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  3. JeanPaul

Posts by JeanPaul

  • My photo thread

    • JeanPaul
    • April 21, 2008 at 2:21 PM

    What do you mean 'image'?

  • My photo thread

    • JeanPaul
    • April 20, 2008 at 8:51 PM

    Yeah totally, the forth one of the driver in his seat has a weird grain to it, and I have no idea where it came from

  • My photo thread

    • JeanPaul
    • April 20, 2008 at 7:46 PM

    I make a lot of threads in here so I will keep it all in here and just post more shots as I take them

    Its mostly random photos, but here is a starter.

    [Blocked Image: http://farm4.static.flickr.com/3012/2426641965_42baaa1181_o.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2387/2426641753_9ff8620c0e_o.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2042/2427455852_7f72525469_o.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2360/2426641211_ab8c172ec0_o.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2118/2427454906_e459531638_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3179/2426635455_826b8ee924_o.jpg]

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • April 14, 2008 at 12:44 AM

    No, I mean its too wavy. Smooth them out a bit or just subdivide and leave them alone

  • Imitation assignment

    • JeanPaul
    • April 14, 2008 at 12:37 AM

    Yeah, I just got lucky with this lighting, and I also did a bit of RAW editing

  • Imitation assignment

    • JeanPaul
    • April 13, 2008 at 9:51 PM

    Actually no, this is the worst part. That was taken in my dorm

  • Imitation assignment

    • JeanPaul
    • April 13, 2008 at 8:28 PM

    Yeah I got those crits from other people, and I definitely agree. The one thing I went for in the imitation was the large amount of skin detail he has in his shots.

  • Imitation assignment

    • JeanPaul
    • April 12, 2008 at 8:27 PM

    Why do I rarely get responses?

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • April 12, 2008 at 2:56 AM

    Those little window roof extensions having a different shingle texture really bothers me. Other than that its great.

    Oh and make your displacements in the buildings a little more universal.

  • Imitation assignment

    • JeanPaul
    • April 11, 2008 at 5:58 AM

    I was supposed to imitate a famous photographer in my work (yousef Karsh was my dude) I emphasized his excellent detail in skin features and strong contrast.

    And here it is:

    [Blocked Image: http://farm3.static.flickr.com/2287/2404366600_62aab07648_o.jpg]

    The rest

    http://flickr.com/photos/jeanpaultron/s ... 472112284/

  • [Crysis] - Borderline - Beta 2.

    • JeanPaul
    • April 11, 2008 at 12:02 AM

    I will give it another go, maybe it was a computer problem, but remember it isnt always about draw distance :wink:

  • [Crysis] - Borderline - Beta 2.

    • JeanPaul
    • April 10, 2008 at 4:31 AM

    I played this map a few days ago.

    And I will be honest, it looks incredible, you really nailed the atmosphere on the head.

    I can play all the IA maps in Crysis at maxed settings with 20-30 fps no problem, but recently I put it down to everything on high just so I could get that extra few frames in MP (so its at like 30-40)

    But in your map, with all settings on high, I get an average FPS of around 10 and below, and to be totally honest, that is completely unacceptable, ESPECIALLY with the visual standards you set.

    Optimize this bitch and you will have a godlike map, but as for now, its unplayable.

  • my second set :)

    • JeanPaul
    • April 5, 2008 at 7:08 AM

    Why do all these images have some much noise?

  • Shooting a Lacrosse game

    • JeanPaul
    • April 4, 2008 at 6:24 PM

    Using a fixed lens will make you a better photographer, 100% guaranteed

  • Shooting a Lacrosse game

    • JeanPaul
    • April 4, 2008 at 3:00 AM

    Using my canon 40D and a fixed 300mm f/2.8 lens

    [Blocked Image: http://farm4.static.flickr.com/3048/2385843537_6853907333.jpg]

    http://flickr.com/photos/jeanpaultron/s ... 378271897/

    I thought they turned out pretty well

  • [tf2] cp_broma_beta4

    • JeanPaul
    • March 30, 2008 at 8:05 AM

    Pretty much awesome

  • Arpley Rail Bridge . CS FY map

    • JeanPaul
    • March 10, 2008 at 8:34 PM

    Whoa whoa whoa, that has 100% too much production value for it to be an FY map!

    I rather like it, and say you should convert it to a real CS map

  • [TF2] CP_REDSTONE - Beta 1

    • JeanPaul
    • March 10, 2008 at 8:10 PM

    Fuck you guys

  • [TF2] CP_REDSTONE - Beta 1

    • JeanPaul
    • March 9, 2008 at 7:02 PM
    Quote from ginger_lord

    Looks good. You have blatently stolen those gantries from valve maps though :wink:

    Yeah I brought that up in the last thread and I totally got shit on, fucking lame.

  • Norwalk Storage

    • JeanPaul
    • March 9, 2008 at 6:57 PM

    http://flickr.com/photos/jeanpaultron/s ... 073814622/

    [Blocked Image: http://farm4.static.flickr.com/3033/2320552588_f3ca3af1f6.jpg]

    It was a totally random find, I had no intentions of finding a place like this I just stumbled upon it, and it was awesome.

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