Posts by FMPONE
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I'm going to go ahead and close the polls now (I think you can still vote, but as of now it's CS:GO 1, UT 2, 1024 3). I think myself and @Sprony have enough data to steer the process from here and give you guys some cool events in line with what was voted on. Hopefully our future events will be exciting for everyone!
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Quote from tr0nic
1 hour ago, tr0nic said: Csgo Co-op Strike like in Operation Wildfire.
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Personally, this is what I'd like to see. A co-op campaign/contest, by Mapcore.
its kind of a bold suggestion though, not sure if people will go for it
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So, enough time has elapsed that we can think about closing the poll soon.
It looks like you guys are clearly: interested in another CS:GO event, interested in another UE4 event, and really intrigued by the 1024x1024 idea. So, we're going to do all of these (eventually)! I think two contests per year is reasonable, personally.
I have a further question:
1) Hostage or bomb defuse? Both?
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Quote from Radu
15 minutes ago, Radu said: 1024x1024 hostage rescue for cs:go - someone can make the stairway from The Matrix
Portal that takes you back to the top once you reach the bottom?
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Quote from blackdog
2 minutes ago, blackdog said: Haven't voted yet.
Is there any other UE4 game we can mod/map for instead of UT? Just because if we are talking about doing something different…
Also 1024x1024 is necessarily a cube or can we think of having that total volume at disposal, but can for example create a very long corridor?
I think the idea is a cube.
We could morph these options into different things depending on your feedback. So UT could become UE4 scene contest, CS:GO could become hostage, it's totally up to you guys what direction you'd like things to go.
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Quote from will2k
33 minutes ago, will2k said: Narcos
I was impressed by the performance of "Wagner Moura" portraying Pablo Escobar.
I searched for his other works, found out he's an established actor in Brazil, watched 2 of his recent movies (Elite Squad and its sequel); ended up even more impressed with his performance and commanding presence on screen

I should watch the second season of this, loved the first.
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Quote from Pampers
14 minutes ago, Pampers said: edit: but I'm guessing the results from this won't be interpreted binary

absolutely correct!
Quote from grapen11 minutes ago, grapen said: Would've loved voting Overwatch though. Toolset pretty please?

I edited out some passive aggressive whining to that effect from the original post

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Quote from poLemin
Just now, poLemin said: There is very few information about what that vote actually is for. Reading through the possible answers I can only assume for the next contest?!
In that case I would really like to see something fresh. We had UT4 and CSGO in the past years. I feel like Black Mesa would definitely be very interesting.
Correct! I guess I didn't want to outright say what we'll do, because you guys need to help shape the process
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Voting is now open

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You decide where Mapcore goes in 2017.
Choosing events for our beloved 'Core doesn't come lightly, it's a big responsibility. However, our community displays astonishing creativity everyday. Thus, where Mapcore goes next is in your hands.
GAMES:
Virtual Reality. Finally. It would be fun to examine VR, specifically the Source 2 Destinations workshop, as a way to express ourselves, and get our hands on Source 2.
Unreal Tournament has one of the most futuristic mapping editors we could work with right now.
Black Mesa has matured into a polished stand-alone product. Great, because this is where it all began for Mapcore -- with the legendary Half-Life.
Counter-Strike: Global Offensive remains huge. Mapcore and CS:GO Operations have had an amazing, symbiotic relationship over the years.
Team Fortress 2 we could make a big impact on. Imagine a suite of high quality maps for TF2's new Matchmaking player-base, created by you... Also, imagine hats.
Lastly, the 1024x1024 contest is a simple concept: you're limited in the amount of space you have, to exactly 1024x1024 units. We would expand this contest to any game!
Which game(s) do you want to work on?
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Really liking it, I feel your textures are a bit too clean, 10-15% however.
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Quote from dux
3 minutes ago, dux said: Portal was valve hiring the team behind it. l4d Turtle Rock, another hired team. Vavle sees something they like hire the team and loom in the background. They ain't done anything since TF2.
so if Valve hired you to work with them to make a game, and you did, it wouldn't be a Valve game?
shit makes no sense
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Portal 1 was based on an indie game, built from the ground up by Valve. Portal 2... really, we're going to claim Valve didn't make that? Left 4 Dead 1 was based on a CS mod, built from the ground up by Valve. Left 4 Dead 2, totally made by Valve. or not, somehow, by rationale I don't understand. CS:GO was developed by Hidden Path in the very early days, with Valve supervision then handed over to Valve completely. Dota 2 was built from scratch (then rebuilt totally) by Valve.
I get that many people want Valve to make more games, especially Half-Life 3, but to say they don't make games is like an ex-girlfriend you dated for years claiming you never dated. And to claim they're "not relevant" is just... I guess people haven't heard of Dota2, or CS, or have ever used a Vive. Let's stop being babies just because daddy won't give us our shiny toy.
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