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Posts by e-freak

  • First Men on Mars

    • e-freak
    • February 15, 2011 at 7:35 PM

    http://www.bbc.co.uk/news/science-environment-12453422

    http://www.bbc.co.uk/news/science-environment-12446405

    the test is on it's highpoint right now Can't wait until this becomes real!

  • Crysis 2

    • e-freak
    • February 14, 2011 at 11:40 AM

    Piracy is like environmental pollution or global warming. You do it - it's fine. Everyone does it - still no immediate effect. Everyone keeps doing it - wait a few years - you successfully destroyed most of the system. And then it takes ages until it recovers. And no one wants to be the one blamed for it.

    We educated society to act on immediate responses and short attention spans. Most of these kids don't understand they were the ones killing Mirrors Edge, they are the ones destroying all the progress in the market and they will be the ones suffering from a lack of new games.

  • Crysis 2

    • e-freak
    • February 13, 2011 at 8:12 PM

    What does this Leak mean to the regular employee?


    • [*:42er6qpk]We don't get to show our stuff in the best shape - not to go into detail but I've seen alot of content that is out of date in this build.
      In the up to three years some of us have spent with the project this is not just the next game we ship, it's our portfolio, our sweat, our blood, our pride, our sleepless nights, our days not spend with family or friends, our shifted vacations, our 3am in the morning chicken nugget in front of the screen sessions, our fights for certain features.

      After spending so much time on this, it should be up to us to decide when the public gets to see it and in what shape. As a customer, tempted by a pirated leak, please bring the patience and wait for our delivery. Customers have a responsibility and a code of conduct as well. For each developer "grunt" it's a special relationship with every gamer out there, and just like in every relationship you should respect and wait for the other and not abuse his weakness and take advantage.


    • [*:42er6qpk]Financially it means that our current Project might sell less copies. - I've read a good hundred posts these days of people who state they preordered the game now and it makes me feel good that these people could be convinced to buy the game.

      On the other hand there's enough people who will refuse to pay for what they can get for free and even worse, people who start bitching about the quality of the build and project it on the finished product. Less copies means less income for everyone who stays for the next project, since the bonuses are based on sales. By pirating the game and seeding on a torrent (therefore helping others to pirate it) you cut a few seconds of the next vacation of someones family inside the company, a slice from someones bread for dinner, a few bricks out of a house someone is building.


    • [*:42er6qpk]Future wise - even if you buy the full game in the end, as long as the big bosses at the publishers see the amount of pirated copies they will more likely cut fundings for other projects all across the industry. It will be harder for everyone to find a new job that is financially secure and it will keep shareholders from investing into new projects and companies.

      Sure, "XBox games can be leaked and pirated as well" is what everyone says. Truth is, it's much harder, thanks to new Disc-Formats, new Console Cycles etc.. So apart from general distrust in the industry, the PC will be seen as it's worst part.


    • [*:42er6qpk]Motivation loss. Especially comments like Seldoon's
      "Hey idiots, you couldn't even keep your game safe" or
      "It's not our fault you put it on the internet for free" or
      "Oh, guess this is their newest PR trick" and
      "This is how they baild out of PC Market".

      Because someone in a 500+ people production leaked the game (or even a hacker or whatever), we get blamed all together by our customers.
      And especially if people here or on polycount do this it's disappointing. One would expect everyone around here knows how much work this is and all of the above reasons. Obviously we take it personal here if someone gives us shit or tries to justify piracy.

    One more point: People claiming we deserve this/it just happened because we didn't deliver the PC-Demo yet. This is totally bullshit - obviously we want to give everyone a fair look at the game, but it's up to us to deliver a sneak-peak at the point where we feel like it. Getting a demo at the time where you feel like it is not a birth-given right.

  • Crysis 2

    • e-freak
    • February 12, 2011 at 10:52 PM
    Quote

    tek is already trying to justify its fail on PC.

    yes we put it on the interwebs on purpose so we can bail out of all deals with EA, can justify that it only runs with xbox 360 controllers and in general post all the porn that comes with the build. [/sarcasm]

    It's not like we are in the middle of making some great steps for a very good PC Version and trying to ship a game in order to be able to pay our bills as well... The above mentioned statement says nothing more than "Hey, PC Leak hurts us, financial and reputationally, because this is not what we intend to present."

  • Crysis 2

    • e-freak
    • February 12, 2011 at 8:42 PM

    Dude, the news is from 2004.

    On the topic. We invested alot of our own time, sweat and blood to the project. Give us some credit and wait for the finished product in March. I'm not happy how this got spread last night. By the time we found out about it only a couple of posts were made, this morning every news-site had it upfront "Not that we would say but you know you can grab a free copy of C2 on your favorite torrent". Thanks to all the great news-sites for that. My personal favorite is german "PC Games" magazine which we invited to come and see the product first hand even with some readers joining and now they keep posting "see these cool videos on youtube".

  • Dear Esther Getting Commercial Release

    • e-freak
    • February 12, 2011 at 5:42 PM

    cool news! really looking forward to playing this

  • Nicholas Seavert - Environment Artist/Level Designer/Effects

    • e-freak
    • February 12, 2011 at 4:46 PM

    Two tips of the hip:

    Finish your education (in terms of finish college and go to university or make an apprentinceship) (I don't know if you plan on going games with 17 that is)

    Try working on one really great Portfolio piece, combining all the effort you put into the rest of your stuff. Right now it looks like a great amount of work spread on too much unpolished stuff. Get that focused and show you can pull of one great thing, skip the rest

  • Egypt!

