Posts by e-freak
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that's what i meant - thanks buddy

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The D90 has HD-Video o_O how does that work? I know Canon has this on the 50D (the most expensive cam in the sortiment)
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yes but that depends on the chip. You can either shot on CCD or CMOS. CMOS is what an actual proper Digital SLR uses while CCD technique (or 3CCD for little better cams) is a cheaper technique that tends to bloom and noise at longer shutter speeds, due to the way the single pixels are being processed.
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You are shoting with a Canon Powershot SX100 IS if I'm (and neither my EXIF Files) not mistaken? I think the camera uses a fairly small chip which will always have a little noise if you're not shooting in absolute top conditions. The noise isn't too distracting anyways so that's not a problem, really

Colors and shapes are great in these pictures but, well it's 5 times the same picture. When showing pictures (well I do foto-presentations so I might be from a "wrong" background here) I look for simmilar pictures and eliminate them down to one or two if they don't offer too much difference to the audience, so that might be something you look into these shots and decide which one is the best.
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that was pretty interesting indeed. The LD tools seem to be quite nice (and it has realtime preview in opposite to hammer
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love it. go for beta already!

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that's one cool portrait - really like it

and you're right about the overusage of HDR/DRI, though I don't see why you deem it in general as there are some occasions it might be useful (even one-shot DRI based on 16 bit information) - not gonna derail the thread though.
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the official guide? wtf?
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why did my studivz didn't tell me? o_O herzlichen glückwunsch, anyways

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awesome scene, can imagine this working very well with unreal, make sure there's soap and a broken beer bottle

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while i like the motives and the grey-development on these photos, i can't help but think that the horizon is much too high, and there's far too few sky in these.
while it partially works on the "vertoramas", the sea scene could sure use alot more sky. the reflections give the very same picture information but due to the shift of the horizontal line into the upper third of the picture it really feels constricted, which is conflicting with the motive and the lighting in the shot.
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24 hour is pretty long time considering at least some ppl have rl as well.
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sounds good.
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just wondering if UE3 would be easier to work with for such a scene. i always had issues with correct indoor lighting in CE2.
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skdr - reinventing multiplayer titles since 2008
nice update -
great pics! what punky said: the sky looks a bit plain, no gradient, no texture.
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Flower sounds (and looks) absolutely awesome. Curious if it has a long time fun-factor though.
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On a related note:
Quote from Doug LombardiDisplay MoreSQUARE ENIX DELIVERS GAMES TO PC USERS VIA STEAMTHE LAST REMNANT will be available for online download beginning April 9, 2009
LOS ANGELES (February 24, 2009) - Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America (Square Enix), and Valve Corporation (Valve), a developer of leading-edge technologies and software, announced today an agreement to bring Square Enix titles to customers in North America via Steam®, Valve's leading platform for digital content distribution and management.
Beginning April 9, THE LAST REMNANTT will be available for purchase via Steam, which makes PC games available online to more than 15 million users worldwide. An action RPG from the makers of the FINAL FANTASY® series, THE LAST REMANT will be the first Square Enix game to utilize Steamworks and be distributed via Steam. Square Enix will continue to add to its roster of games on Steam, providing users with instant access - after purchase, they can download the game immediately and start playing. Pricing will be announced at a later date.
"We are excited to offer the millions of Steam customers online access to Square Enix titles beginning with our major action RPG, THE LAST REMNANT," said John Yamamoto, president and chief executive officer of Square Enix Inc. and Square Enix Ltd. "Square Enix is committed to delivering the best quality titles to PC gamers and distribution on Steam is one of the many steps we are taking to increase accessibility for fans in North America and PAL territories."
Once players have a Steam account, they can sign in from any PC to access their Steam-distributed Square Enix games. Because games are associated with their account and not their computer, players can get lost in the world of their favorite game anytime, anywhere.
"Square Enix is a fantastic addition to the Steam lineup," said Jason Holtman, director of business development at Valve. "We are thrilled that Square Enix chose to bring its diverse portfolio of titles to Steam and know that our customers will be ecstatic to hear this news."
For more information about Square Enix games coming to Steam, please visit http://www.steamgames.com.