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Posts by FMPONE

  • Black Mesa Source

    • FMPONE
    • September 20, 2012 at 2:59 AM
    Quote from dux

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    Unduly harsh video imo. Everything he says is true, it's his tone I take issue with... his comparisons go towards games with millions of dollar budgets, which is fine for learning, but if you're that much of a douche that you can't see this is in actuality a mod, then you shouldn't be reviewing it in the first place.

    Not to mention, it's conceivable that as a mod the flaws could all improve, and his joyless/dismissive tone gets a bit annoying as the video drags on for that reason.

  • Black Mesa Source

    • FMPONE
    • September 18, 2012 at 3:19 PM

    TART

  • Black Mesa Source

    • FMPONE
    • September 17, 2012 at 4:14 PM
    Quote from Rick_D

    >people getting stuck / lost>people having trouble because of enemy damage and ammo management

    >not being able to close your eyes and play through half-life from start to end

    >scrubs, scrubs everywhere

    Actually I think that rather than romanticizing half-life or making it seem like the greatest game in 2012, Black Mesa brought a lot of the issues the original had right back to the forefront, made them really apparent.

    The game does require a lot of odd back tracking, and is unclear in many spaces (in both versions, or in one or the other), and it does have odd pacing. That said, it's still telling a really cool story. Just far from perfectly.

  • Black Mesa Source

    • FMPONE
    • September 15, 2012 at 4:52 AM

    The game just gets better and better as it goes on. Probably my main critique would be the sounds (the monsters really aren't very noisy or scary) and the HL1 levels themselves, they are confusing at times and require a lot of backtracking. Such impressive visuals and scripting though, really impressively realized.

    Quote

    LOVED the hole burnt out in the wall by the lasers. I'm just past Unforseen Consequences, what a level that was!

  • Black Mesa Source

    • FMPONE
    • September 14, 2012 at 9:01 PM

    Far from perfect, but much more impressive than I expected thus far. I'm just getting rolling on the main game after everything went to shit in the test chamber, can't wait to enjoy the rest of the ride.

  • [L4D2] Dniepr - The End

    • FMPONE
    • September 13, 2012 at 3:01 AM

    Looks quite nice and atmospheric. I would agree the exterior area falls a little flat. It seems like it would be a really fun area to play in (roof top sniping ftw), but indeed a bit boxy and not enough going on in the background to reasonably establish some sense of place in the world.

  • Black Mesa Source

    • FMPONE
    • September 13, 2012 at 12:24 AM

    Hype levels are at about 9/10

  • Bohemia Int Employees arrested on Greek Island

    • FMPONE
    • September 13, 2012 at 12:22 AM

    Oh hay can we haz detailed high resolution photos of your secure military installation?

  • ITT: Post maps/scenes that never saw the light of the day.

    • FMPONE
    • September 7, 2012 at 6:52 PM
    Quote from Psy

    TF2 KoTH map I started last year at some point. My plan was to come back and finish it up but the layout is completely unworkable. [Blocked Image: https://dl.dropbox.com/u/1008157/PubShare/2012/highpass_2012_1.png]

    That looks great... I always had difficulty with that TF2 style, looks like you nailed it

  • The Last of Us

    • FMPONE
    • September 7, 2012 at 5:24 AM
    Quote

    ":20q2hf0p]Those are definitely MPG and JPG artifacts dude, a trained eye can see those shots are screencaps from a video because of the JPG-like compression and color banding.It's obvious the PS3 doesn't have the raw power a PC has, but naughty Dog uses tillable textures on the majority of their stuff, everything looks super sharp when you actually play the game. (Talking about U2 and U3 here, which is the same engine as last of us) but here's a shot which appears to be directly from the engine: (720p with edge AA)

    [Blocked Image: http://images.eurogamer.net/2012/articles//a/1/5/0/2/2/2/5/AA_001.png]

    Sharp enough?

    Pretty

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • September 6, 2012 at 11:25 PM

    Right side is a bit better, more soothing to the eyes

  • The Natural Selection 2 Thread

    • FMPONE
    • September 6, 2012 at 8:01 PM
    Quote from barrakid

    I still think that the game is too expensive. I love NS but I'm going to wait until the price drops or there's a promotion, i just don't think it's worth 23€.And since CS:GO was mentioned, CS:GO costs 11€, less than half of what NS2 costs.

    I'd say its about half as complex as well. Maybe complexity isn't what should justify the cost of a game, but CS is like 2+2 compared to NS.

    Not dissing, CS requires a lot of aim and skill, but imo a lot less gameplay features to work on

  • Black Mesa Source

    • FMPONE
    • September 5, 2012 at 11:00 PM
    Quote from D3ads

    [Blocked Image: http://cloud.steampowered.com/ugc/541811855916941824/483FF0D21995AF5C043C56C37084CE352F398410/]Man.. it's just like how I remembered it... and yet... not at all how I remembered it

    I like it!

  • Black Mesa Source

    • FMPONE
    • September 3, 2012 at 5:51 PM

    I didn't finish half life until my twenties, in fact, I never got past the first level. I got the game as a kid, and could never figure out you had to put the cart into the machine. Also, it was fucking terrifyingly scary

  • The random model thread!

    • FMPONE
    • September 2, 2012 at 10:45 PM
    Quote from kikette

    Some new props !The lighting is a complete test. I do not have any light or windows ='(

    [Blocked Image: http://uppix.net/0/1/9/4cc66d5b013487d942d7ffa2b0a0ctt.jpg]

    And a new generic mat'. I dunno What I will add on but for now, iit has a good smell.

    [Blocked Image: http://uppix.net/f/c/2/4dc5d5770c9d9dfdf83cc70b3ea1dtt.jpg]

    Looks excellent

  • [Portal 2] Repercussions WIP

    • FMPONE
    • September 2, 2012 at 4:30 PM

    Downright stunning trailer and media

  • Black Mesa Source

    • FMPONE
    • September 2, 2012 at 4:22 PM

    Missing Xen is not necessarily a bad thing IMO. It was... odd, and somewhat annoying at times

  • Black Mesa Source

    • FMPONE
    • September 2, 2012 at 8:07 AM

    Apparently this is coming out in two weeks, and it's not the whole game finished(?), but I hope it's been worth the wait.

    http://kotaku.com/5939907/black-mesa-mo ... -two-weeks

  • Metal Gear Solid: Ground Zeroes

    • FMPONE
    • September 2, 2012 at 12:47 AM
    Quote from Pampers

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    Very exciting, looks much more like 2/3

  • NS2_Veil by FMPONE

    • FMPONE
    • September 1, 2012 at 6:32 PM
    Quote from jaboo224

    Been playing the map for the past 3 days now and i have to say. astounding job. Has so much atmosphere and finally a ns map that has a warm feeling of just knowing where i am at all times. Great job FMPONE. fantastic!

    Thank you! I'm glad you're enjoying it !

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