1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Zeta

Posts by Zeta

  • WIP in WIP, post your level screenshots!

    • Zeta
    • October 15, 2008 at 2:50 PM
    Quote from Pericolos0

    [Blocked Image: http://www.brameulaers.com/images/sketches/iteration14.jpg]

    so good it hurts

  • Chell's Legend menu map

    • Zeta
    • October 15, 2008 at 2:43 PM

    music

  • The random model thread!

    • Zeta
    • September 25, 2008 at 8:39 PM

    neat

  • DM-Worm (UT3) (updated beta 2)

    • Zeta
    • September 14, 2008 at 3:03 PM

    #1, #2 and #5 look fantastic

  • weird spots on my displacements?

    • Zeta
    • September 14, 2008 at 3:00 PM

    check to make sure that it's lightmap scale isn't insanely low / high.

  • Warhammer 40k - Space Marine

    • Zeta
    • September 7, 2008 at 12:02 PM

    i haven't touched 40k in about 10 years but that troop carrier seems to pull a ridiculous turn in the video

  • The random model thread!

    • Zeta
    • September 4, 2008 at 9:38 PM

    Props for seeing your l4d map through to the end mate. It'll be great to have a fully finished custom map out at release

  • Old Washroom Scene [wip]

    • Zeta
    • September 4, 2008 at 9:35 PM

    loving the outside sir

  • Maya face selection without clicking on the control points?

    • Zeta
    • August 29, 2008 at 4:59 PM

    fixed - it's an option buried in the polygon preferences

  • Maya face selection without clicking on the control points?

    • Zeta
    • August 29, 2008 at 11:52 AM

    [Blocked Image: http://i38.tinypic.com/kah05.jpg]

  • [Knytt Stories] Second Basement

    • Zeta
    • August 23, 2008 at 12:25 PM

    looks nextgen

  • Watershed Arena

    • Zeta
    • August 22, 2008 at 1:13 PM

    Looks great, one days work?

  • Eye Pet

    • Zeta
    • August 21, 2008 at 11:20 AM

    he mapped the table top

  • TF2 Pyro Update THIS WEEK!?!

    • Zeta
    • August 19, 2008 at 11:49 AM

    decent grass textures, in my TF2?

  • How You Got Into The Industry

    • Zeta
    • August 15, 2008 at 4:56 PM

    I was going to apply to climax

  • How You Got Into The Industry

    • Zeta
    • August 14, 2008 at 5:42 PM

    Used level editors in games since around the age of 14/15 (gta2, nolf, hl), then moved on to learning the source engine when hl2 leaked.

    Worked on trying to produce a singleplayer campaign for a couple of years and worked on the hostile planet mod on and off for a year or so. (17 /18 )

    Attended uni for one year studying an interactive media course, left to build up a portfolio proper and try and get some contract work. (19)

    While holding down a part time job, managed to score some contract work during which i learnt how to model but was unfortunatly not able to complete the product due to time and the size and scope of it. I was then contracted to work on some levels for a source engine game, from having prior connections with the team. (20 / 21)

    Finished off my portfolio and created a website for it. Uploaded CV to gamesindustry.biz and monster.com. In retrospect I could have probably done this around 4/6 months sooner.

    Contacted by multiple agents during the space of a couple of weeks.

    Attend several interviews, offered the job on the first! Went to the second interview and got asked back for a mandatory second but I decided to accept the first offer.

  • Go! Go! Go! Bionic [Commando: Rearmed]!

    • Zeta
    • August 11, 2008 at 2:50 PM

    I'm really digging the look and scope of this game.

  • level Design book Second Edition + Large Level Design Survey

    • Zeta
    • August 10, 2008 at 9:48 PM

    Congrats on the second book. The 'hows and whys' part of the title still bugs me though

  • Crysis Map ~ Operation Codename: Vulcano

    • Zeta
    • August 3, 2008 at 1:05 PM

    well done

  • THQ knows how to market a game

    • Zeta
    • August 1, 2008 at 2:44 PM

    i giggled at the hot dog costume. but on a serious note, i have no idea what this game is about / am aware of an original

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™