nice room man!
but i prefer a pc master race corner (sorry for shitty phone pic though)
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[Blocked Image: http://i.imgur.com/bYGrl65.jpg]
nice room man!
but i prefer a pc master race corner (sorry for shitty phone pic though)
:
[Blocked Image: http://i.imgur.com/bYGrl65.jpg]
Okay chaps, since I'm gonna be a bit unavailable for the next 2 months:ish I have handed over the Server admin hat to OrnateBaboon! I wish you all the best in your maptesting endeavours and I'll see you on the server later this summer! ![]()
I think this is really neat. Readable but detailed!
Okay finished it! All in all it was a good game, but very uneven. Kinda like Metro 2033. ![]()
I haven't completed the game just yet, but wow... the later stages of the game are really unrewarding and outright frustrating. Fighting the various beasts in this game is such a chore...
Quote from DejavoLooks like a steal.
Srsly though I think it looks really good.
Great to hear! Here, watch it again:
Blackdog: Yep, episodes are cooking for that too!
Thanks for playing, had to leave a bit early to take care of some IRL stuff!
I'll try to summarize my feedback later!
GG!
Oh and Oldtown was pretty shit, let me know why you didn't like it. ![]()
Okay guys, remember that it's game on tonight at 21:00 GMT+1! See you then. ![]()
Hey lepludodeslapin, there are 3 maps lined up for tomorrow. Generally, that seems to be the limit for most players and the dropoff rate is very high after that (few players generally remain).
Would it be okay if we playtested print on Wednesday or Thursday?
Okay great guys, just send me your stuff at least 2 hours before the test. As usual, we're playing at 21:00 gmt+1.
Okay, next Tuesday (May 28th) I'm gonna host a test for my new bomb defusal layout!
Woop woop!
Lemme know if you guys have any maps you'd like to test.
Yes,
It's very flat and looks a bit dull to be honest.
Check out what just hit the Steam Store!
http://store.steampowered.com/app/218620/
Buy eeeeeeeeeeeeeeeeeeeet!
Love Remedy and loved Alan Wake, no homo.
I'm hoping this turns out well!
jeez, lighten the tits up guys! ![]()
the timing is AWFUL but there is nothing wrong with the model. pre-orders brings in revenue and that revenue offsets the cost of the additional content. imho.
Collar of Duty etc
DE_ALI
Really like this map. But it does suffer from some CT bias. I would do minor, minor changes to the main engagement areas to help T somewhat. Potentially, the two bombsites might be a bit too close? Not sure.
DE_CONVENTION
Some promising details but it is ultimately a bit unfocused and the architecture of the map is a hard sell. I think you should reduce the scale of the outdoor combat areas, really tighten up your timings/engagements and make the geometry more believable. You'd be well on your way to a sweet map.
DE_BERMUDA
This map features a complete maze of paths, doorways, connectors. Feels waaaay too much like a Call of Duty map right now. Also, it's missing some solid sniping opportunities (excluding CT spawn...). Reduce the number of paths and the number of connections between them and the flow of the map should improve tremendously.
Quote from SamComHere's the up to date version, this should be good for testing! Don't know if I'll be able to make it, but I look forward to the feedback!
You should definitely have a suffix to all your map releases, otherwise players will have conflicting map files.
For accurate time zone conversions go to timezoneconverter and convert 21:00 in Swedish time to wherever you are. ![]()