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  3. ReFlex

Posts by ReFlex

  • low poly contests

    • ReFlex
    • May 26, 2007 at 7:27 PM

    ...and?

  • totally random texture thread

    • ReFlex
    • May 24, 2007 at 11:49 AM

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/plasterwall05b_mino_local.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/plasterwall05b_mino_spec.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/plasterwall05b_mino_render.jpg]

  • low poly contests

    • ReFlex
    • May 21, 2007 at 6:54 PM
    Quote from Minotauro

    How about low poly ships: 500 tris max - 256x256 diffuse + normal/spec/opacity

  • totally random texture thread

    • ReFlex
    • May 3, 2007 at 8:15 PM

    New CrazyBump beta.

  • totally random texture thread

    • ReFlex
    • May 3, 2007 at 7:09 PM

    *dig out*

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/darksharprock_01.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/darksharprock_01_local.jpg]

    HL2 ingame test:

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/darksharprock_01_hl2ingame.jpg]

  • Dm_tech

    • ReFlex
    • April 18, 2007 at 4:34 PM

    No eye-catcher, but nice brushwork. :-|

  • They Hunger: Lost Souls

    • ReFlex
    • April 11, 2007 at 10:33 PM

    Oh man, damn I love this game!

  • totally random texture thread

    • ReFlex
    • April 11, 2007 at 11:01 AM

    Tileroof texture:

    Model:

    [Blocked Image: http://www.huizkistn.at/rumplkistn/models/brickroof_wip1.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/tiledroof_01.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/tiledroof_01_local.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/tiledroof_01_spec.jpg]

    2 render pics:

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/brickroof_wip3.jpg]

    [Blocked Image: http://www.huizkistn.at/rumplkistn/textures/tiledroof_01_ingame_ac.jpg]

  • The random model thread!

    • ReFlex
    • March 6, 2007 at 11:10 AM

    Its for UT1 right?

  • The random model thread!

    • ReFlex
    • March 4, 2007 at 9:17 PM

    I love crates...

    [Blocked Image: http://www.huizkistn.at/rumplkistn/models/huizkistn_01.png]

    WIP!

    Its for my new homepage http://www.huizkistn.at (german side)

    huizkistn means wooden crate in styrian dialect.

  • The random model thread!

    • ReFlex
    • February 17, 2007 at 12:31 PM

    I love lowpoly stuff.

  • WIP in WIP, post your level screenshots!

    • ReFlex
    • February 15, 2007 at 9:11 PM

    glow sprites ftw...

  • WIP in WIP, post your level screenshots!

    • ReFlex
    • February 4, 2007 at 8:29 PM

    Oldschool rocks!

    For the "The Wall Mappack" :

    Max 600 w_polies allowed:

    [Blocked Image: http://reflexsuite.com/private/half-life1/dm_wipcrap_01.jpg]

    Damn, World Craft 2.1 is funny oldschool.

  • totally random texture thread

    • ReFlex
    • January 24, 2007 at 9:51 AM
    Quote from dissonance

    tracks look good!but, 90 degree angles like that? what's this for?

    I know, the curve is crap.

    It should be a test.

  • totally random texture thread

    • ReFlex
    • January 23, 2007 at 1:48 PM

    I know, this texture is very oldschool... wayne

    [Blocked Image: http://reflexsuite.com/private/textures/new/rail_1.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/new/rail_2.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/new/rail_ground.jpg]

    and the crappy ref:

    [Blocked Image: http://reflexsuite.com/private/textures/new/rail_ref.jpg]

  • The random model thread!

    • ReFlex
    • January 22, 2007 at 1:31 PM

    Looks like a stone box.

  • The random model thread!

    • ReFlex
    • January 13, 2007 at 7:49 PM

    *cought*

    Quote from ReFlex

    Better late than never... [Blocked Image: http://reflexsuite.com/private/models/rts/lowpoly/lowpoly_powerplant1.jpg]

    128² skin

    For the rts lowpoly building contest.

  • Happy 2007!!!

    • ReFlex
    • December 31, 2006 at 11:36 PM

    Haby nu yea mapcuore!! ....hic!

  • totally random texture thread

    • ReFlex
    • December 26, 2006 at 4:31 PM

    I know, but how to fix it on a box?

    You can invert 2 sides.

    It was a test.

    Edit:

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_render2.jpg]

    diffuse is updated. :wink:

  • totally random texture thread

    • ReFlex
    • December 26, 2006 at 3:30 PM

    ...a new test... again.

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_model.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_diffuse.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_local.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_specular.jpg]

    render (box model)

    [Blocked Image: http://reflexsuite.com/private/textures/new/rendertotexture/rtt_test_render.jpg]

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