Posts by Puddy
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at this point we're basically an outsourcing studio for this guy
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Okay server is up, join up if you want to test de_dispatch_v2!
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Delayed slightly, 21:30 is new ETA.
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Sure, Thursday is on.
dispatch
Very wonky pacing, sightlines and timings. Way too fast rotation between sites. Incredibly small.
volt
As discussed, I missed some proper chokes which T must push. The many paths, elevation changes, ramps and ladders make the layout a bit too diluted.
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city definitely looks big enough
lets hope it is _interesting_ enough
which im sure it will be!
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We'll playtest on tuesday.
JeanPauls and Strangers maps.
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Thanks again guys! We did a small update today, just some minor stuff though (not a new layout or anything!).
Let us know if you have any crits, we'll probably do another update soon.Version 1.0
- Hostages now spawn in more different locations.- Placesnames have now been added and will be used by bots and will show up next to team chat messages. Look in the upper left of your screen to see the name of the area you are in!- Terrorists can no longer access the helipad. It is now harder for T to cover the hostage rescue zone.- Both the normal radar and the spectator radar, the one shown during loading, have been improved and are now more readable.- Reflective surfaces have been toned down.- The Main Hall artwork has been improved visually.- The navigation mesh has been improved.
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I can't host tonight. I'll start getting more admins.
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Totally enjoyed this. It really went all-in with it's ridiculous premise.
It payed off.
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Well, to quote myself from Facebook:
Your game probably consists of many puzzles. Show people one of these puzzles.
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How do you play it?
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Joel Kinnaman is a boss, but it looks a bit... meh.
Also, I loved how they revealed all major plot points except the ending.

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Yup. Focus on this if its more promising of course.
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My feedback:
I think you should focus on one map at a time!
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Dont get me started on HEALTH - TEARS and the Max Payne 3 ending. nomnom.
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Hey sven, can you please point me at a direct link for the files?
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a solid de_ map with these assets will be rewarded one (1) cookie
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