1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. FMPONE

Posts by FMPONE

  • What have you watched recently?

    • FMPONE
    • October 24, 2021 at 4:35 AM

    Dune. Loved it. Solid.

  • a Half-Life mod know as ''signal lost'' the demo just came out!

    • FMPONE
    • October 20, 2021 at 1:32 AM

    Tweeted out about it, looks cool af.

  • What have you watched recently?

    • FMPONE
    • October 15, 2021 at 3:34 AM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Wow. This show is fucking hilarious and crazy. Between this and Squid Game, I've really been enjoying the last few months of television.

  • Metroid Dread

    • FMPONE
    • October 13, 2021 at 3:22 AM

    Still sort of enjoying it... still kinda tedious.

    Not a huge fan of this game side by side with Hollowknight, for example. I struggled with that game but it always felt like there was something interesting and aesthetically pleasing to enjoy about it. It feels like a poor man's Hollowknight in so many respects, and kinda ugly and sterile in comparison, with little in the way of intrinsic beauty (music, visuals) to appreciate. The stealth mechanics are cool but so underutilized thus far. It *loves* to dangle 1000 abilities you don't have already in the level design, which is fine if it's a couple of things, but they completely overdo it, making the player feel constantly at the mercy of the designers. Obviously, they want to re-use these levels, but opening new areas with more stable progression would be more satisfying in my opinion. The impression I get is that, instead of the levels feeling well designed, it seems like they added lots of bullshit to the levels to pad the game's length on the back end.

    In terms of being a Metroid title, it is running away from nostalgia (old-school sound effects/music are completely underplayed), but offering something amorphous and ultimately boring instead. It doesn't feel like innovation so much as stripping away the good bits. The only moment-to-moment innovation so far is a counter feature, that reminds me of Hollowknight, but nowhere near as satisfying.

    In terms of the storytelling, absolute dogshit so far. It's amazing how low-effort it feels. Basically 0/10

    Nothing impressive yet. It's really just... fine

  • Metroid Dread

    • FMPONE
    • October 12, 2021 at 12:16 AM

    The first hour and a half of this game is honestly pretty bad and tedious, but as it finally gives some abilities I’m having a lot more fun with it.

  • What have you watched recently?

    • FMPONE
    • October 4, 2021 at 2:56 AM

    Squid Game! Highly recommended!

  • Mental health / rant thread

    • FMPONE
    • September 26, 2021 at 12:28 AM

    I think the key here is that you’re 17. Those are hard years for everyone. You Will look back on things and realize how much easier it gets as you age, well, easier in some ways, more difficult in others :P

  • What have you watched recently?

    • FMPONE
    • September 26, 2021 at 12:17 AM

    Watched this, Cure (1997), Japanese horror flick. Such a great lasting feeling of satisfaction from it. One of those masterfully directed movies in my opinion

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Have you ever heard of directional dyslexia?

    • FMPONE
    • September 24, 2021 at 6:06 PM

    I’m no expert on the literature, but tendencies of movement, I’m sure it’s one of those things that conforms to predictable patterns.

  • Fallout 4

    • FMPONE
    • September 19, 2021 at 10:46 PM
    Quote from Radu

    1 hour ago, Radu said: I think they just wanted a vibrant setting with some narrative potential for conflict - like the little bit of alternative history they did on the Bay of Pigs invasion.

    As someone who's never been to Miami and only experienced it from pop culture, it seems like they captured the atmosphere of an alternate Miami pretty well. Yeah, it's not Vice City, but it seems interesting in the fallout context.

    [Blocked Image: https://cdna.artstation.com/p/assets/images/images/026/717/240/large/anatoly-muschenko-battle-compositionfinala-copy.jpg?1589528857]

    I can give it up for that key art, that's pretty dope.

  • Fallout 4

    • FMPONE
    • September 19, 2021 at 7:00 PM

    As a Florida resident, I'm just going to be honest here, that looks nothing like Miami.

    I guess the idea is they want to convey like 1950's Miami, but before cocaine, Des Moine was probably more interesting than Miami, some old Art Deco buildings aside. Here Fallout is a series about the pre-1970s, and Miami is a city that became 100x more interesting after the 1970s.

  • The Ascent

    • FMPONE
    • September 16, 2021 at 4:38 AM
    Quote from Minos

    10 hours ago, Minos said: Yeah, I got a Series X + 3 years of game pass (did that trick of buying 3 years of Live Gold at Costco then converting to gamepass for 1 dollar :D ). Amazing deal.

    As for the game, while the gameplay is solid it felt similar to other games I played before. I had a hard time getting immersed too... the initial environments looked very kitbashed and unbelievable. With so many other quality games to play, I just preferred to play something else :)

    Definitely give it a try if you are interested though, it's really impressive what the team accomplished!

    Yeah I’m happy they’re having sustainable success, but I saw the screenshots people were saying looked so great, and they didn’t do much for me. I agree with the kitbashed sentiment, quite like the top of a Star Wars ship but using a cyberpunk city theme.

    While Cyberpunk 20forgot-the-digits may have let people down, it truly looked the part of a big exciting game, and it had that art direction on point. This game seems to be pleasing people, but it looks very much like an aimless indie game to my eyes.

    I never played Disco Elysium but even that comparable indie game seemed to have a lot more visual appeal and art direction with the isometric idea.

  • [UE4] Island Environment [W.I.P]

    • FMPONE
    • September 15, 2021 at 11:20 PM

    Looks fantastic but I think quite dark relative to the skybox

  • wow thanks mapcore

    • FMPONE
    • September 15, 2021 at 4:50 AM
    Quote from will2k

    On 9/13/2021 at 7:53 AM, will2k said: "Unless Thrik implements perks for leveling up, I will stop playing this game, and I will uninstall Mapcore soon to free up some space on my SSD "

  • Deathloop - New Arkane Lyon's game

    • FMPONE
    • September 13, 2021 at 11:24 PM

    I have my qualms with the visual style and well, pretty much everything else, but I bought it. The reviews are good and I want more games that take wild chances

  • wow thanks mapcore

    • FMPONE
    • September 13, 2021 at 12:57 AM

    Congrats to everyone leveling up

  • The Matrix Resurrections

    • FMPONE
    • September 11, 2021 at 3:33 PM
    Quote from Radu

    7 hours ago, Radu said: Also, apparently Morpheus died in The Matrix Online

    LMFAO this man popped out of a one foot tall vent

  • The Matrix Resurrections

    • FMPONE
    • September 11, 2021 at 4:46 AM

    I've rewatched the trailer a few times and... at this point I'm... pretty sure it's gonna suck.

    Budget Morpheus FTL

  • Mapcore X Prodeus Winners Announced!

    • FMPONE
    • September 11, 2021 at 1:46 AM

    Paws is a monster!

    Firebase Kodai is sooo fun, and Maximum Menace looks incredible. Really solid Top 3 well worth peoples' time to try out and play.

  • The Matrix Resurrections

    • FMPONE
    • September 10, 2021 at 7:25 PM
    Quote from ┌HP┘

    9 minutes ago, ┌HP┘ said: Actual badass idea from kojimasan

    Wait a minute, you’re telling me Hideo Kojima is interested in interactive movies? The guy who puts eighteen minute long cut scenes in his video games?

    Shocker :P

    Quintin Tarantino: “what if the Matrix, but with feet?”

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™