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Posts by Puddy

  • Counter-Strike: Global Offensive

    • Puddy
    • February 14, 2014 at 4:03 PM
    Quote from Rick_D

    shields would break the game....

    AWPs break the game


    Deagles break the game


    Fog breaks the game


    Physics props break the game


    Detail breaks the game


    Everything breaks the game. Let's sit in a grey box and wait for the round timer to end.


    Oh wait, the round timer is too long, too short, and breaks the game.

    Display More


    lmaoooooooooooooooooooo

  • Respawn Entertainment's - Titanfall

    • Puddy
    • February 14, 2014 at 6:58 AM
    Quote from CompoSITe

    Well hopefully you get a chance to play the game at some point Shawn.


    Didn't know we had a Respawn-man amongst us. Yo!


    Looking forward to the beta!

  • Respawn Entertainment's - Titanfall

    • Puddy
    • February 13, 2014 at 10:19 PM
    Quote from FMPONE

    I find it ridiculously disappointing that Respawn formed as an entirely new studio with the ability to make any game they wanted, and they chose to make Call of Duty + Giant Mechs. That's boring.


    Yes. As an already risky startup, they should've avoided doing the kind of game they enjoy and are skilled at to do something risky.


    yo dawg i heard you wanna go in the deep end while you're in the deep end, so you can be in the deep end while you're in the deep end

  • de_ali (working name)

    • Puddy
    • February 13, 2014 at 8:11 PM

    To clarify: by "twist" I mean something that breaks up the monotony of the space. Elevation changes, some doorway that narrows down the space, some chest-higher cover, something that just reduces the flatness of that corridor. Etc.


    But let's play and see what happens!

  • de_ali (working name)

    • Puddy
    • February 13, 2014 at 3:18 PM

    Yeah, something like that sounds good. In general I've found that our 5on5 competitive playtests have been more valuable from a balancing perspective. Hip-fire feedback based on screenshots can only do so much.

  • Respawn Entertainment's - Titanfall

    • Puddy
    • February 13, 2014 at 2:44 PM

    I think the escape is relatively cosmetic (small/minor bonus). It also gives the losing team a chance to "win" something.

  • de_ali (working name)

    • Puddy
    • February 13, 2014 at 12:22 PM

    I think the additional B entrance might be slightly too linear and vanilla. It's a good start but it feels like it is the simplest possible connection between the two areas. Some sort of twist or hook would be nice. Also, if two CT's are tasked with defending the B approach, do they have good positions/angles to do so? If one of them falls, in how much trouble is the other CT? Something to think about.


    [Blocked Image: http://users.telenet.be/gus/de_ali005.jpg]


    Pic above

    Cars are generally annoying to find line of sights through. They're sort of a half-measure. Go for chest-high full cover.


    [Blocked Image: http://users.telenet.be/gus/de_ali008.jpg]


    Pic above

    Finding lines of sights through that fence to the left (looking from the tree towards top of Long A) is still annoying as fuck. There's so many horizontal bars that overlap that it's a very flawed line of sight. You should consider cleaning up the sightlines.

  • Counter-Strike: Global Offensive

    • Puddy
    • February 13, 2014 at 8:40 AM

    Wow, I absolutely hate the Ironsight-style zoom of the Aug. Feels distinctly non-CS. I actually preferred the old school version where the entire screen would zoom in (including your weapon view model).


    The new pistol could add some interesting flavour though!

  • Respawn Entertainment's - Titanfall

    • Puddy
    • February 12, 2014 at 12:48 PM

    Signed up because I wanna try before I buy!

  • Counter-Strike: Global Offensive

    • Puddy
    • February 11, 2014 at 8:44 AM

    Congrats Squad!!! Big fan of Ali (as you probably know at this point ).


    Since you are going to hunt that bug and update the map, have you given any thought to re-balance the map a bit at the same time? I think it would be cool if T's got something to help them nab the B bombsite.

  • Counter-Strike: Global Offensive

    • Puddy
    • February 8, 2014 at 3:08 PM

    AND PENE!!! SRY SRY SRY!

  • Counter-Strike: Global Offensive

    • Puddy
    • February 8, 2014 at 11:34 AM

    http://blog.counter-strike.net/index.php/2014/02/8557/


    Congrats to Volcano and FMPONE Hardly a surprise though.


    EDIT: And penE!!!!!

  • PAYDAY 2

    • Puddy
    • February 6, 2014 at 9:35 AM

    All keys sent, lemme know if there's any problems (I could've mistyped something). Enjoy fellas!

  • PAYDAY 2

    • Puddy
    • February 5, 2014 at 10:25 PM

    Ok, got one final key to give away for GAGE Weapon Pack #2. I'll send out the keys soon (and in one go!).

  • PAYDAY 2

    • Puddy
    • February 5, 2014 at 3:06 PM

    Got 4 keys for GAGE Weapon Pack 2. First come, first serve!

  • Need For Speed - movie

    • Puddy
    • February 4, 2014 at 8:29 AM
    Quote from Mazy

    Kinda disappointed with Rivals, especially since I loved the two previous Criterion NFS games (Most Wanted and Hot Pursuit). Though I think having a jam-packed friend list playing it at the same time would probably improve it a lot, no-one on my PS4 friend list was playing it at launch ;( Also having it capped at 6 players per session feels like it completely misses the target on public servers, it's a miracle if you stumble upon other players in this game unless you organise it.


    Also, I might be in the minority, but I'd much rather have it run at 60fps and looking less sharp, than high res but in 30fps. I'd honestly always take that trade with racing games.


    Anyway, on topic, movie looks pretty dumb, but I like Aaron Paul, might watch it some time.


    The fundamental problem with Rivals was that it wasn't particularly good at bringing players together. As you said, having 6 players in a session, scattered all over the map doesn't really cut it. That's the amount of players you want to participate in a single race event and that's nigh impossible with the current setup. So yeah, this is a huge flaw of the game. But as a relaxing, fun racing game that's solid in almost in every other respect, Rivals hits the mark.

  • Need For Speed - movie

    • Puddy
    • February 3, 2014 at 8:21 PM

    Rivals? Yep, it's pretty great actually. It's the only game I have for my PS4.

  • Need For Speed - movie

    • Puddy
    • February 3, 2014 at 6:52 PM

    This might be retarded enough to be fun. Might.


    Also, that chick is hot! Imogen Poots

  • Alien: Isolation

    • Puddy
    • February 2, 2014 at 12:01 PM
    Quote from KoKo5oVaR

    It's beautiful guys congrats


    I don't know how much time will it takes to finish the game, but that would be absolutely terrific with an "iron mode" where you have to start back from the beginning if you die


    KoKo5oVaR, never knew you were a masochist!

  • PAYDAY 2

    • Puddy
    • January 31, 2014 at 12:47 PM

    You can always use a light machine gun!

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