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  3. Polaris

Posts by Polaris

  • Game/Level Design books

    • Polaris
    • October 18, 2006 at 3:21 PM
    Quote from Kilrogg

    I already have http://www.amazon.ca/Mapping-Modding-Ha ... 53?ie=UTF8

    When did this come out?

  • dod_rive screenies (WIP)

    • Polaris
    • October 16, 2006 at 1:24 PM

    The houses look nice but the terrain looks dull and strange. Why is it just grass everywhere? You can really see how strange it looks in #4. If It was a village were people actually lived in and not one that just fell from the sky on some unsuspecting meadow there would be disturbed dirt or maybe paved roads and paths

  • CS Source: de_tropea

    • Polaris
    • October 13, 2006 at 4:13 PM

    Looking good.

    The red shingles in some of the shots look strange to me, they almost look like they are rotated in the wrong direction.

  • Post Your Pic Extravaganza 2006 ~~!

    • Polaris
    • October 13, 2006 at 3:38 PM

    Getting to Canada is shit easy, what I want to know is how did you get her off Mino?

  • Wii Pre Orders

    • Polaris
    • October 13, 2006 at 1:24 PM

    Dreamcast :roll:

  • cartoon textures

    • Polaris
    • October 12, 2006 at 2:59 PM

    Cool stuff. The second looks like it tiles both vertically and horizontally. Did you get that done very easily?

  • Psychonauts available on Steam

    • Polaris
    • October 12, 2006 at 2:45 PM

    Really? I always throw them away, they take up too much space. Or are you talking about cases?

  • U.S. PS3 Pre Orders

    • Polaris
    • October 12, 2006 at 12:17 AM

    I may pick up a wii if it doesnt bomb, wich would make it my first console in a over a decade. I have no interest at all in the ps3. Maybe if the price had been lower since some of the things that came out on ps2 were pretty tempting :S

  • Channelstats.

    • Polaris
    • October 11, 2006 at 8:43 PM

    I need to write longer lines

    But I cant help it, the return key is oh so pressable

  • WIP in WIP, post your level screenshots!

    • Polaris
    • October 11, 2006 at 8:34 PM

    Well, it looks very good for a handheld shooter, I remember playing MoH:Underground for the GBA (ugh). And its nice to see ironsights in MoH aswell. I raked up many hours in allied assault before I got CoD

    /me pets PhilipK

  • WIP in WIP, post your level screenshots!

    • Polaris
    • October 11, 2006 at 5:59 PM

    hehe, that emote matches your avatar

    Quote from PhilipK

    External Content youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    but its not Call of Duty

  • Tutorial - Vault render "Making of"

    • Polaris
    • October 11, 2006 at 5:57 PM

    Nice stuff, but in your last render I think you should of used different light fixtures because that reflection they have looks a bit busy. But then again maybe those are the kinds of fixtures they actually use inside vaults, I don't know I've never been inside one

  • battlefield 2142

    • Polaris
    • October 11, 2006 at 3:30 PM

    Reminds me of the bf1942 demo, everyone would always just take the tank or the aircraft and go off on their own. The worst part was seeing them camp the airfield. If someone beat them to a plane they would actually destroy it as it tried to take off. And when they eventually got a plane, they would crash right away because they didn't know how to fly it

  • battlefield 2142

    • Polaris
    • October 10, 2006 at 5:17 AM

    Everbody does it, especially on consoles. Its time consuming and expensive to build a new engine for every game you make

    Quote from VoodooBenshee

    like others said, it could be a mod - nothing more. just waiting for teh sexy et: quake wars!!!

    Wich is also a mod according to Greyfox's definition :roll:

  • battlefield 2142

    • Polaris
    • October 9, 2006 at 12:06 AM
    Quote from GrayFox

    It's basically a mod. To call it an independent game is preposterous.

    Just because a game uses the same engine as another game doesnt mean its a mod.

  • CONGRATULATIONS FERRET!

    • Polaris
    • October 5, 2006 at 4:37 PM

    Eh speaking of your portfolio, was the "design test" on there for Raven?

  • CONGRATULATIONS FERRET!

    • Polaris
    • October 5, 2006 at 2:23 PM

    Congrats~

    So what do you get to work on?

  • Gearbox

    • Polaris
    • October 4, 2006 at 5:46 PM

    Anyone from the forums in here?

    http://www.dell.com/html/us/segments/bs ... index.html

  • totally random texture thread

    • Polaris
    • October 4, 2006 at 3:24 PM

    Nice stuff IR, by any chance did you happen to work on Prince of Perisa: Warrior Within?

  • DE_KERK [updated July 5th, new screens page 2 + beta d/l]

    • Polaris
    • October 2, 2006 at 1:17 PM

    wtf I thought 3d-Mike was dead D:

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