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German Schnellboot ![]()
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German Schnellboot ![]()
Much better! Good luck with finding a job ![]()
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Nice map, i really like the BF 109 ![]()
U sure? I use 7 and it works great for me ![]()
Looks nice ![]()
http://%7boption%7d I use the LSCM unwrapping script a lot when unwrapping in max. Together with a modified unwrap script from chuggnut http://%7boption%7d It works really well ![]()
Just use poly's and you'll be fine ![]()
You have a point with the level of detail you can control easily, but the only time i even considered using nurbs was when i was working on a psp game (a programmer told me that the ps series supported nurbs very well) but in the end we decided to go for poly's anyways.
Started throwing mud
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And the texture: http://%7Boption%7D[Blocked Image: http://www.pilsje.net/erik/Jagd/18.jpg]
Finally im done with the base texture, gonna start throwing dirt tomorrow ![]()
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Thx for the positive comments, and yeah, im dutch ![]()
Some progress with the texture:
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You can find the texture here:
http://%7Boption%7D[Blocked Image: http://www.pilsje.net/erik/Jagd/10.jpg]
Some wips of a Jagdpanther tank im working on (with baked lightmaps). It's on 8600 poly's and i want to use as a prop in a DoD map. Don't have a clue what the map is gonna look like, but i just felt like making a jagdpanther ![]()
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And some older wips:
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