I'm not too sure about the grass coming up through the concrete. ![]()
Posts by Psy
-
-
-
Insurgency keeps crashing.

-
An FPS C&C? How come I never knew about this?

-
This is gonna take a bit of time to get used to but I like it.
-
I can hardly see anything.
-
Rapes your hard-drive though.

-
Tank-propelled boats > You.
-
It looks like a painting.

-
My portfolio is hosted at Interlopers and I bought a domain where he was more then happy to set up for me.
Nice design. I think I'll change mine to something a little cleaner.

-
Shurikens and lightning!
-
Looks excellent! I'm currently learning UE3 and it's quite good even though you have to model a lot of stuff.

-
-
Gratz! Now tell NoE to release English only games to the UK so we don't have to wait several months for translations that most of the population will never use!
-
So I've picked up UT3 and I've had a little play around with the editor, learning from some tutorials.
One thing that I'm completely stumped about is when they mention opening files within the UT3 folder such as...
QuoteEpic saved most of their skydomes in one package. Go to File->Open (in the generic browser), and loadC:\Program Files\Unreal Tournament 3\UTGame\CookedPC\Environments\UN_Sky.upk
I can't find them! All I have are two folders, CustomChars and CustomMaps, and a file called LocalShaderCache-PC-D3D-SM3.upk.
HALP!

-
I got UT3 today so I'll definitley give this a download sometime.

-
I want to be able to see the front of that huge spire thingy in the first screenshot but it's far too dark to make anything out.
-
Reduce the Bloom, DoF, and color correction.

It's all one blurry mess at the moment.
-
That is most retarded thing I have ever read.
-
Quote
Forty-nine percent became professional level designers by starting out in the mod community. Only 18 percent graduated from a game development course. Fourteen percent graduated from a related course (for example a multimedia course). Only a very mere 5 percent of the people rolled into the position through QA, so unlike it is often claimed, QA does not seem to be a common way to break into the industry, at not least for level designers.
Awesome stuff, good sir.
