be done right, in Doom 2016 they were there but it wasn't too annoying. In Eternal it seems they got a little bit carried away with that, and I can see the motivation behind, they know people find progression addictive and it's another reason to come back and boot up the game again, but it does feel shoehorned.
I'm personally willing to overlook it tho, really enjoying the level exploration and the combat.
Quote from leplubodeslapin6 minutes ago, leplubodeslapin said: For now it's okay in brazil but it's going to get bad real quick, brazilians should really take this more seriously
![]()
Quote from ElectroSheep8 hours ago, ElectroSheep said: Nice animations
[Blocked Image: https://thumbs.gfycat.com/IncompleteFewIraniangroundjay-size_restricted.gif]
Played it for a couple hours last night. Holy shit... the game looks so good and so smooth while running at 120fps on my machine, all maxed out at 1440p. I don't know what kind of wizardry they did with that engine, but it's really impressive and a technical marvel.
Gameplay so far feels very identical to Doom 2016. Although it seems like they're using the environment a lot more this time around, as in, more platforming, more exploration, more secrets to find. Cant wait to see what else the game has in store, so far I'm very impressed.
They nailed the scale too, seeing those skyscraper sized creatures walking in the background is dope, and apparently it gets better in the later levels.