meow hessi, nice pussy. ![]()
Posts by ReFlex
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Yeah, I like it!

Simple but nice!
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There is no lightmap.

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Nice aevirex, but looks to synthetic.
A new texture, normalmap with crazybump.

[Blocked Image: http://reflexsuite.com/private/textures/new/bricks007.jpg]
[Blocked Image: http://reflexsuite.com/private/textures/new/bricks007_local.jpg]
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I like the skin.

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Eeek, thats realy cool.

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Quote from PhilipK
Thx
I actually made a sharper one just for fun.http://philipk.net/other/rockrender2.jpg
http://philipk.net/other/rockrender3.jpg
And I've used Zbrush for them.
Damn, this is awsome.

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Quote
How to make such a normalmap?

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I like the yellow lighting from the first one.
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RTS buildings competition...
128 polies and 64² skin... [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
Nice render.

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Realy nice models here!

I have made today a model for C&C Generals... 338 polies, 512² skin
[Blocked Image: http://reflexsuite.com/private/models/rts/wip_turret_03.jpg]
ingame... eeeh wordbuilder

[Blocked Image: http://reflexsuite.com/private/models/rts/wip_turret_04.jpg]
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Dirt on a imperial ship?
There are lights behind a "white" glass.
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New imperial style texture...

diffuse:
[Blocked Image: http://reflexsuite.com/private/textures/new/lighttrim_01.jpg]
local:
[Blocked Image: http://reflexsuite.com/private/textures/new/lighttrim_01_local.jpg]
specular:
[Blocked Image: http://reflexsuite.com/private/textures/new/lighttrim_01_spec.jpg]
glow:
[Blocked Image: http://reflexsuite.com/private/textures/new/lighttrim_01_glow.jpg]
ingame:
[Blocked Image: http://reflexsuite.com/private/textures/new/lighttrim_01_ingame.jpg]
shader:
Code
Display Moretextures/reflex_jedi/lighttrim_01 { noShadows qer_EditorImage textures/reflex_jedi/lighttrim_01.tga bumpMap textures/reflex_jedi/lighttrim_01_local.tga diffuseMap textures/reflex_jedi/lighttrim_01.tga specularMap textures/reflex_jedi/lighttrim_01_spec.tga { blend add map textures/reflex_jedi/lighttrim_01_glow.tga red parm0 green parm1 blue parm2 } } -
I have a material for Max...
model - material - render - finish
[Blocked Image: http://reflexsuite.com/private/textur…oor01_local.jpg]
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Q3 excellent medal on the top...

[Blocked Image: http://www.quake.de/pictures/quake3/awards/medal_excellent.jpg]
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Nice, I like it!