    • e-freak
    • February 11, 2011 at 9:25 PM

    well, as long as the army is controlling the whole of the state-system each election within is only a farce more or less. If they would have pushed for real democracy they would have gotten rid of the army's influence into juristicative, legislative and executive power. Now they replace one puppet with another one. Not saying this couldn't become a change for good but I keep my doubts. Also we have to keep in mind that before the protests religious minorities have been victims to all kind of persecutions. The protests united the diverse groups for a certain amount of time but the prove of permanent peace between the ethnies and cultures around the nile has yet to be provided. Egypt is basically on the edge of becoming either the great leader in the arab world for real peace between the abrahamitic religions and cultures or it will at best not change at all, more likely but become another fortification of extremists.

  • POLL: The next MapCore challenge...

    • e-freak
    • February 10, 2011 at 4:04 PM

    if we do a scripting heavy challenge please have the template in unreal or cryengine where scripting doesn't become an i/o nightmare :S

  • L.A. Noire

    • e-freak
    • February 10, 2011 at 3:51 PM
    Quote from D3ads

    Crysis 3 will use this mo-cap technology, the line between real life and virtual life will blur even more... someone playing the game will phone the police because "They just killed an angry korean guy". Probably.

    where did you get that info?

  • Say NO to low FOV Petition - (Idea)

    • e-freak
    • February 9, 2011 at 5:47 PM

    well, my screen has evolved from a 13" crt to a 27" tft which i need to sit further away from just for seeing everything. for me the 60 degrees feel ok. keep in mind we are also going away from the "you are the hero in the game"-gameplay to "you are the camera in this interactive movie"-gameplay. As Gordon Freeman you are responsible for what happens in Black Mesa and all feedback goes directly to the player. As the 500th Seargent in Call of Duty you are basically a camera in an epic battle which gets blood splashes on the screen, chromatic aberations when hurt and a depth of field on what ever the game wants you to look at. choosing more film-like fov is a stylistic descision bound to that kind of gameplay.

  • Say NO to low FOV Petition - (Idea)

    • e-freak
    • February 9, 2011 at 5:24 PM

    basically it's like this:

    a pc gamer at the end of the 90s (1998) would be sitting 20 cm away from his screen and playing for the sake of a fun and fast shooter. do the triangulation:

    [Blocked Image: http://spacemath.gsfc.nasa.gov/transits/triangulation.jpg]

    back in the day we were sitting closer to our screens, making a higher fov feel natural. keep in mind the today console gamer is sitting 2 to 4 meters away from his screen - a more narrow fov actually feels more natural.

  • Say NO to low FOV Petition - (Idea)

    • e-freak
    • February 9, 2011 at 5:04 PM
    Quote from vulcan44

    This makes me sick. 55?!?! Are you F*ing kidding?!?! This is why I have to seriously look at EA's games with a microscope before buying them now. I like the original Crysis, but I will definitely pass if version 2 is locked to 55...

    console commands. they do exist.

  • Say NO to low FOV Petition - (Idea)

    • e-freak
    • February 9, 2011 at 11:07 AM

    guys. bot.

    uh, maybe not... well in any case, fov for gameplay should be adjustable, though i love working with fov 5 to 25 for cutscenes

  • The Elder Scrolls V: Skyrim

    • e-freak
    • February 8, 2011 at 5:11 PM

    what is wrong with their character departement? they still look like soapshit.

  • WIP in WIP, post your level screenshots!

    • e-freak
    • February 8, 2011 at 8:47 AM

    Before you switch to game mode for the first time after creating a new level you need to save and restart the editor once (this step is only required once for the level, no worries!).

    Water level is controlable in the Terrain dialog (just click set water level). Your level is green because you didn't paint the terrain yet and it uses the default texture (blurry green mass). I still like the Crysis 1 Editor alot - for making Island Levels that thing is a blast.

  • Call of Juarez: The Cartel

    • e-freak
    • February 7, 2011 at 9:00 PM

    oho, nice

  • how to extract textures from TF2?

    • e-freak
    • February 6, 2011 at 6:54 PM

    the VTF format has changed between the old source engine format and the orangebox source engine format. That's why the photoshop VTF doesn't work for opening files anymore. Exporting back into the engine works fine due to source being downwards compatible. Try talking to wunderboy maybe about a Photoshop plugin for VTF (he created one for Max) http://www.wunderboy.org/.

  • Duty Calls (Parody)

    • e-freak
    • February 4, 2011 at 8:28 AM

    Guess Cod MW3 is not running on Unreal Engine

  • zeitgeist: moving forward

    • e-freak
    • February 2, 2011 at 10:03 PM
    Quote from Warby

    ...and i am currently lookinf into buy a small house and i am reading on what it would cost to get solar panels all over that thing and the garden and how much id need to spend to be able to get completely of the grid ! that kind of stuff is very much on my mind ! so when people completely dismiss stuff like that i get a bit riled up !

    dude, my parents build a house with solar panels for warm water generation and heating only two years ago. this is plain maths and physics, please don't take a movie guide on global warming for building your house.

    solar panels for getting electric energy isn't good enough at the moment (if you're not south of the alps) but their good enough for warm water and heating. more important is good isolation though because it keeps the house cold in the summer and warm in the winter.

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