Thanks. You might want to put the download link for Corse on your main site. I had to do a google search to find it. ![]()
Posts by Psy
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I'm currently drafting a review for Hessi's de_corse. I have a lot to write about it so it should be a better read.

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Copy and paste plus vertical flip?

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Thanks. To be honest, I'm not a big fan of HL2DM mainly because it's just a run-and-gun game.

I'm looking at de_corse now. I'm more experienced in CSS mapping so you can expect a review with more then a few lines.
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I have a lot of writing to do now.

I'll try a get a review for Dux's map up first. He was the first person to post.

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Thanks.

Anybody else?
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Would any of you kindly let me review any of your maps? I want to analyse them and maybe post the reviews up on my blog.
I'll be harsh but fair.

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It's halo-esque. Typically dull and generic.
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It sounds like a horrible game. Who thought it was clever to have the lock-on system controlled by the AI?
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Glad your ok.

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Sue, sue!


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Freelance like I will. Sorted.

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Quote from Sentura
i dont know about you, but i correct early design flaws before they exist by simply doing very basic sketches of gameplay (ie lines from both spawns to a middle point). even if i dont make one of these, i would never make a layout (let alone a map) so that the flow doesnt fit. my mind just instantly corrects the flaws as they occur.
It's hard to fix flaws when they're such a big part of the map though.

I've fixed the last image now. No idea why it wasn't linked.

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It's a very good start. Lots of room for detailing.

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I've wrote an article for my blog which demonstrates how a layout can evolve into something almost entirely different by simply analysing it and trying to rectify the flaws before you start to map it out.

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Rick for the win.
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A fileplanet account is free right?