Underrated SP campaign, go get it
Posts by -HP-
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Nov 19 now.

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Oh snap!
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So, what does that mean exactly? That it's a pre-rendered cutscene?
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Finally got around to watch Westworld S3, only 8 episodes but it's really damn good!
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Seems like, other than the dogs... there isn't much else added to the formula of the first, in fact it seems like they removed (nearly all) environmental puzzles the first one had, which helped break up the pace. (ladders, pushing dumpsters, pallets, valves, etc) and they were replaced by just a few swinging rope sections, akin to Uncharted 4. The fuck?
It's also disappointing they didn't add anything to the players mechanical toolkit, in the first you could use a brick/bottle to make noise and troll the AI. In this sequel, it's exactly the same, nothing more added. I love this reviewer brings up DeusEx, Dishonored and Prey (2017) as games chock full of different systems to traverse the environments, troll the enemies, etc in comparison to this game it's very barebones. You do get the xray vision, but at least in the first one, I never really used it because it just feels like a cheap wallhack.
I love storytelling in games, but it could be that there was so much focus going into crafting a story, that everything else fell by the way side and gameplay became mere filler areas for the next cutscene, that's not very good, this is still a video game after all, right?! Even Kojima games, which are always compared to movies, are full of diferent gameplay mechanics. As for the story itself though, it doesn't even seem like it's that good anyway, specially the later stages of the game...
At least, there seems to be a lot of exploration here, levels are bigger and wider, but it's a shame don't do anything with it, it's just going from A to B, you just need to find out where B is.
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Quote from Pampers
13 minutes ago, Pampers said: the white plastic part makes the cheeto dust light up in the dark, pretty neat
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Absolution is actually the only Hitman game I never played, and I love them all.
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Yeah, the early 70's aesthetic is criminally underused in games.
Btw, you sould all watch Black Dynamite, specially if you got some good bud lying around your place.

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I always wanted to play this game back in the day, but my gfx card wouldn't run it. And when I eventually upgraded, i couldn't be bothered to try it. It does seem like a pretty big departure from the original art direction, the backgrounds look like a middle ground of stylized and realistic, and enemies/player do use cellshading with a outline?
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The original had a more comic book style to it, that looks better imo.
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Some originality in the AAA space... what is this, someone save the date!
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Playstation 1
Playstation 6
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Looks awesome. Can't wait to play it, I'm intrigued enough that will pick it up day 1. Love Arkane games.
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Not a fan of the console design, tbh.
But, I really dig that controller man!
Amazing presentation, just games, games, games. No bs, no fluff, no politics, no corporate activism. Just really, for the most part, high quality looking games, and all brand new too. Them opening with a game released in 2012 (gta v) made me raise an eye brow at first.
Horizon does look dope.
Pragmata.
Resident Evil Village man... gotta respect them doing something crazy fresh again.
Death Loop left me intrigued.
Little Devil Inside looks fucking great and mysterious too.
Oh, almost forgot... Oddworld!!
They've been working on it for a while, and I think it's finally really taking shape to be a worthy sequel.
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