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Posts by FMPONE

  • CSGO Bomb and Hostage Villa map

    • FMPONE
    • January 5, 2013 at 10:39 AM

    Not. Enough. Updates!

  • Mapcore CSGO Server

    • FMPONE
    • December 29, 2012 at 2:28 AM

    Nice visuals Rick, can't comment on gameplay yet

  • Aliens: Colonial Marines - WTF Happened!?!

    • FMPONE
    • December 27, 2012 at 11:11 PM
    Quote from knj

    External Content www.youtube.com
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    Looks interesting, but low res tho

    these graphics are liquid!

    Liquid dog shit!

  • The froyok's tech store

    • FMPONE
    • December 25, 2012 at 6:59 AM

    Great article on SotC. That Wander guy has really dove down pretty deep into the game. If there was any game worthy of that, it's SotC.

  • Level design newbie

    • FMPONE
    • December 24, 2012 at 5:19 AM

    Step 1: learn to map

    Step 2: make a map

    Step 3: let people know about your map

    Rinse and repeat several times

    Step 4: make a portfolio

    Step 5: apply for jobs

    Good luck.

    Edit: A great rescource is Hourences, and his book. http://www.hourences.com/the-hows-and-w…l-design-about/

  • Dead B4 Xmas

    • FMPONE
    • December 22, 2012 at 6:42 AM

    Agreed, while the lighting is spooky, it could be a little livelier. Going to second blorange, I'd be interested to see that

    Edit: maybe an orange closer to yellow would be a nice complement, sort of a more sickly color tone. Just a thought!

  • [2D] Texture work

    • FMPONE
    • December 22, 2012 at 6:26 AM
    Quote from kikette

    Some new stuff =)

    [Blocked Image: http://uppix.net/e/f/2/2da97bde6bc3ed99693857018e6ec.jpg]

    Fantastic work as usual.

    My only CC would be that the wood is maybe not as realistic as it could be, but it might not be your intent to make it so. Some things I notice are a lack of self shadowing on the vertical beams, not much granular details, and a bit too much shine.

  • cp_imbricatus

    • FMPONE
    • December 19, 2012 at 5:37 PM

    It looks to have gotten a bit wooly and out of hand, I could see why that would create some unhappiness and discomfort on your part. Thankfully this is a reasonably simple problem to solve: try to pair it down to only the elements you simply couldn't stand for the players to lose. Keep only those that are useful for player guidance and scene composition.

    Aim for a restrained sort of look. When you get there, and you think you've really paired it down, then you're good to release. I think this is a fitting final task.

  • ns2_hera WIP

    • FMPONE
    • December 17, 2012 at 5:17 AM

    I feel dumb, I just recommended alibi post something here

    Something about these shots really energizes and inspires me. I think its just great work.

  • Awesome looking games that have never seen the light of day

    • FMPONE
    • December 16, 2012 at 11:14 AM
    Quote from Froyok

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/0601d22aa92a6ee3f4ee90913a70ed80547f35f0.jpg]

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/de36343bb74f3753d8fc0bf0809e6020176e0fdb.jpg]

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/cf994b22861d388cb1f5ad42631954292eb6485b.jpg]

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark01.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark02.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark03.jpg]

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark05.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark06.jpg]

    [Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/image04.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/image02.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/image01.jpg][Blocked Image: http://www.froyok.fr/archives/refs/game_theCrossing/ark02.jpg]

    Display More

    That is crazy fresh.

  • Awesome looking games that have never seen the light of day

    • FMPONE
    • December 14, 2012 at 10:44 PM
    Quote

    ' timestamp='1355513386' post='318957'][Blocked Image: http://gamingbolt.com/wp-content/uploads/2012/10/HALF_LIFE_3_HD_WALLPAPERS.jpg]

    oh man

    Quote from Minos

    [Blocked Image: http://i.imgur.com/8Uw9k.jpg]

    oh MAMA

  • Awesome looking games that have never seen the light of day

    • FMPONE
    • December 14, 2012 at 4:32 AM

    I thought that diagonal bridge from the crossing was the coolest thing I'd ever seen. Not so sure why in hindsight. There was also a vertical sort of italian themed set of screenshots that probably held up better

  • Pacific Rim

    • FMPONE
    • December 13, 2012 at 4:25 AM

    yaaaaaaaa no thanks

  • Metal Gear Solid 5

    • FMPONE
    • December 11, 2012 at 1:12 AM
    Quote from Thrik

    Haha, holy shit. It never ceases to amaze me how fans pick up on crazily obscure things like this. It's also hilarious how Kojima always teases the absolute hell out of everyone every time a new major MGS comes out.

    Is it possible Ground Zeroes and 5 are one in the same? Kind of seems like it, but I don't even know any more. I feel like some manipulated hero led down a path of absolute self-destruction and insanity. Like Snake.

    This shit is so confusing. They probably are the same game

  • Anyone into AC3?

    • FMPONE
    • December 9, 2012 at 8:28 PM
    Quote from Pericolos0

    I might try out this game if i get it for free

  • Oblivion

    • FMPONE
    • December 9, 2012 at 6:32 PM

    That was really awesome. 9/10 trailer

  • Oblivion

    • FMPONE
    • December 9, 2012 at 4:58 AM

    Tom cruise is a lot like Christian bale, is a lot like etc etc. it's all the same crazy guy in the end

  • koth_roundhouse

    • FMPONE
    • December 9, 2012 at 3:18 AM

    Can't comment on the gameplay yet, but one thing I do notice in the screens is that the shots could use some skybox love, and I also agree with the idea of making a circular pit around the wheel device.

  • [cs:go] Cs_siege_go_rc1

    • FMPONE
    • December 7, 2012 at 9:49 PM

    Wewt! Good job

  • Old maps

    • FMPONE
    • December 7, 2012 at 2:58 AM

    This could turn into a really cool thread

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