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  3. JeanPaul

Posts by JeanPaul

  • dod_poznan

    • JeanPaul
    • July 10, 2007 at 8:59 PM

    But it seriously takes seconds...

    Anyways, you should really come up with your own settings.

  • dod_poznan

    • JeanPaul
    • July 10, 2007 at 7:43 PM

    Why does everything look washed out?

    Whats your ambient settings for the light_environment?

  • [serious] Is RD still alive?

    • JeanPaul
    • July 10, 2007 at 1:49 AM
    Quote from D3ads

    Dear Jean,

    Please die.

    Love from D3ads.

    Dear D3ads,

    Get mugged

    Too late!

    Love from JeanPaul.

  • OpenArena 0.7.0

    • JeanPaul
    • July 9, 2007 at 3:44 AM

    I don't get it.

  • OpenArena 0.7.0

    • JeanPaul
    • July 8, 2007 at 9:33 PM

    You'd think with such simplistic geometry the least you could do would be to line up those heavy marks on the textures with coinciding geometry, but noooooooooooooooo.

  • [serious] Is RD still alive?

    • JeanPaul
    • July 8, 2007 at 9:16 PM

    So, I DUN LEFT WIT MY STUFF N SHIT KEKEKEK my avatar is betta dan yos

  • [serious] Is RD still alive?

    • JeanPaul
    • July 7, 2007 at 11:49 PM

    Hey guys

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • July 7, 2007 at 10:54 PM

    Well thanks.

    My friends all say it runs fine, but a select few say it runs like horse shit. Is there anyway we could get a Mapcore game going to test it out? I only really need 3 other people or so because it is a tiny map.

  • A Few more SETS

    • JeanPaul
    • July 5, 2007 at 9:26 PM

    Fortunately with the way he took the picture, they could very easily be Photoshopped out

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • July 2, 2007 at 9:03 PM

    I am releasing it as a deathmatch map that has nothing to do with the contest, heh.

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • July 2, 2007 at 8:40 PM

    Expect a release in the next few days or so.

    [Blocked Image: http://img258.imageshack.us/img258/5214/dmjamnagar0009gu2.th.jpg]

  • Quake Wars Beta Released!

    • JeanPaul
    • June 30, 2007 at 11:08 PM

    How the hell can you guys say this game runs bad or looks ugly.

    AMD 64 3400+

    1 gig pc3200 RAM

    x1950pro 512 mb

    And I get this:

    WARNING LARGE IMAGES

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00001.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00001a.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00002.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00003.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00004.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00005.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00006.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00006a.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00007.jpg]

    [Blocked Image: http://jeanpaul.conception-design.net/Images/Quake%20Wars%20Beta/shot00007a.jpg]

    My name is wolfer ingame because my friend let me use his account.

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • June 26, 2007 at 6:33 AM

    2nd and 3rd shots need major work, but the rest is just awesome.

  • Operation Black Mesa is looking for talented individuals.

    • JeanPaul
    • June 25, 2007 at 8:28 PM
    Quote from Section_Ei8ht

    BMS would have been finished by now if some of its members could stop tripping over their own egos.

    YOU GUN GET RAPED

  • Post your pic extravaganza 2007!!!~

    • JeanPaul
    • June 25, 2007 at 8:26 PM

    Well, I TRIED MASTA

    But it swayed too much and I almost broke it

  • Post your pic extravaganza 2007!!!~

    • JeanPaul
    • June 25, 2007 at 6:52 PM

    Me last night

    [Blocked Image: http://img504.imageshack.us/img504/6599/poledf9.jpg]

  • Operation Black Mesa is looking for talented individuals.

    • JeanPaul
    • June 25, 2007 at 4:41 AM
    Quote from FMPONE

    http://galerie.half-life2.cz/albums/userpics/MP5_ingame.jpgso you want me to believe this is just a cosmic coincidence or does this mod really plan on existing solely as a mediocre Black Mesa: Source?

    I fucking love you.

    I have been trying to tell the public now for a few months how incredibly obvious that it is that this mod is stealing work from us. They even took shit from Lambda Core.

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • June 24, 2007 at 10:56 PM
    Quote from PS_Mouse

    That does look rather sexy jeanpaul. The lighting is completely wrong for the skybox, but apart from that, very nice. I'm vaguely amazed at how good it looks with just the one light.

    yeah, it was just a quick (or NOT SO FUCKING QUICK) cordon compile, and I forgot to change the skybox, so yeah.

    Quote from dissonance

    damn, jp, what kind of monitor do you have?

    Dell 30 inch

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • June 24, 2007 at 9:59 PM

    Well here it is compile, I made the light_environment way to bright but really, I don't want to wait another hour and a half for a non HDR compile, so I will turn down the brightness and do an HDR compile overnight and post updates sometime later (maybe tomorrow)

    But for now.....

    [Blocked Image: http://img262.imageshack.us/img262/876/hooverdrainage0000iu0.th.jpg]

    [Blocked Image: http://img522.imageshack.us/img522/9965/hooverdrainage0001vb4.th.jpg]

    [Blocked Image: http://img126.imageshack.us/img126/7595/hooverdrainage0002pa5.th.jpg]

    [Blocked Image: http://img148.imageshack.us/img148/5450/hooverdrainage0003ts3.th.jpg]

    [Blocked Image: http://img505.imageshack.us/img505/3998/hooverdrainage0004ee4.th.jpg]

    [Blocked Image: http://img527.imageshack.us/img527/3977/hooverdrainage0005if4.th.jpg]

    [Blocked Image: http://img502.imageshack.us/img502/4473/hooverdrainage0006an2.th.jpg]

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • June 24, 2007 at 5:42 AM

    Its brushwork. And the hole is there for if the water level gets to high near the dam, well actually, this makes it so that the water level can never get to high.

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