Good eye. I’m sure that was not the only texture misalignment I missed. Towards the end, I scaled up the diagonal texture and missed a brush face. These are corrections for version 2.0. Unfortunately because this is a seasonal map I moved a little bit faster than I would normally to get this released so there would still be some time to play it before Christmas. It would have been great to make everything perfect but time just wasn’t on my side. I hope you can understand a few rough spots.
Even with a few blemishes, this map is still fun to play. There are lots of little surprises that couldn’t come across in pictures so please give it a run through!