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Posts by FMPONE

  • LawBreakers

    • FMPONE
    • December 5, 2012 at 7:42 AM

    I can't believe it'll be a decade of Gears of war. the first game was kind of cool, but jesus christ enough already

    /grumpy old person

  • The random model thread!

    • FMPONE
    • December 4, 2012 at 11:34 PM
    Quote from penE

    Unfortunate that you can't use normal maps and proper lighting on these meshes, but still looks cool.

    I had some time to spend on stuff for my udk scene:

    [Blocked Image: http://i.imgur.com/Limmx.jpg]

    [Blocked Image: http://i.imgur.com/4RRKG.jpg]

    it's got really awesome style. I like it a lot.

    my only criticism is the "boxiness" of it, which prevents it from looking as fun as it could. maybe some of the planks could be displaced or chipped or more visibly crooked, with more stuff going on around them

  • Stealer

    • FMPONE
    • December 1, 2012 at 9:41 PM

    A bit hard to follow what's going on there, but you can definitely tell its got style

  • Dear Light Maps !

    • FMPONE
    • November 30, 2012 at 3:41 AM

    Looking a things in real time is actually a huge problem. You lose perspective within a couple of days, even if you're careful.

    Hammer lighting has been a struggle for me though, to try and get the exact results I want. But somehow it seems less important as well, probably because of how pleasant baked lighting can be

  • CSGO Bomb and Hostage Villa map

    • FMPONE
    • November 29, 2012 at 8:54 PM
    Quote from Skjalg

    its because they know that the map isn't gonna be played more than dust2 so its basically just a portfolio piece... ?

    meh i dunno

    insta works at valve, ask him.

    Dust.. You mean the layout that the guy just made up without testing? Lol

    Truth is, making a map without a layout in mind is a bad habit, if you don't release a piece of crap, nobody will care.

    Edit: don't want to turn this into a big derail of Baboon's thread tho

  • ITT it is 1999

    • FMPONE
    • November 29, 2012 at 4:01 AM
    Quote from dux

    lol

    [Blocked Image: http://upload.wikimedia.org/wikipedia/commons/e/e9/Clamshell_iBook_G3.jpg]

    what an ugly piece of shit

  • CS_Museum by FMPONE

    • FMPONE
    • November 27, 2012 at 3:37 PM

    Exam time has arrived! I'll be busy for the next couple of weeks.

    The good news is, this map is about 90% complete geometry-wise. I hope to play it with you guys sometime in January

  • CSGO Bomb and Hostage Villa map

    • FMPONE
    • November 27, 2012 at 3:35 PM

    Simply lovely imo

  • Cs_siege_go

    • FMPONE
    • November 19, 2012 at 5:53 PM

    really sweet, so polished

  • Crysis 3

    • FMPONE
    • November 19, 2012 at 5:08 AM

    make a new stalker game with this engine please

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • November 17, 2012 at 3:57 AM
    Quote from Erratic

    I already told you I'm completely out of ideas.

    When in doubt, make a level that justifies putting crates everywhere

    Well, there's nothing really wrong with that. but you could go to photographic refs and that's a good way to do it as well

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • November 17, 2012 at 3:37 AM
    Quote from Erratic

    fucking bots get out of the way

    Only area I've really detailed up so far but it's pretty much the main area give or take. Now to finish it up, which won't ever happen

    [Blocked Image: http://i.imgur.com/JU0cx.jpg]

    YAY

    cs_cratetown?

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • November 16, 2012 at 7:40 PM
    Quote from holiestcows

    shitty maps

    Yes, I entered a contest for shitty maps.

    But no, the theme was make a single player map.

    You're a champ. I like the geometrical shapes in your map, the room itself reminds me of Briscoe's submarine room in ND_Russia

    Cant tell if sarcasm, but if not, Thanks.

    No sarcasm

    No worries, there's only one Rick_D around here. He's kind of "special"

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • November 16, 2012 at 5:56 PM
    Quote from holiestcows

    shitty maps

    Yes, I entered a contest for shitty maps.

    But no, the theme was make a single player map.

    You're a champ. I like the geometrical shapes in your map, the room itself reminds me of Briscoe's submarine room in ND_Russia

  • cp_imbricatus

    • FMPONE
    • November 16, 2012 at 4:07 AM

    That is some of the best stuff I have seen. Phenomenal work

  • GTA V

    • FMPONE
    • November 14, 2012 at 11:37 PM
    Quote

    ' timestamp='1352926723' post='316933']GTA 4 / 5 comparison, pretty cool.

    http://imgur.com/a/ZeVTP#0

    I'm kind of stunned at how well gta4 holds up, all things considered

  • GTA V

    • FMPONE
    • November 14, 2012 at 4:10 PM

    hahhaha that is so tight

  • Journey

    • FMPONE
    • November 14, 2012 at 4:09 AM

    from what i gather about this "game" if you close yoru eyes and think vague, pretty thoughts you will probably closely simulate the experience.

    /is extra cynical because he doesn't own any consoles, never gets to play anything but PC games

  • CS_Museum by FMPONE

    • FMPONE
    • November 14, 2012 at 2:15 AM

    Things are still going on this, but Hammer is not being a friend. if anybody has a lot of knowledge and would be able to help me out here and there with some technical questions, it would be great. I'd really appreciate it.

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • FMPONE
    • November 12, 2012 at 1:54 AM

    I look forward to more news in 2015

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