Great pacing
Good Tutorial!
Posts by e-freak
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shit
all the best Mike, hope you'll recover soon enough! -
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":2n155lg4]
Woa, who the fuck is that Ben dude, and why do people trust him SO MUCH to the point of canceling their pre-orders based on his thoughts?! I mean have a look at the comments and see the people that are not going to play the game based solo on this article!
I mean, seriously, you're hyped for a game, you like the trailers and the games that company puts out, but a few days before, some dude types some bad thoughts about it and this people blatantly cancel their pre-orders based on his feelings of the game he didn't even fucking finish yet!It's like, you order a delicious muffin, you are ready to eat it, you look at it it smells delicious and it looks delicious, someone walk by and say: "Jeez dude I tried that muffin before, I hated it!" Will you put this muffin in the trash, or would you trust your instinct that the muffin will be as delicious as any you tried before?
When I'm hyped for something, I trust my gut feeling it will be at least a good game and it will at least correspond to SOME of my expectations. Even if the fucking pope said this game was shit, i would buy it anyway because I trust my gut, and I would check the game for myself. And I'm not saying this cos it's a id game, it's because it's exactly the genre I love and no one can convince me otherwise, especially a game journalist that KNOWS he's gonna get more visits on his website if he talks shit about a hyped game like this!

well, it's a 60 bucks muffin and it better be good before ya touch it and can't return it. personally, i'm waiting until the dust settles, patches are released and you know what you get. saw some screenshots earlier with the crappiest texture resolution since half-life 1 and I wanna wait if that's just weird settings/bugs or in the final game.
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wait another 12 hours and you get the DLC

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Deus Ex HR on Steroids?
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I think the terrain looks a bit bumpy and too specular and you could add procedural vegetation on the grass surfaces to break it up a little bit. overall i love it, reminds me of Scotland

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Very clean and easy to navigate
Like it! The only thing I could wish for would be a lightbox solution for the large screenshots instead of opening a new tab for every image. And the resume page could have been more broken up (reads like a big wall of text as everything is the same color and no spacings on new paragraphs). -
WOOP WOOP! Welcome to the Crycore!

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Read Theory of Fun sometime ago and it felt more like a "feel-good"-book about design rather than something mind blowing. still a good read but not very deep.
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Maya is more or less the same process. May I refer you to this lovely webpage:
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Google for "Valve Interview"

apart from that, there's one book about game design a lot of people recommend is "The Art of Game Design" which some of the Game Designers here at Crytek referenced a few times: http://www.amazon.com/Art-Game-Design-b ... 0123694965
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How's the server performence with those massive amounts of Phys_ entities in the bar?
What was the purpose of the trailer? (I'm being serious here - the trailer put me off, so I'm wondering if I'm missing something)
Any background to why the street just randomly collapsed in the last screenshot?
What's up with those doorframes in the 4th picture?
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Teh fuck, Rick?
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awesome

congrats! -
nah it's more like how much stuff you have on that desk. i'd put the books somewhere lese instantly.
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Quote from Evert


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They are very secret special forces, but I swear, Putin uses them a lot! It's just that you don't get to find pictures of them easily!!!
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