UU scared the crap out of me as a kid, when I watched my dad play.
Posts by Zeta
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Sorry to hear the trip wasn't succesful. Seems odd that the guy's would bring you on such a long trip if they weren't nearly 100% sure you were right for the job.
Anyway, hope you had fun and that the experience will help your career.
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Looks good although the gameplay explanation sounds pretty confusing.
Be sure to rotate the plank texture on your wood supports.
Good luck
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Got a dl link for the brush?
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oh lawd
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Render AO onto it and it'll look awesome.
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having your work 'featured' in this game is like a rite of passage
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Wierd. I wonder how all these guys get their first taste of game making without just walking in the door of a game studio asking for a job.
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I love how wonderfully varied the role is.
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Not having time or being able to work on personal stuff in your spare time might be a factor. But yeah since it's a specialised job you would assume that most of the guys doing it would have come from working on games in their spare time and would be hanging around the modding communities but it doesn't seem to be that way.
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I'm coming on as a level designer.
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It may or may not have been heavily influenced by your own

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Leaping Lizard (freelance) 2007
Endrant Studios (from monday
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secret agent sam remake!
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I'm pretty sure the bulk of the time was trying to force the engine to do vehicles and outdoor environments but yes I openly expressed suprise when i heard it.
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I talked to some quake wars guys yesterday and apparently that game took 5 years to make, which shocked me.
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[Blocked Image: http://i35.tinypic.com/10dgtty.png]
/why im not allowed in the magic circle
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might take a peak at it!
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low gravity?