Well shoot, I want one now too! I'm scotch-irish, if that gives you any ideas...
Posts by mabufo
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'Trendy Winds' by millencolin
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In that case, how do you guys suggest we raise ourselves above their levels? (I suppsoe that could be taken literally).
How can the people who work hard and have passion overtake the the people who don't care about the profession? Being a level designer would be a dream job for me, and I'm currently trying to work up a respectable portfolio.
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My fallback plan would probably be starting my own business, or something similar. I originally planned on trying to become a programmer - but I don't have time to teach myself a language right now, so for now that's not a viable option for me.
So if I can't get a job in the industry I'd be fine running my own business, most likely a record store. I love my music.

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Reno, what course are you taking... and where? (if you don't mind me asking).
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I love to play games, I like to map for games. Naturally, I want a career in the industry.
I hope I'll be able to build up enough of a strong portfolio so I'll have a shot at it.
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I'm quite close to posting something of a map that I'm working on... but I won't! (not yet at least).
Looks cool Nih!
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'atmosfarag' by umphrey's mcgee
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'New York City' by Moe.
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I thought it was their duty to kill all the non believers... not to avoid taking loans from them. I'm confused.
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I hope I'll be able to get a job in the industry, but that's a ways off for me...
Having said that, I would imagine that level design jobs nowadays will require that you have experience with some sort of modelling program, and some texturing ability... If that isn't required - I imagine knowlege like that would be a big plus on any level designer's resume.
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I wouldn't doubt it. Though most development studios are always trying to fill at least one position.
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The map looks lovely.
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I really need to update my machine's hardware... All these flashy new games are making me and my nvidea 5200 FX very depressed.
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Lord, I need to learn to texture...

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