lol, I never saw such things in my "Motherland" before (===
Posts by VoodariuS
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CTF-Kernel:
- "Best Looking Map of 2006" http://beyondunreal.com/poll/archive.ph ... bmit=Go%21
- "Best Maps of 2006" http://www.mapraider.com/bestof2006/
Indeed, I don't care about spotlight.
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Quote from FrieChamp
That new area looks very similar to this level
http://www.mapcore.net/forums/viewtopic.php?t=6837Well, first shot of this level looks similar (est lighting) to http://www.mapcore.net/forums/viewtopic ... 56&start=0
dux
+1
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So what about spotlight?

screenshots in the first post btw.
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Name: CTF-Kernel
Comments: This is an unusual ctf map performed in futuristic setting. There are three levels: upper, common and lower. Lower and common separated by glass. You can see your enemy carrying your flag, but you can't kill him thru the glass! (% There are also some fun features on this map. To prevent your brains from being damaged, I'd better say: this map is VERY unusual.
Description: No living creature remembers who constructed these giant skyscrapers eons ago. No one knows why they still function on this deserted planet..
Credits: me & Satellence
Music by Daddy Warhol
Compatibility: UT2004
Screenshots: (1000x600)
[Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/1s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/2s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/3s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/4s.jpg][Blocked Image: http://voodarius.planetunreal.gamespy.com/pkern/5s.jpg]
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Download 13mb (planetunreal.ru)
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I love this screenshots. But it reminds me place, where I live at now. (%
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does anyone have ut2004?
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Well, this is alpha version. Any feedback or bug report is appreciated. Have fun!
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Download 9mb (planetunreal.ru)
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This is an unusual ctf map performed in futuristic setting. There are three levels: upper, common and lower. Lower and common separated by glass. You can see your enemy carrying your flag, but you can't kill him thru the glass! (% There are also some fun features on this map. To prevent your brains from being damaged, I'd better say: this map is VERY unusual.
No one of living creatures knows who built this construction. No one knows why. It's one of giant skyscrapers built eons ago and still functionating on deserted planet.
Screenshots:
[Blocked Image: http://voodarius.planetunreal.ru/wip/1s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/2s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/3s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/4s.jpg][Blocked Image: http://voodarius.planetunreal.ru/wip/5s.jpg]
p.s
sorry, there is no any ambient sounds on the map yet.
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some new screenshots
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln1.jpg]
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln2.jpg]
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/kerneln3.jpg]
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I'm trying to use concept of layout, but sometimes this is impossible, like this time. Basic layout was created by another mapper, but this was... a dm map.
)))) So, there is no any concept. That map was a bunch of brushes with couple of static meshes. All except layout of one base was made by me.Previous map, DM-Aeris was created with layout concept and design document.
ps
Sorry my bad English.
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RD
erm... what do you mean? Did I said that? I said, I dislike the map... but still making it.
the Carpenter
QuoteSuper lightingwork
I don't think so, really. (: It's too simple & unrealistic
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Sorry, I've changed screenshots, but did not changed urls. It's now ok
...see 1st post
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Here is new screenshots. It's larger than old ones! (%
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/2/kernel1.jpg]
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/2/kernel2.jpg]
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/2/kernel3.jpg]
[Blocked Image: http://voodarius.planetunreal.gamespy.com/wip/2/kernel4.jpg]
The red base is much better than blue imo
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ok, I'll post larger screenshots, when this map will deserve that.
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perfect as always, Hourences.
Icy map reminds me DM-Sae by dark cyan/pastel yellow lighting. May be you should use more colours?
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Did I miss something? is there any fun?
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btw, there is two floor textures (:
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hehe, tnx. But, which texture I should change? All of them? Why? :\
I dislike it because of much clear and large polygons. And I'am really don't know, what to do with them.